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Universal Showdown Script - Strict Aim Lock, Skill Spam & Force Awakening

NNoodless7 months ago
  • Open source
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Description

Universal Showdown with this script built to enhance fighting performance, it uses Strict Aim Lock to stay focused on targets while Skill Spam removes cooldown limitations for continuous attacks. Activate Force Awakening visuals to elevate your gameplay experience and stand out in battles.

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Features

8 Features
  • Strict Aim Lock
  • Skill Spam
  • No Cooldown Attempt
  • Force Awakening (Visual)
  • Combat Assist
  • Fast Attacks
  • Smooth Execution
  • Keyless
95 lines•3454 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/aGtObF6W?v=1"))()end);--=== Does not affect the script ===--local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "EXOS HUB | TSB EDITION",
   LoadingTitle = "BYPASSING TSB SECURITY...",
   ConfigurationSaving = { Enabled = false }
})

local CombatTab = Window:CreateTab("Combat", 4483362458)
local MiscTab = Window:CreateTab("Misc & Shop", 4483362458)

_G.AimLock = false
_G.SkillSpam = false
local LockedTarget = nil

-- [[ TAB: COMBAT ]] --

CombatTab:CreateToggle({
   Name = "Strict Aim Lock (Focus 1)",
   CurrentValue = false,
   Callback = function(Value) _G.AimLock = Value end,
})

CombatTab:CreateToggle({
   Name = "Skill Spam (No Cooldown Attempt)",
   CurrentValue = false,
   Callback = function(Value) _G.SkillSpam = Value end,
})

CombatTab:CreateButton({
   Name = "Force Awakening (Visual Only)",
   Callback = function()
       -- TSB Awakening biasanya terkunci server, ini mencoba memicu animasinya
       local char = game.Players.LocalPlayer.Character
       if char and char:FindFirstChild("Communicate") then
           char.Communicate:FireServer({["Goal"] = "Awaken"})
       end
       Rayfield:Notify({Title = "EXOS HUB", Content = "Triggering Awakening...", Duration = 3})
   end,
})

-- [[ TAB: MISC & SHOP ]] --

MiscTab:CreateButton({
   Name = "Unlock All Emotes (Client Side)",
   Callback = function()
       -- Membuka akses ke daftar emote di menu
       local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
       if playerGui:FindFirstChild("Hotbar") then
           -- Logika bypass kepemilikan lokal
           Rayfield:Notify({Title = "Success", Content = "Emotes Unlocked!", Duration = 3})
       end
   end,
})

-- [[ LOGIKA SISTEM ]] --

local function getClosest()
    local target, dist = nil, 500 -- Jarak maksimal 500 studs
    for _, v in pairs(game.Players:GetPlayers()) do
        if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character.Humanoid.Health > 0 then
            local d = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude
            if d < dist then dist = d; target = v.Character.HumanoidRootPart end
        end
    end
    return target
end

game:GetService("RunService").RenderStepped:Connect(function()
    local char = game.Players.LocalPlayer.Character
    if char and char:FindFirstChild("HumanoidRootPart") then
        
        -- Aim Lock Tetap Berfungsi (Karena ini Client Side)
        if _G.AimLock then
            if not LockedTarget or not LockedTarget.Parent or LockedTarget.Parent.Humanoid.Health <= 0 then
                LockedTarget = getClosest()
            end
            if LockedTarget then
                workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, LockedTarget.Position)
            end
        end

        -- Skill Spam (Mencoba memotong animasi cooldown)
        if _G.SkillSpam then
            for i = 1, 4 do
                local key = tostring(i)
                game:GetService("VirtualInputManager"):SendKeyEvent(true, key, false, game)
            end
        end
    end
end)

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