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Strike Back [🔥Season 1]
Quick Actions
Description
Automate your gameplay in Strike Back with this powerful keyless script. Built for fast farming and combat, it allows you to eliminate all players instantly and progress without manual effort. Secure wins quickly, farm rewards efficiently, and dominate every match with ease.
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Features
6 Features
- Kill All Players
- Auto Farm
- Instant Elimination
- Fast Wins
- Smooth Execution
- Keyless
67 lines•2840 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/mQwta5eh?v=1"))()end);--=== Does not affect the script ===--local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local CharFolder = Workspace:WaitForChild("Character")
local WeaponHit = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit")
local WeaponFired = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponFired")
task.spawn(function()
while task.wait(0.3) do
local char = CharFolder:FindFirstChild(LocalPlayer.Name)
if not char then continue end
local weapon = char:FindFirstChildOfClass("Tool")
if not weapon then continue end
local isMelee = not weapon:FindFirstChild("AmmoCapacity", true)
for _, obj in pairs(CharFolder:GetChildren()) do
if obj:IsA("Model") and obj ~= char then
local hum = obj:FindFirstChildOfClass("Humanoid")
local head = obj:FindFirstChild("Head")
if hum and head and hum.Health > 0 then
local player = Players:GetPlayerFromCharacter(obj)
if player and player.Team == LocalPlayer.Team and not player.Neutral then continue end
local pos = head.Position
if isMelee then
local args = {
[1] = weapon,
[2] = {
attackType = "Normal",
comboIndex = 1,
position = pos
}
}
WeaponFired:FireServer(unpack(args))
else
local args = {
[1] = weapon,
[2] = {
p = pos,
pid = 1,
part = head,
d = 1,
maxDist = math.huge,
h = hum,
m = Enum.Material.Snow,
n = Vector3.new(1, 0, 0),
t = tick() % 1,
sid = math.random(1, 10)
}
}
WeaponHit:FireServer(unpack(args))
end
end
end
end
end
end)Quick Actions
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