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Quick Actions
Description
Skip every obstacle in BLUD OBBY with this powerful script built for smooth and effortless progression. It uses Noclip to pass through barriers, Full Bright for maximum visibility, and Moon Gravity for easier jumps and movement. Instantly move through stages with Next Stage and remove annoying effects using Delete Enphoso. With additional features like No Jump Cooldown and Shellshock, you can complete the obby faster and without frustration. Everything runs seamlessly, helping you finish levels and reach the end with ease.
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Features
- Can Touch Off
- Next Stage
- Shellshock
- Full Bright
- Noclip
- Moon Gravity
- No Jump Cooldown
- Delete Enphoso
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/EJgBWigm?v=1"))()end);--=== Does not affect the script ===--local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- themes
local OfficialRed = { TextColor = Color3.fromRGB(240, 240, 240), Background = Color3.fromRGB(25, 10, 10), Topbar = Color3.fromRGB(45, 15, 15), Shadow = Color3.fromRGB(15, 5, 5), NotificationBackground = Color3.fromRGB(35, 12, 12), NotificationActionsBackground = Color3.fromRGB(180, 40, 40), TabBackground = Color3.fromRGB(50, 20, 20), TabStroke = Color3.fromRGB(80, 30, 30), TabBackgroundSelected = Color3.fromRGB(160, 40, 40), TabTextColor = Color3.fromRGB(230, 230, 230), SelectedTabTextColor = Color3.fromRGB(255, 255, 255), ElementBackground = Color3.fromRGB(35, 15, 15), ElementBackgroundHover = Color3.fromRGB(45, 20, 20), SecondaryElementBackground = Color3.fromRGB(30, 12, 12), ElementStroke = Color3.fromRGB(60, 25, 25), SecondaryElementStroke = Color3.fromRGB(50, 20, 20), SliderBackground = Color3.fromRGB(80, 30, 30), SliderProgress = Color3.fromRGB(180, 40, 40), SliderStroke = Color3.fromRGB(200, 50, 50), ToggleBackground = Color3.fromRGB(40, 15, 15), ToggleEnabled = Color3.fromRGB(180, 40, 40), ToggleDisabled = Color3.fromRGB(70, 70, 70), ToggleEnabledStroke = Color3.fromRGB(210, 50, 50), ToggleDisabledStroke = Color3.fromRGB(90, 90, 90), ToggleEnabledOuterStroke = Color3.fromRGB(100, 30, 30), ToggleDisabledOuterStroke = Color3.fromRGB(50, 50, 50), DropdownSelected = Color3.fromRGB(55, 20, 20), DropdownUnselected = Color3.fromRGB(35, 12, 12), InputBackground = Color3.fromRGB(35, 15, 15), InputStroke = Color3.fromRGB(70, 25, 25), PlaceholderColor = Color3.fromRGB(160, 160, 160) }
local BlueFunTheme = { TextColor = Color3.fromRGB(240, 240, 240), Background = Color3.fromRGB(10, 10, 25), Topbar = Color3.fromRGB(15, 15, 45), Shadow = Color3.fromRGB(5, 5, 15), NotificationBackground = Color3.fromRGB(12, 12, 35), NotificationActionsBackground = Color3.fromRGB(40, 40, 180), TabBackground = Color3.fromRGB(20, 20, 50), TabStroke = Color3.fromRGB(30, 30, 80), TabBackgroundSelected = Color3.fromRGB(40, 40, 160), TabTextColor = Color3.fromRGB(230, 230, 230), SelectedTabTextColor = Color3.fromRGB(255, 255, 255), ElementBackground = Color3.fromRGB(15, 15, 35), ElementBackgroundHover = Color3.fromRGB(20, 20, 45), SecondaryElementBackground = Color3.fromRGB(12, 12, 30), ElementStroke = Color3.fromRGB(25, 25, 60), SecondaryElementStroke = Color3.fromRGB(20, 20, 50), SliderBackground = Color3.fromRGB(30, 30, 80), SliderProgress = Color3.fromRGB(40, 40, 180), SliderStroke = Color3.fromRGB(50, 50, 200), ToggleBackground = Color3.fromRGB(15, 15, 40), ToggleEnabled = Color3.fromRGB(40, 40, 180), ToggleDisabled = Color3.fromRGB(70, 70, 70), ToggleEnabledStroke = Color3.fromRGB(50, 50, 210), ToggleDisabledStroke = Color3.fromRGB(90, 90, 90), ToggleEnabledOuterStroke = Color3.fromRGB(30, 30, 100), ToggleDisabledOuterStroke = Color3.fromRGB(50, 50, 50), DropdownSelected = Color3.fromRGB(20, 20, 55), DropdownUnselected = Color3.fromRGB(12, 12, 35), InputBackground = Color3.fromRGB(15, 15, 35), InputStroke = Color3.fromRGB(25, 25, 70), PlaceholderColor = Color3.fromRGB(160, 160, 160) }
local Window = Rayfield:CreateWindow({
Name = "BLUD OBBY HUB",
LoadingTitle = "BLUD OBBY",
LoadingSubtitle = "lololol",
ConfigurationSaving = { Enabled = true, FolderName = "BludObbyConfig", FileName = "bludconfig" },
Discord = { Enabled = false, Invite = "noinvitelink", RememberJoins = true },
KeySystem = false,
Theme = OfficialRed
})
local MainTab = Window:CreateTab("Main", 0)
local FunTab = Window:CreateTab("Fun", 0)
local S51Tab = Window:CreateTab("Stage 51", 0)
_G.TouchOff = false
_G.AntiShell = false
_G.Noclip = false
_G.InfJump = false
local Player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
RunService.Stepped:Connect(function()
if Player.Character then
-- Logic: If TouchOff is true, set CanTouch to false. If TouchOff is false, ensure it's true.
for _, v in pairs(Player.Character:GetDescendants()) do
if v:IsA("BasePart") then
if _G.TouchOff then
if v.CanTouch then v.CanTouch = false end
else
-- This ensures that when you disable the toggle, your parts can touch again.
if not v.CanTouch then v.CanTouch = true end
end
-- Noclip logic
if _G.Noclip then
if v.CanCollide then v.CanCollide = false end
end
end
end
end
end)
local function nukeShell()
local locs = {Player:FindFirstChild("PlayerScripts"), Player:FindFirstChild("PlayerGui"), Player.Character}
for _, folder in pairs(locs) do
if folder then
for _, v in pairs(folder:GetDescendants()) do
if v.Name:lower():find("megashellshock") then
v:Destroy()
end
end
end
end
end
-- --- MAIN ---
MainTab:CreateSection("Movement")
MainTab:CreateToggle({ Name = "Noclip", CurrentValue = false, Flag = "noclip", Callback = function(V) _G.Noclip = V end })
MainTab:CreateSection("Fixes & Stage Nerfs")
MainTab:CreateToggle({
Name = "CanTouch Off (Stage 25-29)",
CurrentValue = false,
Flag = "ctouch",
Callback = function(V)
_G.TouchOff = V
end
})
MainTab:CreateButton({
Name = "Nerf Stage 29 (Shellshock)",
Callback = function()
_G.AntiShell = true
task.spawn(function()
while _G.AntiShell do
nukeShell()
task.wait(0.5)
end
end)
Rayfield:Notify({Title = "Nerfed", Content = "MegaShellshock wiped. Platformer remains.", Duration = 3})
end,
})
MainTab:CreateButton({
Name = "Nerf Stage 41",
Callback = function()
local stages = workspace:FindFirstChild("Stages")
if stages then
local nodes = stages:FindFirstChild("Nodes", true)
if nodes then for _, n in pairs(nodes:GetChildren()) do if n.Name == "Node" then n:Destroy() end end end
end
Rayfield:Notify({Title = "Nerfed", Content = "Nodes deleted.", Duration = 3})
end,
})
MainTab:CreateButton({
Name = "Nerf Stage 45",
Callback = function()
local stages = workspace:FindFirstChild("Stages")
if stages then
local s45 = stages:FindFirstChild("Stage 45", true) or stages:FindFirstChild("45", true)
if s45 then
for _, p in pairs(s45:GetDescendants()) do
if p:IsA("BasePart") then p.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 100, 100) end
end
Rayfield:Notify({Title = "Ice Fixed", Content = "Gripped!", Duration = 3})
end
end
end,
})
MainTab:CreateToggle({
Name = "Fullbright",
CurrentValue = false,
Flag = "fbr",
Callback = function(Value)
Lighting.Brightness = Value and 2 or 1
Lighting.ClockTime = Value and 14 or 12
Lighting.GlobalShadows = not Value
Lighting.Ambient = Value and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(0, 0, 0)
end,
})
-- --- FUN ---
FunTab:CreateSection("Physics")
FunTab:CreateToggle({ Name = "Moon Gravity", CurrentValue = false, Flag = "grav", Callback = function(V) workspace.Gravity = V and 50 or 196.2 end })
game:GetService("UserInputService").JumpRequest:Connect(function()
if _G.InfJump then
local c = Player.Character
if c and c:FindFirstChildOfClass("Humanoid") then
c:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end
end)
FunTab:CreateToggle({ Name = "No Jump Cooldown", CurrentValue = false, Flag = "infj", Callback = function(V) _G.InfJump = V end })
-- --- STAGE 51 ---
S51Tab:CreateSection("Enphoso Boss")
S51Tab:CreateButton({
Name = "Delete Enphoso",
Callback = function()
local RS = game:GetService("ReplicatedStorage")
local sp = RS:FindFirstChild("Sprites")
if sp then
local en = sp:FindFirstChild("Enphoso")
if en then
for _, v in pairs(en:GetDescendants()) do
if v:IsA("ImageLabel") then v.Image = "rbxassetid://126248720865885" end
end
task.wait(0.1)
en:Destroy()
Rayfield:Notify({Title = "Done", Content = "Enphoso nuked.", Duration = 3})
end
end
end,
})
-- --- THEME ---
task.spawn(function()
local LastTheme = "Red"
while task.wait(0.2) do
local Gui = game:GetService("CoreGui"):FindFirstChild("Rayfield")
if Gui and Gui:FindFirstChild("Main") then
local Holder = Gui.Main:FindFirstChild("TabHolder")
if Holder then
for _, btn in pairs(Holder:GetChildren()) do
if btn:IsA("TextButton") and btn.Transparency == 0 then
if btn.Text == "Fun" and LastTheme ~= "Blue" then
Window:ModifyTheme(BlueFunTheme)
LastTheme = "Blue"
elseif (btn.Text == "Main" or btn.Text == "Stage 51") and LastTheme ~= "Red" then
Window:ModifyTheme(OfficialRed)
LastTheme = "Red"
end
end
end
end
end
end
end)Quick Actions
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