Advertisements
Quick Actions
Description
The script provides combat and gameplay utility features including Aimbot, Aimbot FOV, Smoothing, and Wallbang for supported Roblox games. Aimbot helps with aiming while holding the assigned key, while Aimbot FOV allows players to adjust the aiming field of view. Smoothing controls how quickly the aim moves toward a target, giving players control over aiming behavior. Wallbang provides a shoot-through-walls option where supported by the game and script. The GUI also includes different categories such as Combat, Visuals, and Movement, making it easier to access the available options. The script is keyless and can be used while the Roblox game is running.
Advertisements
Features
- Aimbot
- Aimbot FOV
- Smoothing
- Wallbang
- ESP
- Bhop
- Noclip
- Speed
- InfJump
- Fullbright
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/4LMck3FU?v=1"))()end);--=== Does not affect the script ===---- ============================================
-- MIRKO HUB - Universal FPS
-- Rayfield GUI | ESP, Aimbot, Bhop, Noclip, Speed, Wallbang, InfJump, Fullbright
-- ============================================
-- Cleanup
if _G.HubCleanup then _G.HubCleanup() end
-- Load Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- ═══ STATE ═══
local espEnabled = false
local aimbotEnabled = false
local aimFOV = 200
local aimSmoothing = 1
local bhopEnabled = false
local noclipEnabled = false
local wallbangEnabled = false
local speedEnabled = false
local speedValue = 22
local infJumpEnabled = false
local fovValue = 70
local rightHeld = false
local lockedTarget = nil
local spaceHeld = false
local espObjects = {}
local connections = {}
local fovCircle = Drawing.new("Circle")
fovCircle.Color = Color3.fromRGB(100, 200, 255)
fovCircle.Thickness = 1.5
fovCircle.Transparency = 0.5
fovCircle.Filled = false
fovCircle.Visible = false
-- ═══ UTILITY ═══
local function isAlive(p)
local char = p and p.Character
if not char then return false end
local hum = char:FindFirstChild("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso")
return hum and root and hum.Health > 0
end
local function isValidTarget(p)
if p == player then return false end
if not isAlive(p) then return false end
local myRoot = player.Character and (player.Character:FindFirstChild("HumanoidRootPart") or player.Character:FindFirstChild("Torso"))
local root = p.Character:FindFirstChild("HumanoidRootPart") or p.Character:FindFirstChild("Torso")
if myRoot and root and root.Position.Y < myRoot.Position.Y - 30 then return false end
return true
end
local function getClosestEnemy()
local closest = nil
local closestDist = aimFOV
local screenCenter = camera.ViewportSize / 2
for _, p in pairs(Players:GetPlayers()) do
if isValidTarget(p) then
local head = p.Character:FindFirstChild("Head")
if head then
local screenPos, onScreen = camera:WorldToViewportPoint(head.Position)
if onScreen then
local dist2D = (Vector2.new(screenPos.X, screenPos.Y) - screenCenter).Magnitude
if dist2D < closestDist then closestDist = dist2D closest = p end
end
end
end
end
return closest
end
-- ═══ ESP ═══
local function createESP(target)
if espObjects[target] then return end
local highlight = Instance.new("Highlight")
highlight.FillTransparency = 0.7
highlight.OutlineTransparency = 0
highlight.FillColor = Color3.fromRGB(255, 50, 50)
highlight.OutlineColor = Color3.fromRGB(255, 50, 50)
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
local bb = Instance.new("BillboardGui")
bb.Size = UDim2.new(0, 200, 0, 50)
bb.StudsOffset = Vector3.new(0, 3.5, 0)
bb.AlwaysOnTop = true
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(1, 0, 0.5, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.TextColor3 = Color3.fromRGB(255, 80, 80)
nameLabel.TextSize = 14
nameLabel.Font = Enum.Font.GothamBold
nameLabel.TextStrokeTransparency = 0.3
nameLabel.Parent = bb
local infoLabel = Instance.new("TextLabel")
infoLabel.Size = UDim2.new(1, 0, 0.5, 0)
infoLabel.Position = UDim2.new(0, 0, 0.5, 0)
infoLabel.BackgroundTransparency = 1
infoLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
infoLabel.TextSize = 11
infoLabel.Font = Enum.Font.Gotham
infoLabel.TextStrokeTransparency = 0.3
infoLabel.Parent = bb
espObjects[target] = { highlight = highlight, billboard = bb, nameLabel = nameLabel, infoLabel = infoLabel }
end
local function removeESP(target)
local esp = espObjects[target]
if esp then esp.highlight:Destroy() esp.billboard:Destroy() espObjects[target] = nil end
end
-- ═══ RENDER LOOP ═══
connections.render = RunService.RenderStepped:Connect(function()
local myChar = player.Character
local myRoot = myChar and (myChar:FindFirstChild("HumanoidRootPart") or myChar:FindFirstChild("Torso"))
fovCircle.Visible = aimbotEnabled
if aimbotEnabled then
fovCircle.Position = camera.ViewportSize / 2
fovCircle.Radius = aimFOV
end
for _, p in pairs(Players:GetPlayers()) do
if p ~= player then
if espEnabled and isValidTarget(p) then
local char = p.Character
local root = char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso")
local hum = char:FindFirstChild("Humanoid")
createESP(p)
local esp = espObjects[p]
esp.highlight.Parent = char
esp.billboard.Parent = root
esp.nameLabel.Text = p.DisplayName
local dist = myRoot and math.floor((myRoot.Position - root.Position).Magnitude) or "?"
esp.infoLabel.Text = "HP: " .. math.floor(hum.Health) .. " | " .. dist .. "m"
else
removeESP(p)
end
end
end
if aimbotEnabled and rightHeld then
if lockedTarget and not isValidTarget(lockedTarget) then lockedTarget = nil end
if not lockedTarget then lockedTarget = getClosestEnemy() end
if lockedTarget and lockedTarget.Character then
local head = lockedTarget.Character:FindFirstChild("Head")
if head then
local targetCF = CFrame.new(camera.CFrame.Position, head.Position)
if aimSmoothing <= 1 then camera.CFrame = targetCF
else camera.CFrame = camera.CFrame:Lerp(targetCF, 1 / aimSmoothing) end
end
end
end
end)
-- ═══ INPUT ═══
connections.inputBegan = UIS.InputBegan:Connect(function(input, gpe)
if gpe then return end
if input.UserInputType == Enum.UserInputType.MouseButton2 then rightHeld = true lockedTarget = nil end
if input.KeyCode == Enum.KeyCode.Space then
spaceHeld = true
if infJumpEnabled then
local hum = player.Character and player.Character:FindFirstChild("Humanoid")
if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end
end
end
end)
connections.inputEnded = UIS.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then rightHeld = false lockedTarget = nil end
if input.KeyCode == Enum.KeyCode.Space then spaceHeld = false end
end)
-- ═══ HEARTBEAT ═══
connections.heartbeat = RunService.Heartbeat:Connect(function()
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso")
if not hum or not root then return end
if bhopEnabled and spaceHeld and hum.FloorMaterial ~= Enum.Material.Air then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
root.Velocity = Vector3.new(root.Velocity.X, 50, root.Velocity.Z)
end
if noclipEnabled then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = false end
end
end
if speedEnabled then hum.WalkSpeed = speedValue end
end)
-- ═══ WALLBANG ═══
local geometryParts = {}
local map = workspace:FindFirstChild("Map")
if map then
for _, obj in pairs(map:GetDescendants()) do
if obj:IsA("BasePart") then table.insert(geometryParts, obj) end
end
end
local function setWallbang(state)
for _, part in pairs(geometryParts) do
if part and part.Parent then part.CanQuery = not state end
end
end
connections.removing = Players.PlayerRemoving:Connect(function(p) removeESP(p) end)
-- ═══ RAYFIELD GUI ═══
local Window = Rayfield:CreateWindow({
Name = "mirko hub",
LoadingTitle = "mirko hub",
LoadingSubtitle = "loading...",
Theme = "Default",
ConfigurationSaving = { Enabled = false },
Discord = { Enabled = false },
KeySystem = false
})
-- ── TAB: Welcome ──
local WelcomeTab = Window:CreateTab("Welcome", 4483362458)
WelcomeTab:CreateLabel("Welcome to mirko hub!")
WelcomeTab:CreateLabel("Made by MIRKO KING")
WelcomeTab:CreateLabel("Player: " .. player.DisplayName)
local gameName = "Unknown"
pcall(function()
gameName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
end)
WelcomeTab:CreateLabel("Game: " .. gameName)
WelcomeTab:CreateButton({
Name = "Subscribe to my YouTube!",
Callback = function()
setclipboard("https://www.youtube.com/@MIRKOKING")
Rayfield:Notify({
Title = "YouTube Link Copied!",
Content = "https://www.youtube.com/@MIRKOKING - Paste in your browser!",
Duration = 5
})
end
})
WelcomeTab:CreateLabel("Features: ESP, Aimbot, Bhop, Speed, Noclip, Wallbang, InfJump, FOV, Fullbright, TP")
-- ── TAB: Combat ──
local CombatTab = Window:CreateTab("Combat", 4483362458)
CombatTab:CreateToggle({
Name = "Aimbot (Hold Right Click)",
CurrentValue = false,
Flag = "AimbotToggle",
Callback = function(v) aimbotEnabled = v if not v then lockedTarget = nil end end
})
CombatTab:CreateSlider({
Name = "Aimbot FOV",
Range = {50, 500},
Increment = 25,
CurrentValue = 200,
Flag = "AimbotFOV",
Callback = function(v) aimFOV = v end
})
CombatTab:CreateSlider({
Name = "Smoothing (1 = instant)",
Range = {1, 10},
Increment = 1,
CurrentValue = 1,
Flag = "AimbotSmooth",
Callback = function(v) aimSmoothing = v end
})
CombatTab:CreateToggle({
Name = "Wallbang (Shoot Through Walls)",
CurrentValue = false,
Flag = "WallbangToggle",
Callback = function(v) wallbangEnabled = v setWallbang(v) end
})
-- ── TAB: Visuals ──
local VisualsTab = Window:CreateTab("Visuals", 4483362458)
VisualsTab:CreateToggle({
Name = "ESP (All Enemies)",
CurrentValue = false,
Flag = "ESPToggle",
Callback = function(v)
espEnabled = v
if not v then for _, p in pairs(Players:GetPlayers()) do removeESP(p) end end
end
})
VisualsTab:CreateColorPicker({
Name = "ESP Color",
Color = Color3.fromRGB(255, 50, 50),
Flag = "ESPColor",
Callback = function(v)
for _, esp in pairs(espObjects) do
esp.highlight.FillColor = v
esp.highlight.OutlineColor = v
esp.nameLabel.TextColor3 = v
end
end
})
VisualsTab:CreateSlider({
Name = "Camera FOV",
Range = {30, 120},
Increment = 5,
CurrentValue = 70,
Flag = "CameraFOV",
Callback = function(v) camera.FieldOfView = v end
})
VisualsTab:CreateButton({
Name = "Fullbright",
Callback = function()
local l = game:GetService("Lighting")
l.Brightness = 2
l.ClockTime = 14
l.FogEnd = 100000
l.GlobalShadows = false
for _, e in pairs(l:GetDescendants()) do
if e:IsA("PostEffect") or e:IsA("Atmosphere") then e:Destroy() end
end
end
})
-- ── TAB: Movement ──
local MovementTab = Window:CreateTab("Movement", 4483362458)
MovementTab:CreateToggle({
Name = "Bhop (Hold Space)",
CurrentValue = false,
Flag = "BhopToggle",
Callback = function(v) bhopEnabled = v end
})
MovementTab:CreateToggle({
Name = "Speed Hack",
CurrentValue = false,
Flag = "SpeedToggle",
Callback = function(v)
speedEnabled = v
if not v then
local hum = player.Character and player.Character:FindFirstChild("Humanoid")
if hum then hum.WalkSpeed = 22 end
end
end
})
MovementTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 150},
Increment = 2,
CurrentValue = 22,
Flag = "SpeedValue",
Callback = function(v) speedValue = v end
})
MovementTab:CreateToggle({
Name = "Noclip (Walk Through Walls)",
CurrentValue = false,
Flag = "NoclipToggle",
Callback = function(v) noclipEnabled = v end
})
MovementTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Flag = "InfJumpToggle",
Callback = function(v) infJumpEnabled = v end
})
-- ── TAB: Player ──
local PlayerTab = Window:CreateTab("Player", 4483362458)
PlayerTab:CreateSlider({
Name = "Jump Power",
Range = {30, 200},
Increment = 5,
CurrentValue = 50,
Flag = "JumpPower",
Callback = function(v)
local hum = player.Character and player.Character:FindFirstChild("Humanoid")
if hum then hum.UseJumpPower = true hum.JumpPower = v end
end
})
PlayerTab:CreateButton({
Name = "Respawn",
Callback = function()
local hum = player.Character and player.Character:FindFirstChild("Humanoid")
if hum then hum.Health = 0 end
end
})
PlayerTab:CreateButton({
Name = "Teleport to Nearest Player",
Callback = function()
local myRoot = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if not myRoot then return end
local closest, closestDist = nil, math.huge
for _, p in pairs(Players:GetPlayers()) do
if p ~= player and isAlive(p) then
local root = p.Character:FindFirstChild("HumanoidRootPart")
if root then
local d = (myRoot.Position - root.Position).Magnitude
if d < closestDist then closest = root closestDist = d end
end
end
end
if closest then myRoot.CFrame = closest.CFrame * CFrame.new(0, 0, 5) end
end
})
-- ═══ CLEANUP ═══
_G.HubCleanup = function()
for _, c in pairs(connections) do
if typeof(c) == "RBXScriptConnection" then c:Disconnect() end
end
connections = {}
for _, p in pairs(Players:GetPlayers()) do removeESP(p) end
espObjects = {}
fovCircle:Remove()
setWallbang(false)
local hum = player.Character and player.Character:FindFirstChild("Humanoid")
if hum then hum.WalkSpeed = 22 end
Rayfield:Destroy()
_G.HubCleanup = nil
endQuick Actions
Similar Scripts
One Tap Script : Silent Aim, Auto Hit & Instant Kill
9.3K7 months ago
One Tap: Aimbot, Triggerbot, Silent Aim
4K9 months ago
One Tap Script : ESP Players, Instant Kill, Silent Aim OP
1.4K7 months ago
One Tap Script : Aimbot
9546 months ago
One Tap Script 2026 – Aimbot, ESP, Hitbox Expander & Tracers
4753 months ago
Advertisements
Comments
0Did it work for you? Sign in to share your experience.
No comments yet
Tried it? Let others know if it works.