Advertisements

Spawn Blocks, Clear Tools

Nnikoletoscriptsabout 2 hours ago
  • Mobile
  • Open source
Play Game

Description

Script supported on ALL executors.

Spawn ANY block (Lucky, Super, Diamond and more)

Clear tools (remove everything in your inventory)

Advertisements

Features

10 Features
  • Spawn Any Block
  • Clear Tools
  • Supports ALL Executors
  • Super Blocks
  • Lucky Blocks
  • Diamond Blocks
  • OP
  • Free
  • Keyless
  • Undetected
87 lines•3192 bytes
--[[ RoScripter Safety TipThe uploader of this script isn't verified on RoScripter yet. Be careful.Protect your account:  • Type your Roblox password only on roblox.com.  • A site that looks like Roblox but has a different address is fake.  • Pages that give free Robux or prizes if you log in are scams.]]local cloneref = cloneref or clone_ref or clonereference or clone_reference or function(...)	return (...)endlocal LibraryGui = loadstring(game:HttpGet("https://gitlab.com/0x45.xyz/droplib/-/raw/master/drop-minified.lua"))():Init({   ["HeaderWidth"] = 250,   ["AccentColor"] = Color3.new(0.6,0,0)}, cloneref(game:GetService("CoreGui")))local Main = LibraryGui:CreateCategory(".gg/DsGCKtxxEN for more scripts.")local SelectedBlock = "LuckyBlock"Main:CreateSelector("Select Block", function(SelectedOption)    SelectedBlock = SelectedOptionend, function()    return {"LuckyBlock", "SuperBlock", "DiamondBlock", "RainbowBlock", "GalaxyBlock", "VoidBlock"}end, "LuckyBlock")local ReplicatedStorage = cloneref(game:GetService("ReplicatedStorage"))Main:CreateButton("Spawn Block", function()    if SelectedBlock == "VoidBlock" then        local RainblowBlock = ReplicatedStorage:FindFirstChild("SpawnRainbowBlock")        local GalaxyBlock = ReplicatedStorage:FindFirstChild("SpawnGalaxyBlock")        if RainblowBlock and GalaxyBlock then            for _ = 1, 4 do                GalaxyBlock:FireServer()                RainblowBlock:FireServer()            end            RainblowBlock:FireServer()            RainblowBlock:FireServer()        end    else        local RemoteEvent = ReplicatedStorage:FindFirstChild("Spawn" .. SelectedBlock)        if RemoteEvent then            RemoteEvent:FireServer()        end    endend)local LocalPlayer = cloneref(game:GetService("Players")).LocalPlayerMain:CreateButton("Clear Tools", function()    local Backpack = LocalPlayer.Backpack    if Backpack then        Backpack:ClearAllChildren()    end    local Character = LocalPlayer.Character    if Character then        for _,Child in ipairs(Character:GetChildren()) do            if Child:IsA("Tool") then                Child:Destroy()            end        end    endend)Main:CreateButton("Unload Script", function()    LibraryGui:CleanUp()end)for _,Path in {"NikoletoScripts", "NikoletoScripts/LUCKYBLOCKSBattlegrounds", "NikoletoScripts/LUCKYBLOCKSBattlegrounds/Cache"} do    pcall(function()        if not isfolder(Path) then            makefolder(Path)        end    end)endlocal Request = not isfile("NikoletoScripts/LUCKYBLOCKSBattlegrounds/Cache/Discord.nscache") and (httprequest or http_request or request)if Request then    local HttpService = game:GetService("HttpService")    if pcall(Request, {Url = "http://127.0.0.1:6463/rpc?v=1",  Method = "POST", Headers = {        ["Content-Type"] = "application/json", Origin = "https://discord.com"    }, Body = HttpService:JSONEncode({cmd = "INVITE_BROWSER", nonce = HttpService:GenerateGUID(false), args = {code = "DsGCKtxxEN"}})    }) then        writefile("NikoletoScripts/LUCKYBLOCKSBattlegrounds/Cache/Discord.nscache", "DsGCKtxxEN")    endend

Advertisements

Comments

1

Did it work for you? Sign in to share your experience.

Sign in to comment
jimmyabout 1 hour ago

nice script