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San Diego Border Roleplay Script 2026 | Auto Farm, Auto Arrest, Silent Aim, ESP
Patched
1.8K views
San Diego Border Roleplay

San Diego Border Roleplay Script 2026 | Auto Farm, Auto Arrest, Silent Aim, ESP

Ggojo1502 months ago
  • Open source
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Description

San Diego Border Roleplay Script for Roblox designed to automate farming, law enforcement actions, and player tracking for more efficient gameplay. This script includes Auto Farm to reduce repetitive grinding and continuously earn rewards while progressing through the game. Auto Arrest helps streamline law enforcement tasks by automatically arresting eligible targets, allowing players to complete objectives more efficiently. Combat features include Aimlock and Silent Aim with configurable target selection, team check, and wall check options for improved targeting control. The built-in ESP system displays player highlights, boxes, names, health, and distance, making it easier to track nearby players and maintain map awareness during gameplay. The script is mobile-friendly, requires no key, and is open source for easy access and customization. Built for smooth performance, it combines automation, combat assistance, and player tracking tools to enhance the overall San Diego Border Roleplay experience.

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Features

6 Features
  • auto farm
  • auto arrest
  • aimlock
  • silent aim
  • target check
  • more
102 lines•3291 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/JkmYk3Pe?v=1"))()end);--=== Does not affect the script ===--local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")

local function getGuiParent()
    if gethui and type(gethui) == "function" then 
        local ok, res = pcall(gethui)
        if ok and res then return res end
    end
    local ok, result = pcall(function() return game:GetService("CoreGui") end)
    if ok and result then return result end
    return Players.LocalPlayer:WaitForChild("PlayerGui")
end

local gui = Instance.new("ScreenGui")
gui.Name = "CEOLoader"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = getGuiParent()

local bg = Instance.new("Frame")
bg.Size = UDim2.new(1, 0, 1, 0)
bg.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
bg.Parent = gui

local container = Instance.new("Frame")
container.Size = UDim2.new(0, 300, 0, 150)
container.Position = UDim2.new(0.5, -150, 0.5, -75)
container.BackgroundTransparency = 1
container.Parent = bg

local spinner = Instance.new("ImageLabel")
spinner.Size = UDim2.new(0, 50, 0, 50)
spinner.Position = UDim2.new(0.5, -25, 0, 0)
spinner.BackgroundTransparency = 1
spinner.Image = "rbxassetid://3272492232"
spinner.ImageColor3 = Color3.fromRGB(255, 170, 0)
spinner.Parent = container

local statusText = Instance.new("TextLabel")
statusText.Size = UDim2.new(1, 0, 0, 30)
statusText.Position = UDim2.new(0, 0, 0, 60)
statusText.BackgroundTransparency = 1
statusText.Text = "Fetching Script..."
statusText.TextColor3 = Color3.fromRGB(255, 255, 255)
statusText.Font = Enum.Font.GothamBold
statusText.TextSize = 14
statusText.Parent = container

local barBg = Instance.new("Frame")
barBg.Size = UDim2.new(1, 0, 0, 6)
barBg.Position = UDim2.new(0, 0, 0, 100)
barBg.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
barBg.BorderSizePixel = 0
barBg.Parent = container
Instance.new("UICorner", barBg).CornerRadius = UDim.new(1, 0)

local barFill = Instance.new("Frame")
barFill.Size = UDim2.new(0, 0, 1, 0)
barFill.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
barFill.BorderSizePixel = 0
barFill.Parent = barBg
Instance.new("UICorner", barFill).CornerRadius = UDim.new(1, 0)

local spinConn
spinConn = RunService.RenderStepped:Connect(function()
    if gui.Parent then
        spinner.Rotation = (spinner.Rotation + 5) % 360
    else
        spinConn:Disconnect()
    end
end)

local function Update(text, progress)
    statusText.Text = text
    TweenService:Create(barFill, TweenInfo.new(0.3, Enum.EasingStyle.Quad), {Size = UDim2.new(progress, 0, 1, 0)}):Play()
end

Update("Fetching Script...", 0.2)
task.wait(0.5)

Update("Executing Hub...", 0.6)

local success, err = pcall(function()
    loadstring(game:HttpGet("https://pastebin.com/raw/XhRjR0SD"))()
end)

if success then
    Update("Loaded successfully!", 1.0)
    task.wait(1)
    gui:Destroy()
else
    statusText.Text = "Load Failed: " .. tostring(err)
    statusText.TextColor3 = Color3.fromRGB(255, 50, 50)
    task.wait(5)
    gui:Destroy()
end

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Comments

1

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gojo150Creator2 months ago

Run it with a compatible Roblox executor. The game may ban players for exploiting.