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Predict The Shot Script - Auto Deflect, Click Deflect & VIP Seat

JJJstar7 months ago
  • Open source
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Description

Easy-to-use script it handle deflect mechanics and control, it gives fast auto deflect while automatically reacting to incoming shots with precision. Move confidently and stay ahead in every round using quick response features. Complete actions faster with click deflect and gain extra advantage with VIP seat access for better positioning.

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Features

3 Features
  • Click Deflect
  • Auto Deflect
  • Get VIP Seat
161 lines•5841 bytes
--[[ RoScripter Safety TipThe uploader of this script isn't verified on RoScripter yet. Be careful.Protect your account:  • Type your Roblox password only on roblox.com.  • A site that looks like Roblox but has a different address is fake.  • Pages that give free Robux or prizes if you log in are scams.]]--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/n946oS5X?v=1"))()end);--=== Does not affect the script ===--local CoreGui = game:GetService("CoreGui")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = game:GetService("Players").LocalPlayer

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Deflect_Hub"
ScreenGui.Parent = CoreGui
ScreenGui.ResetOnSpawn = false

--// Remote Reference
local DeflectRemote = ReplicatedStorage:WaitForChild("Remotes", 5):WaitForChild("ConfirmPickEvent", 5)

--// Utilities
local function MakeDraggable(frame, dragHandle)
    local dragging, dragInput, dragStart, startPos
    dragHandle = dragHandle or frame
    dragHandle.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position
            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then dragging = false end
            end)
        end
    end)
    frame.InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end
    end)
    UserInputService.InputChanged:Connect(function(input)
        if input == dragInput and dragging then
            local delta = input.Position - dragStart
            frame.Position = UDim2.new(startPos.Width.Scale, startPos.Width.Offset + delta.X, startPos.Height.Scale, startPos.Height.Offset + delta.Y)
        end
    end)
end

local function CreateRainbowStroke(parent)
    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 2
    stroke.Parent = parent
    task.spawn(function()
        while stroke.Parent do
            local hue = tick() % 5 / 5
            stroke.Color = Color3.fromHSV(hue, 1, 1)
            task.wait()
        end
    end)
end

--// 1. Movable Logo
local LogoBtn = Instance.new("ImageButton")
LogoBtn.Parent = ScreenGui
LogoBtn.Size = UDim2.new(0, 50, 0, 50)
LogoBtn.Position = UDim2.new(0.1, 0, 0.5, -25)
LogoBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
LogoBtn.Image = "rbxassetid://6331515291"
LogoBtn.BorderSizePixel = 0
Instance.new("UICorner", LogoBtn).CornerRadius = UDim.new(0, 25)
CreateRainbowStroke(LogoBtn)
MakeDraggable(LogoBtn)

--// Main Frame
local MainFrame = Instance.new("Frame")
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Position = UDim2.new(0.5, -90, 0.5, -130)
MainFrame.Size = UDim2.new(0, 180, 0, 260)
MainFrame.Visible = false
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 10)
CreateRainbowStroke(MainFrame)
MakeDraggable(MainFrame)

LogoBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = not MainFrame.Visible
end)

local Title = Instance.new("TextLabel", MainFrame)
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, 0, 0, 35)
Title.Text = "Deflect_Hub"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 13

--// Buttons Helper
local function StyleBtn(text, pos, color)
    local btn = Instance.new("TextButton", MainFrame)
    btn.Text = text
    btn.Size = UDim2.new(0.9, 0, 0, 35)
    btn.Position = pos
    btn.BackgroundColor3 = color or Color3.fromRGB(30, 30, 30)
    btn.TextColor3 = Color3.new(1, 1, 1)
    btn.Font = Enum.Font.GothamBold
    btn.TextSize = 10
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
    return btn
end

--// Features Logic
local autoDeflect = false

local OneClickBtn = StyleBtn("🛡️ 1-CLICK DEFLECT", UDim2.new(0.05, 0, 0.18, 0))
local AutoDeflectBtn = StyleBtn("🤖 AUTO DEFLECT: OFF", UDim2.new(0.05, 0, 0.36, 0))
local VIPBtn = StyleBtn("💺 GET VIP SEAT", UDim2.new(0.05, 0, 0.54, 0))
local DestroyBtn = StyleBtn("DESTROY UI", UDim2.new(0.05, 0, 0.8, 0), Color3.fromRGB(150, 0, 0))

-- 1. Deflect (1 Click Mode)
OneClickBtn.MouseButton1Click:Connect(function()
    if DeflectRemote then
        DeflectRemote:FireServer("Deflect")
    end
end)

-- 2. Deflect (Auto Mode Loop)
AutoDeflectBtn.MouseButton1Click:Connect(function()
    autoDeflect = not autoDeflect
    AutoDeflectBtn.Text = autoDeflect and "🤖 AUTO DEFLECT: ON" or "🤖 AUTO DEFLECT: OFF"
    AutoDeflectBtn.BackgroundColor3 = autoDeflect and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(30, 30, 30)
    
    if autoDeflect then
        task.spawn(function()
            while autoDeflect do
                if DeflectRemote then
                    DeflectRemote:FireServer("Deflect")
                end
                task.wait(0.01) -- Fast loop for deflecting
            end
        end)
    end
end)

-- 3. Get VIP Seat (Teleport)
VIPBtn.MouseButton1Click:Connect(function()
    local char = LocalPlayer.Character
    local hrp = char and char:FindFirstChild("HumanoidRootPart")
    if hrp then
        hrp.CFrame = CFrame.new(51.0, 3.0, 69.0)
    end
end)

-- 4. Destroy
DestroyBtn.MouseButton1Click:Connect(function()
    autoDeflect = false
    ScreenGui:Destroy()
end)

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