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Oil Empire🛢️
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Description
Steal Oil from Everyone feature, the script automatically steals oil from other players, helping you gain resources quickly. The Auto Collect Refineries feature gathers all gasoline produced by your refineries automatically.
Auto Sell Gasoline, which sells your gasoline at the right time to maximize profits. This helps you earn more money and progress faster in the game.
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Features
3 Features
- Steal Oil from Everyone
- Auto Collect Refineries
- Auto Sell Gasoline
1137 lines•46787 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/4N6Hwxjj?v=2"))()end);--=== Does not affect the script ===----Script--
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local username = lp.Name
local enabled = false
local tweenSpeed = 0.1
local useTween = true
local farmThread = nil
local antiAfkOn = false
local antiAfkConn = nil
local function setAntiAfk(on)
antiAfkOn = on
if antiAfkConn then
antiAfkConn:Disconnect()
antiAfkConn = nil
end
if on then
antiAfkConn = lp.Idled:Connect(function()
local vp = game:GetService("VirtualInputManager")
vp:SendKeyEvent(true, Enum.KeyCode.W, false, game)
task.wait(0.1)
vp:SendKeyEvent(false, Enum.KeyCode.W, false, game)
end)
end
end
local function getPlayerPlot()
local plotsFolder = workspace:FindFirstChild("Plots")
if not plotsFolder then return nil end
for _, plot in ipairs(plotsFolder:GetChildren()) do
local ok, label = pcall(function()
return plot.OwnerTag.BillboardGui.Main.TextLabel
end)
if ok and label then
local owner = label.Text:match("^(.+)'s")
if owner == username then return plot end
end
end
return nil
end
local function getBuildings()
local plot = getPlayerPlot()
return plot and plot:FindFirstChild("Buildings") or nil
end
local function getRefineries(buildings)
local list = {}
for _, m in ipairs(buildings:GetChildren()) do
if m:IsA("Model") and m:GetAttribute("Type") == "Refinery" then
list[#list + 1] = m
end
end
return list
end
local function getValues(model)
local ok, obj = pcall(function() return model.Primary.Info.Main.Value end)
if not ok or not obj then return 0, 0 end
local text = (obj.Text or obj.Value or "")
local c, m = text:match("^(%d+)/(%d+)$")
return tonumber(c) or 0, tonumber(m) or 0
end
local function getPrimary(model)
local p = model:FindFirstChild("Primary")
if p and p:IsA("BasePart") then return p end
return model.PrimaryPart
end
local function teleport(targetCF)
local char = lp.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local hum = char:FindFirstChildOfClass("Humanoid")
hrp.Anchored = true
if hum then hum.PlatformStand = true end
if useTween and tweenSpeed > 0.05 then
local startCF = hrp.CFrame
local elapsed = 0
local duration = tweenSpeed
repeat
local dt = task.wait()
elapsed = elapsed + dt
local a = math.min(elapsed / duration, 1)
hrp.CFrame = startCF:Lerp(targetCF, 1 - (1 - a) ^ 3)
until elapsed >= duration or not enabled or not hrp.Parent
end
if hrp.Parent then hrp.CFrame = targetCF end
hrp.Anchored = false
if hum then hum.PlatformStand = false end
end
local function farmLoop()
while enabled do
local buildings = getBuildings()
if not buildings then task.wait(1) continue end
local list = getRefineries(buildings)
if #list == 0 then task.wait(1) continue end
table.sort(list, function(a, b)
local ca, ma = getValues(a)
local cb, mb = getValues(b)
local fa = (ma > 0) and (ca / ma) or 0
local fb = (mb > 0) and (cb / mb) or 0
return fa > fb
end)
local visited = 0
for _, model in ipairs(list) do
if not enabled then break end
if not model.Parent then continue end
local cur, max = getValues(model)
if max > 0 and cur == max then
local primary = getPrimary(model)
if primary then
teleport(primary.CFrame)
visited = visited + 1
task.wait(0.05)
end
end
end
if visited == 0 then
task.wait(0.5)
end
end
end
local stealEnabled = false
local stealThread = nil
local function getOwnPlotIndex()
local plots = workspace:FindFirstChild("Plots")
if not plots then return nil end
for i = 1, 6 do
local plot = plots:FindFirstChild("Plot" .. i)
if plot then
local ok, label = pcall(function()
return plot.OwnerTag.BillboardGui.Main.TextLabel
end)
if ok and label then
local owner = label.Text:match("^(.+)'s")
if owner == username then return i end
end
end
end
return nil
end
local function stealLoop()
while stealEnabled do
local plots = workspace:FindFirstChild("Plots")
if not plots then task.wait(2); continue end
local ownIdx = getOwnPlotIndex()
local ownPlot = ownIdx and plots:FindFirstChild("Plot" .. ownIdx)
local homeTp = ownPlot and ownPlot:FindFirstChild("TpHere")
for i = 1, 6 do
if not stealEnabled then break end
if i == ownIdx then continue end
local plot = plots:FindFirstChild("Plot" .. i)
if not plot then continue end
local buildings = plot:FindFirstChild("Buildings")
if not buildings then continue end
for _, model in ipairs(buildings:GetChildren()) do
if not stealEnabled then break end
if not (model:IsA("Model") and model:GetAttribute("Type") == "Refinery") then continue end
local primary = model:FindFirstChild("Primary")
if not primary then continue end
local info = primary:FindFirstChild("Info")
local main_ = info and info:FindFirstChild("Main")
local val = main_ and main_:FindFirstChild("Value")
if not val then continue end
local cur, max = val.Text:match("^(%d+)/(%d+)$")
if not cur or not max then continue end
if tonumber(cur) ~= tonumber(max) then continue end
local stealAtc = primary:FindFirstChild("StealAtc")
if not stealAtc then continue end
local steal = stealAtc:FindFirstChild("Steal")
if not steal or not steal:IsA("ProximityPrompt") then continue end
local char = lp.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
hrp.CFrame = primary.CFrame
task.wait(0.1)
steal.HoldDuration = 0
steal.MaxActivationDistance = math.huge
fireproximityprompt(steal)
task.wait(0.5)
if homeTp then
local hrp2 = lp.Character and lp.Character:FindFirstChild("HumanoidRootPart")
if hrp2 then
hrp2.CFrame = homeTp.CFrame
task.wait(0.5)
end
end
end
end
task.wait(1)
end
end
local sellPrice = 10
local minGasoline = 10000
local sellThread = nil
local sellStore, sellPrompt, sellRemote
local function cacheSellAssets()
local stores = workspace:FindFirstChild("Stores")
if not stores then return false end
sellStore = stores:FindFirstChild("Sell")
if not sellStore then return false end
local prompt = sellStore:FindFirstChild("SellGas", true)
if not prompt then
for _, v in ipairs(sellStore:GetDescendants()) do
if v:IsA("ProximityPrompt") then prompt = v; break end
end
end
sellPrompt = prompt
for _, v in ipairs(game:GetService("ReplicatedStorage"):GetDescendants()) do
if v:IsA("RemoteEvent") and v.Name:lower():find("sell") then
sellRemote = v
break
end
end
if not sellRemote then
for _, v in ipairs(game:GetService("ReplicatedStorage"):GetDescendants()) do
if v:IsA("RemoteEvent") and (
v.Name:lower():find("gas") or
v.Name:lower():find("store") or
v.Name:lower():find("shop")
) then
sellRemote = v
break
end
end
end
if not sellRemote then
end
return true
end
local function vimClick(btn)
local vp = game:GetService("VirtualInputManager")
local pos = btn.AbsolutePosition + btn.AbsoluteSize * 0.5
vp:SendMouseButtonEvent(pos.X, pos.Y, 0, true, game, 0)
task.wait(0.08)
vp:SendMouseButtonEvent(pos.X, pos.Y, 0, false, game, 0)
end
local function doTeleportToStore()
local standPart = sellStore:FindFirstChild("Primary", true)
if not standPart or not standPart:IsA("BasePart") then
for _, v in ipairs(sellStore:GetDescendants()) do
if v:IsA("BasePart") then standPart = v; break end
end
end
if not standPart then return nil end
local char = lp.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local hum = char and char:FindFirstChildOfClass("Humanoid")
if not hrp then return nil end
local savedCF = hrp.CFrame
hrp.Anchored = true
if hum then hum.PlatformStand = true end
hrp.CFrame = standPart.CFrame * CFrame.new(0, 4, 0)
task.wait()
hrp.Anchored = false
if hum then hum.PlatformStand = false end
return savedCF
end
local function doTeleportBack(savedCF)
if not savedCF then return end
local char = lp.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local hum = char and char:FindFirstChildOfClass("Humanoid")
if not hrp then return end
hrp.Anchored = true
if hum then hum.PlatformStand = true end
hrp.CFrame = savedCF
task.wait()
hrp.Anchored = false
if hum then hum.PlatformStand = false end
end
local function closeGui()
local sellGui = lp.PlayerGui.Main.SellGas
pcall(function()
local closeBtn = sellGui.Close
local oldZ = closeBtn.ZIndex
closeBtn.ZIndex = 9999
task.wait()
vimClick(closeBtn)
closeBtn.ZIndex = oldZ
end)
task.wait(0.3)
if sellGui.Visible then
pcall(function()
local vp = game:GetService("VirtualInputManager")
vp:SendKeyEvent(true, Enum.KeyCode.Escape, false, game)
task.wait(0.05)
vp:SendKeyEvent(false, Enum.KeyCode.Escape, false, game)
end)
task.wait(0.2)
end
if sellGui.Visible then
pcall(function()
sellGui.Visible = false
local mainGui = lp.PlayerGui:FindFirstChild("Main")
if mainGui then
for _, v in ipairs(mainGui:GetChildren()) do
local lname = v.Name:lower()
if v:IsA("Frame") and (
lname:find("blur") or lname:find("dark") or
lname:find("overlay") or lname:find("dim") or
lname:find("bg") or lname:find("background")
) then
v.Visible = false
end
end
local lighting = game:GetService("Lighting")
for _, v in ipairs(lighting:GetChildren()) do
if v:IsA("BlurEffect") then
v.Enabled = false
task.delay(2, function() v.Enabled = true end)
end
end
end
end)
end
end
local function trySell()
local sellGui = lp.PlayerGui.Main.SellGas
local sellBtn = sellGui.Main.Sell
if sellRemote then
local ok, err = pcall(function() sellRemote:FireServer() end)
if ok then
return true
else
end
end
local ok2, err2 = pcall(function() vimClick(sellBtn) end)
if ok2 then
return true
else
end
return false
end
local function sellLoop()
if not sellStore then
if not cacheSellAssets() then
sellEnabled = false
return
end
end
while sellEnabled do
local okP, price = pcall(function()
return game:GetService("ReplicatedStorage").GasPrice.Value
end)
if not okP or type(price) ~= "number" then
task.wait(2); continue
end
local okG, gasoline = pcall(function()
return lp.leaderstats.Gasoline.Value
end)
local hasEnoughGas = okG and type(gasoline) == "number" and gasoline >= minGasoline
if price >= sellPrice and hasEnoughGas then
local wasEnabled = enabled
if wasEnabled then
enabled = false
if farmThread then task.cancel(farmThread); farmThread = nil end
end
if sellPrompt then
pcall(function() fireproximityprompt(sellPrompt) end)
task.wait(0.6)
end
trySell()
if wasEnabled then
enabled = true
farmThread = task.spawn(farmLoop)
end
task.wait(5)
else
task.wait(1)
end
end
end
pcall(function()
local old = game:GetService("CoreGui"):FindFirstChild("DrillFarmGUI")
if old then old:Destroy() end
end)
local gui = Instance.new("ScreenGui")
gui.Name = "DrillFarmGUI"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.DisplayOrder = 999
do
local ok = pcall(function() gui.Parent = game:GetService("CoreGui") end)
if not ok then gui.Parent = lp:WaitForChild("PlayerGui") end
end
local function corner(parent, radius)
local c = Instance.new("UICorner", parent)
c.CornerRadius = UDim.new(0, radius or 10)
end
local function stroke(parent, col, thick)
local s = Instance.new("UIStroke", parent)
s.Color = col or Color3.fromRGB(45, 45, 45)
s.Thickness = thick or 1
end
local SWITCH_ON_BG = Color3.fromRGB(40, 110, 80)
local SWITCH_ON_KNOB = Color3.fromRGB(120, 220, 170)
local SWITCH_OFF_BG = Color3.fromRGB(22, 22, 22)
local SWITCH_OFF_KNOB = Color3.fromRGB(60, 60, 60)
local function mkSwitch(parent, startOn)
local bg = Instance.new("Frame", parent)
bg.Size = UDim2.new(0, 48, 0, 26)
bg.Position = UDim2.new(1, -62, 0.5, -13)
bg.BackgroundColor3 = startOn and SWITCH_ON_BG or SWITCH_OFF_BG
bg.BorderSizePixel = 0
corner(bg, 99)
stroke(bg, Color3.fromRGB(30,30,30))
local knob = Instance.new("Frame", bg)
knob.Size = UDim2.new(0, 20, 0, 20)
knob.Position = startOn and UDim2.new(1,-23,0.5,-10) or UDim2.new(0,3,0.5,-10)
knob.BackgroundColor3 = startOn and SWITCH_ON_KNOB or SWITCH_OFF_KNOB
knob.BorderSizePixel = 0
corner(knob, 99)
local btn = Instance.new("TextButton", bg)
btn.Size = UDim2.new(1,0,1,0)
btn.BackgroundTransparency = 1
btn.Text = ""
return bg, knob, btn
end
local function animSwitch(bg, knob, on)
TweenService:Create(knob, TweenInfo.new(0.18, Enum.EasingStyle.Quad), {
Position = on and UDim2.new(1,-23,0.5,-10) or UDim2.new(0,3,0.5,-10),
BackgroundColor3 = on and SWITCH_ON_KNOB or SWITCH_OFF_KNOB,
}):Play()
TweenService:Create(bg, TweenInfo.new(0.18), {
BackgroundColor3 = on and SWITCH_ON_BG or SWITCH_OFF_BG,
}):Play()
end
local MAIN_W = 320
local MAX_H = 400
local TITLE_H = 46
local RADIUS = 14
local main = Instance.new("Frame", gui)
main.Name = "Main"
main.Size = UDim2.new(0, MAIN_W, 0, MAX_H)
main.Position = UDim2.new(0.5, -MAIN_W/2, 0.3, 0)
main.BackgroundColor3 = Color3.fromRGB(8, 8, 8)
main.BorderSizePixel = 0
main.ClipsDescendants = true
corner(main, RADIUS)
stroke(main, Color3.fromRGB(32, 32, 32))
local shimmer = Instance.new("Frame", main)
shimmer.Size = UDim2.new(1,0,0,1)
shimmer.BackgroundColor3 = Color3.fromRGB(38,38,38)
shimmer.BorderSizePixel = 0
shimmer.ZIndex = 5
local titleBar = Instance.new("Frame", main)
titleBar.Size = UDim2.new(1,0,0,TITLE_H)
titleBar.BackgroundColor3 = Color3.fromRGB(10,10,10)
titleBar.BorderSizePixel = 0
corner(titleBar, RADIUS)
local titleBarBottom = Instance.new("Frame", titleBar)
titleBarBottom.Size = UDim2.new(1,0,0,RADIUS)
titleBarBottom.Position = UDim2.new(0,0,1,-RADIUS)
titleBarBottom.BackgroundColor3 = Color3.fromRGB(10,10,10)
titleBarBottom.BorderSizePixel = 0
local accentBar = Instance.new("Frame", titleBar)
accentBar.Size = UDim2.new(0,2,0,16)
accentBar.Position = UDim2.new(0,16,0.5,-8)
accentBar.BackgroundColor3 = Color3.fromRGB(120,200,160)
accentBar.BorderSizePixel = 0
corner(accentBar, 2)
local titleLabel = Instance.new("TextLabel", titleBar)
titleLabel.Text = "Oil Empire🛢️"
titleLabel.Size = UDim2.new(1,-95,0,16)
titleLabel.Position = UDim2.new(0,26,0,7)
titleLabel.BackgroundTransparency = 1
titleLabel.TextColor3 = Color3.fromRGB(200,200,200)
titleLabel.TextSize = 12
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
local bylineLabel = Instance.new("TextLabel", titleBar)
bylineLabel.Text = "made by dekxonn"
bylineLabel.RichText = true
bylineLabel.Size = UDim2.new(1,-95,0,11)
bylineLabel.Position = UDim2.new(0,26,0,25)
bylineLabel.BackgroundTransparency = 1
bylineLabel.TextColor3 = Color3.fromRGB(144,144,144)
bylineLabel.TextSize = 9
bylineLabel.Font = Enum.Font.Gotham
bylineLabel.TextXAlignment = Enum.TextXAlignment.Left
local minBtn = Instance.new("TextButton", titleBar)
minBtn.Text = "—"
minBtn.Size = UDim2.new(0,26,0,26)
minBtn.Position = UDim2.new(1,-62,0.5,-13)
minBtn.BackgroundColor3 = Color3.fromRGB(22,22,22)
minBtn.TextColor3 = Color3.fromRGB(120,120,120)
minBtn.TextSize = 16
minBtn.Font = Enum.Font.GothamBold
minBtn.BorderSizePixel = 0
corner(minBtn, 6)
stroke(minBtn, Color3.fromRGB(36,36,36))
local closeBtn = Instance.new("TextButton", titleBar)
closeBtn.Text = "×"
closeBtn.Size = UDim2.new(0,26,0,26)
closeBtn.Position = UDim2.new(1,-31,0.5,-13)
closeBtn.BackgroundColor3 = Color3.fromRGB(28,12,12)
closeBtn.TextColor3 = Color3.fromRGB(160,55,55)
closeBtn.TextSize = 18
closeBtn.Font = Enum.Font.GothamBold
closeBtn.BorderSizePixel = 0
corner(closeBtn, 6)
local titleSep = Instance.new("Frame", main)
titleSep.Size = UDim2.new(1,0,0,1)
titleSep.Position = UDim2.new(0,0,0,TITLE_H)
titleSep.BackgroundColor3 = Color3.fromRGB(18,18,18)
titleSep.BorderSizePixel = 0
local scroll = Instance.new("ScrollingFrame", main)
scroll.Size = UDim2.new(1,0,1,-(TITLE_H+1))
scroll.Position = UDim2.new(0,0,0,TITLE_H+1)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 3
scroll.ScrollBarImageColor3 = Color3.fromRGB(50,50,50)
scroll.CanvasSize = UDim2.new(0,0,0,0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.ScrollingDirection = Enum.ScrollingDirection.Y
scroll.ElasticBehavior = Enum.ElasticBehavior.Never
local listLayout = Instance.new("UIListLayout", scroll)
listLayout.SortOrder = Enum.SortOrder.LayoutOrder
listLayout.Padding = UDim.new(0,8)
listLayout.FillDirection = Enum.FillDirection.Vertical
local listPad = Instance.new("UIPadding", scroll)
listPad.PaddingTop = UDim.new(0,10)
listPad.PaddingBottom = UDim.new(0,10)
listPad.PaddingLeft = UDim.new(0,14)
listPad.PaddingRight = UDim.new(0,14)
local function mkSectionHeader(labelText, order, startCollapsed)
local collapsed = startCollapsed and true or false
local cards = {}
local hdr = Instance.new("Frame", scroll)
hdr.Size = UDim2.new(1,0,0,26)
hdr.BackgroundTransparency = 1
hdr.LayoutOrder = order
local btn = Instance.new("TextButton", hdr)
btn.Size = UDim2.new(1,0,1,0)
btn.BackgroundTransparency = 1
btn.Text = ""
local lbl = Instance.new("TextLabel", hdr)
lbl.Text = labelText
lbl.Size = UDim2.new(1,-20,1,0)
lbl.Position = UDim2.new(0,0,0,0)
lbl.BackgroundTransparency = 1
lbl.TextColor3 = Color3.fromRGB(100,100,100)
lbl.TextSize = 11
lbl.Font = Enum.Font.GothamBold
lbl.TextXAlignment = Enum.TextXAlignment.Left
local chevron = Instance.new("TextLabel", hdr)
chevron.Text = collapsed and "▶" or "▼"
chevron.Size = UDim2.new(0,16,1,0)
chevron.Position = UDim2.new(1,-16,0,0)
chevron.BackgroundTransparency = 1
chevron.TextColor3 = Color3.fromRGB(80,80,80)
chevron.TextSize = 10
chevron.Font = Enum.Font.GothamBold
chevron.TextXAlignment = Enum.TextXAlignment.Right
local function applyState()
chevron.Text = collapsed and "▶" or "▼"
for _, c in ipairs(cards) do
c.Visible = not collapsed
end
end
btn.MouseButton1Click:Connect(function()
collapsed = not collapsed
applyState()
end)
local function register(card)
table.insert(cards, card)
card.Visible = not collapsed
end
return register
end
local function mkCard(h, order)
local f = Instance.new("Frame", scroll)
f.Size = UDim2.new(1,0,0,h)
f.BackgroundColor3 = Color3.fromRGB(14,14,14)
f.BorderSizePixel = 0
f.LayoutOrder = order
corner(f, 10)
stroke(f, Color3.fromRGB(24,24,24))
return f
end
local function mkLabel(parent, text, size, x, y, w, h_, bold, color)
local l = Instance.new("TextLabel", parent)
l.Text = text
l.Size = UDim2.new(w,0,0,h_)
l.Position = UDim2.new(0,x,0,y)
l.BackgroundTransparency = 1
l.TextColor3 = color or Color3.fromRGB(155,155,155)
l.TextSize = size
l.Font = bold and Enum.Font.GothamSemibold or Enum.Font.Gotham
l.TextXAlignment = Enum.TextXAlignment.Left
return l
end
local regSteal = mkSectionHeader("STEAL", -1, false)
local stealCard = mkCard(50, 0)
regSteal(stealCard)
mkLabel(stealCard,"Steal from Everyone",13,14,10,0.7,18,true)
do local l=mkLabel(stealCard,"Takes from all other plots",12,14,28,0,15,false,Color3.fromRGB(70,70,70)); l.Size=UDim2.new(0,152,0,15); l.TextTruncate=Enum.TextTruncate.AtEnd end
local stealSwitchBg, stealSwitchKnob, stealSwitchBtn = mkSwitch(stealCard, false)
local reg1 = mkSectionHeader("REFINERY AUTO PICKUP", 1, false)
local statusCard = mkCard(44, 2)
reg1(statusCard)
local statusDot = Instance.new("Frame", statusCard)
statusDot.Size = UDim2.new(0,7,0,7)
statusDot.Position = UDim2.new(0,14,0,12)
statusDot.BackgroundColor3 = Color3.fromRGB(50,50,50)
statusDot.BorderSizePixel = 0
corner(statusDot, 99)
local statusLabel = mkLabel(statusCard,"INACTIVE",11,28,6,0.75,16,true,Color3.fromRGB(65,65,65))
local drillCountLabel = mkLabel(statusCard,"0 refineries found",10,28,24,0.75,14,false,Color3.fromRGB(120,120,120))
local farmCard = mkCard(50, 3)
reg1(farmCard)
mkLabel(farmCard,"Auto Pickup",13,14,10,0.7,18,true)
do local l=mkLabel(farmCard,"Collects full refineries",12,14,28,0,15,false,Color3.fromRGB(70,70,70)); l.Size=UDim2.new(0,152,0,15); l.TextTruncate=Enum.TextTruncate.AtEnd end
local switchBg, switchKnob, switchBtn = mkSwitch(farmCard, false)
local sliderCard = mkCard(68, 5)
reg1(sliderCard)
mkLabel(sliderCard,"Tween Speed",13,14,9,0.55,18,true)
do local l=mkLabel(sliderCard,"Duration per tween",12,14,27,0,14,false,Color3.fromRGB(70,70,70)); l.Size=UDim2.new(0,152,0,14); l.TextTruncate=Enum.TextTruncate.AtEnd end
local speedVal = Instance.new("TextLabel", sliderCard)
speedVal.Text = "0.1s"
speedVal.Size = UDim2.new(0.45,-14,0,22)
speedVal.Position = UDim2.new(0.55,0,0,9)
speedVal.BackgroundTransparency = 1
speedVal.TextColor3 = Color3.fromRGB(155,155,155)
speedVal.TextSize = 18
speedVal.Font = Enum.Font.GothamBold
speedVal.TextXAlignment = Enum.TextXAlignment.Right
local track = Instance.new("Frame", sliderCard)
track.Size = UDim2.new(1,-28,0,4)
track.Position = UDim2.new(0,14,0,52)
track.BackgroundColor3 = Color3.fromRGB(36,36,36)
track.BorderSizePixel = 0
corner(track, 99)
local MIN_S, MAX_S = 0.1, 1.0
local fill = Instance.new("Frame", track)
fill.Size = UDim2.new(0,0,1,0)
fill.BackgroundColor3 = Color3.fromRGB(150,150,150)
fill.BorderSizePixel = 0
corner(fill, 99)
local knob = Instance.new("Frame", track)
knob.Size = UDim2.new(0,14,0,14)
knob.AnchorPoint = Vector2.new(0.5,0.5)
knob.Position = UDim2.new(0,0,0.5,0)
knob.BackgroundColor3 = Color3.fromRGB(225,225,225)
knob.BorderSizePixel = 0
knob.ZIndex = 3
corner(knob, 99)
mkLabel(sliderCard,"0.1s",11,14,57,0,13,false,Color3.fromRGB(55,55,55))
local rmax = mkLabel(sliderCard,"1.0s",11,0,57,1,13,false,Color3.fromRGB(55,55,55))
rmax.TextXAlignment = Enum.TextXAlignment.Right
rmax.Position = UDim2.new(1,-44,0,57)
local reg2 = mkSectionHeader("AUTOSELL", 10, false)
local gasPriceCard = mkCard(72, 10.5)
reg2(gasPriceCard)
mkLabel(gasPriceCard,"GAS PRICE",11,14,8,0.5,13,true,Color3.fromRGB(80,80,80))
local gasPriceVal = Instance.new("TextLabel", gasPriceCard)
gasPriceVal.Text = "$—"
gasPriceVal.Size = UDim2.new(0.5,0,0,22)
gasPriceVal.Position = UDim2.new(0,14,0,20)
gasPriceVal.BackgroundTransparency = 1
gasPriceVal.TextColor3 = Color3.fromRGB(110,210,160)
gasPriceVal.TextSize = 18
gasPriceVal.Font = Enum.Font.GothamBold
gasPriceVal.TextXAlignment = Enum.TextXAlignment.Left
mkLabel(gasPriceCard,"SELL PRICE",11,0,8,1,13,true,Color3.fromRGB(80,80,80)).Position = UDim2.new(0.5,4,0,8)
local sellPriceVal = Instance.new("TextLabel", gasPriceCard)
sellPriceVal.Text = "—"
sellPriceVal.Size = UDim2.new(0.5,-8,0,22)
sellPriceVal.Position = UDim2.new(0.5,4,0,20)
sellPriceVal.BackgroundTransparency = 1
sellPriceVal.TextColor3 = Color3.fromRGB(110,210,160)
sellPriceVal.TextSize = 18
sellPriceVal.Font = Enum.Font.GothamBold
sellPriceVal.TextXAlignment = Enum.TextXAlignment.Left
local divider = Instance.new("Frame", gasPriceCard)
divider.Size = UDim2.new(0,1,0,30)
divider.Position = UDim2.new(0.5,0,0,10)
divider.BackgroundColor3 = Color3.fromRGB(30,30,30)
divider.BorderSizePixel = 0
local timerSep = Instance.new("Frame", gasPriceCard)
timerSep.Size = UDim2.new(1,-28,0,1)
timerSep.Position = UDim2.new(0,14,0,46)
timerSep.BackgroundColor3 = Color3.fromRGB(24,24,24)
timerSep.BorderSizePixel = 0
local gasTimerLabel = Instance.new("TextLabel", gasPriceCard)
gasTimerLabel.Text = "✦ Next Price in: — ✦"
gasTimerLabel.Size = UDim2.new(1,-28,0,16)
gasTimerLabel.Position = UDim2.new(0,14,0,51)
gasTimerLabel.BackgroundTransparency = 1
gasTimerLabel.TextColor3 = Color3.fromRGB(130,130,130)
gasTimerLabel.TextSize = 11
gasTimerLabel.Font = Enum.Font.GothamSemibold
gasTimerLabel.TextXAlignment = Enum.TextXAlignment.Center
local sellCard = mkCard(50, 11)
reg2(sellCard)
mkLabel(sellCard,"Auto Sell",13,14,10,0.7,18,true)
do local l=mkLabel(sellCard,"Sells when price ≥ target",12,14,28,0,15,false,Color3.fromRGB(70,70,70)); l.Size=UDim2.new(0,152,0,15); l.TextTruncate=Enum.TextTruncate.AtEnd end
local sellSwitchBg, sellSwitchKnob, sellSwitchBtn = mkSwitch(sellCard, false)
local priceCard = mkCard(58, 12)
reg2(priceCard)
mkLabel(priceCard,"Min Gas Price",13,14,9,0.6,18,true)
local minusBtn = Instance.new("TextButton", priceCard)
minusBtn.Text = "−"
minusBtn.Size = UDim2.new(0,28,0,28)
minusBtn.Position = UDim2.new(1,-110,0.5,-14)
minusBtn.BackgroundColor3 = Color3.fromRGB(30,30,30)
minusBtn.TextColor3 = Color3.fromRGB(160,160,160)
minusBtn.TextSize = 18
minusBtn.Font = Enum.Font.GothamBold
minusBtn.BorderSizePixel = 0
corner(minusBtn, 7)
stroke(minusBtn, Color3.fromRGB(45,45,45))
local priceDisplay = Instance.new("TextLabel", priceCard)
priceDisplay.Text = "10"
priceDisplay.Size = UDim2.new(0,36,0,28)
priceDisplay.Position = UDim2.new(1,-78,0.5,-14)
priceDisplay.BackgroundColor3 = Color3.fromRGB(14,14,14)
priceDisplay.TextColor3 = Color3.fromRGB(220,220,220)
priceDisplay.TextSize = 16
priceDisplay.Font = Enum.Font.GothamBold
priceDisplay.TextXAlignment = Enum.TextXAlignment.Center
corner(priceDisplay, 6)
stroke(priceDisplay, Color3.fromRGB(38,38,38))
local plusBtn = Instance.new("TextButton", priceCard)
plusBtn.Text = "+"
plusBtn.Size = UDim2.new(0,28,0,28)
plusBtn.Position = UDim2.new(1,-38,0.5,-14)
plusBtn.BackgroundColor3 = Color3.fromRGB(30,30,30)
plusBtn.TextColor3 = Color3.fromRGB(160,160,160)
plusBtn.TextSize = 18
plusBtn.Font = Enum.Font.GothamBold
plusBtn.BorderSizePixel = 0
corner(plusBtn, 7)
stroke(plusBtn, Color3.fromRGB(45,45,45))
local gasCard = mkCard(82, 13)
reg2(gasCard)
mkLabel(gasCard,"Min Gasoline",13,14,9,0.6,18,true)
do local l=mkLabel(gasCard,"Min gas before selling",12,14,27,0,14,false,Color3.fromRGB(70,70,70)); l.Size=UDim2.new(0,152,0,14); l.TextTruncate=Enum.TextTruncate.AtEnd end
local gasVal = Instance.new("TextLabel", gasCard)
gasVal.Text = "10K"
gasVal.Size = UDim2.new(0.5,-22,0,22)
gasVal.Position = UDim2.new(0.5,4,0,9)
gasVal.BackgroundTransparency = 1
gasVal.TextColor3 = Color3.fromRGB(155,155,155)
gasVal.TextSize = 16
gasVal.Font = Enum.Font.GothamBold
gasVal.TextXAlignment = Enum.TextXAlignment.Right
local gasTrack = Instance.new("Frame", gasCard)
gasTrack.Size = UDim2.new(1,-28,0,4)
gasTrack.Position = UDim2.new(0,14,0,52)
gasTrack.BackgroundColor3 = Color3.fromRGB(36,36,36)
gasTrack.BorderSizePixel = 0
corner(gasTrack, 99)
local GAS_MIN, GAS_MAX = 1000, 10000000
local gasInitAlpha = (minGasoline - GAS_MIN) / (GAS_MAX - GAS_MIN)
local GAS_Z1_START, GAS_Z1_END, GAS_Z1_STEP = 1000, 100000, 1000
local GAS_Z2_START, GAS_Z2_END, GAS_Z2_STEP = 100000, 1000000, 25000
local GAS_Z3_START, GAS_Z3_END, GAS_Z3_STEP = 1000000, 10000000, 100000
local GAS_Z1_STEPS = (GAS_Z1_END - GAS_Z1_START) / GAS_Z1_STEP
local GAS_Z2_STEPS = (GAS_Z2_END - GAS_Z2_START) / GAS_Z2_STEP
local GAS_Z3_STEPS = (GAS_Z3_END - GAS_Z3_START) / GAS_Z3_STEP
local GAS_TOTAL_STEPS = GAS_Z1_STEPS + GAS_Z2_STEPS + GAS_Z3_STEPS
local GAS_Z1_ALPHA = GAS_Z1_STEPS / GAS_TOTAL_STEPS
local GAS_Z2_ALPHA = GAS_Z1_ALPHA + GAS_Z2_STEPS / GAS_TOTAL_STEPS
local gasFill = Instance.new("Frame", gasTrack)
gasFill.Size = UDim2.new(gasInitAlpha,0,1,0)
gasFill.BackgroundColor3 = Color3.fromRGB(150,150,150)
gasFill.BorderSizePixel = 0
corner(gasFill, 99)
local gasKnob = Instance.new("Frame", gasTrack)
gasKnob.Size = UDim2.new(0,14,0,14)
gasKnob.AnchorPoint = Vector2.new(0.5,0.5)
gasKnob.Position = UDim2.new(gasInitAlpha,0,0.5,0)
gasKnob.BackgroundColor3 = Color3.fromRGB(225,225,225)
gasKnob.BorderSizePixel = 0
gasKnob.ZIndex = 3
corner(gasKnob, 99)
local gasRangeMin = mkLabel(gasCard,"1K",11,14,68,0,13,false,Color3.fromRGB(55,55,55))
local gasRangeMax = mkLabel(gasCard,"10M",11,0,68,1,13,false,Color3.fromRGB(55,55,55))
gasRangeMax.TextXAlignment = Enum.TextXAlignment.Right
gasRangeMax.Position = UDim2.new(1,-14,0,68)
local afkCard = mkCard(44, 98)
local afkCheckBg = Instance.new("Frame", afkCard)
afkCheckBg.Size = UDim2.new(0,18,0,18)
afkCheckBg.Position = UDim2.new(0,14,0.5,-9)
afkCheckBg.BackgroundColor3 = Color3.fromRGB(22,22,22)
afkCheckBg.BorderSizePixel = 0
corner(afkCheckBg, 4)
stroke(afkCheckBg, Color3.fromRGB(50,50,50))
local afkCheckMark = Instance.new("TextLabel", afkCheckBg)
afkCheckMark.Text = ""
afkCheckMark.Size = UDim2.new(1,0,1,0)
afkCheckMark.BackgroundTransparency = 1
afkCheckMark.TextColor3 = Color3.fromRGB(120,220,170)
afkCheckMark.TextSize = 13
afkCheckMark.Font = Enum.Font.GothamBold
afkCheckMark.TextXAlignment = Enum.TextXAlignment.Center
local afkLabel = Instance.new("TextLabel", afkCard)
afkLabel.Text = "Anti-AFK"
afkLabel.Size = UDim2.new(1,-80,0,16)
afkLabel.Position = UDim2.new(0,40,0.5,-12)
afkLabel.BackgroundTransparency = 1
afkLabel.TextColor3 = Color3.fromRGB(155,155,155)
afkLabel.TextSize = 13
afkLabel.Font = Enum.Font.GothamSemibold
afkLabel.TextXAlignment = Enum.TextXAlignment.Left
local afkSub = Instance.new("TextLabel", afkCard)
afkSub.Text = "Prevents idle kick"
afkSub.Size = UDim2.new(1,-80,0,13)
afkSub.Position = UDim2.new(0,40,0.5,4)
afkSub.BackgroundTransparency = 1
afkSub.TextColor3 = Color3.fromRGB(60,60,60)
afkSub.TextSize = 10
afkSub.Font = Enum.Font.Gotham
afkSub.TextXAlignment = Enum.TextXAlignment.Left
local afkBtn = Instance.new("TextButton", afkCard)
afkBtn.Size = UDim2.new(1,0,1,0)
afkBtn.BackgroundTransparency = 1
afkBtn.Text = ""
afkBtn.MouseButton1Click:Connect(function()
antiAfkOn = not antiAfkOn
setAntiAfk(antiAfkOn)
if antiAfkOn then
afkCheckMark.Text = "✓"
TweenService:Create(afkCheckBg, TweenInfo.new(0.15), {
BackgroundColor3 = Color3.fromRGB(30,75,55)
}):Play()
else
afkCheckMark.Text = ""
TweenService:Create(afkCheckBg, TweenInfo.new(0.15), {
BackgroundColor3 = Color3.fromRGB(22,22,22)
}):Play()
end
end)
local footerFrame = Instance.new("Frame", scroll)
footerFrame.Size = UDim2.new(1,0,0,22)
footerFrame.BackgroundTransparency = 1
footerFrame.LayoutOrder = 99
local footerLbl = Instance.new("TextLabel", footerFrame)
footerLbl.Text = "made by dekxonn"
footerLbl.Size = UDim2.new(1,0,1,0)
footerLbl.BackgroundTransparency = 1
footerLbl.TextColor3 = Color3.fromRGB(144,144,144)
footerLbl.TextSize = 10
footerLbl.Font = Enum.Font.Gotham
footerLbl.TextXAlignment = Enum.TextXAlignment.Center
do
local dragging, dStart, dPos = false, nil, nil
titleBar.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1
or i.UserInputType == Enum.UserInputType.Touch then
dragging = true; dStart = i.Position; dPos = main.Position
end
end)
UserInputService.InputChanged:Connect(function(i)
if not dragging then return end
if i.UserInputType == Enum.UserInputType.MouseMovement
or i.UserInputType == Enum.UserInputType.Touch then
local d = i.Position - dStart
main.Position = UDim2.new(dPos.X.Scale, dPos.X.Offset+d.X, dPos.Y.Scale, dPos.Y.Offset+d.Y)
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1
or i.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
end
local minimized = false
minBtn.MouseButton1Click:Connect(function()
minimized = not minimized
TweenService:Create(main, TweenInfo.new(0.2, Enum.EasingStyle.Quad), {
Size = minimized and UDim2.new(0,MAIN_W,0,TITLE_H) or UDim2.new(0,MAIN_W,0,MAX_H)
}):Play()
scroll.Visible = not minimized
titleSep.Visible = not minimized
titleBarBottom.Visible = not minimized
minBtn.Text = "—"
end)
closeBtn.MouseButton1Click:Connect(function()
enabled = false
sellEnabled = false
stealEnabled = false
setAntiAfk(false)
if farmThread then task.cancel(farmThread); farmThread = nil end
if sellThread then task.cancel(sellThread); sellThread = nil end
if stealThread then task.cancel(stealThread); stealThread = nil end
TweenService:Create(main, TweenInfo.new(0.15), {Size = UDim2.new(0,MAIN_W,0,0)}):Play()
task.delay(0.18, function() gui:Destroy() end)
end)
local function updateFarmVisual()
animSwitch(switchBg, switchKnob, enabled)
TweenService:Create(statusDot, TweenInfo.new(0.18), {
BackgroundColor3 = enabled and Color3.fromRGB(120,220,170) or Color3.fromRGB(50,50,50)
}):Play()
statusLabel.Text = enabled and "ACTIVE" or "INACTIVE"
statusLabel.TextColor3 = enabled and Color3.fromRGB(195,195,195) or Color3.fromRGB(65,65,65)
end
switchBtn.MouseButton1Click:Connect(function()
enabled = not enabled
updateFarmVisual()
if enabled then
if farmThread then task.cancel(farmThread) end
farmThread = task.spawn(farmLoop)
else
if farmThread then task.cancel(farmThread); farmThread = nil end
end
end)
stealSwitchBtn.MouseButton1Click:Connect(function()
stealEnabled = not stealEnabled
animSwitch(stealSwitchBg, stealSwitchKnob, stealEnabled)
if stealEnabled then
if stealThread then task.cancel(stealThread) end
stealThread = task.spawn(stealLoop)
else
if stealThread then task.cancel(stealThread); stealThread = nil end
end
end)
local function setSlider(alpha)
alpha = math.clamp(alpha, 0, 1)
tweenSpeed = MIN_S + (MAX_S - MIN_S) * alpha
tweenSpeed = math.floor(tweenSpeed * 10 + 0.5) / 10
speedVal.Text = string.format("%.1fs", tweenSpeed)
fill.Size = UDim2.new(alpha, 0, 1, 0)
knob.Position = UDim2.new(alpha, 0, 0.5, 0)
end
local function alphaFromX(x)
return (x - track.AbsolutePosition.X) / track.AbsoluteSize.X
end
track.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
sliderActive = true; setSlider(alphaFromX(i.Position.X))
end
end)
knob.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then sliderActive = true end
end)
UserInputService.InputChanged:Connect(function(i)
if sliderActive and i.UserInputType == Enum.UserInputType.MouseMovement then
setSlider(alphaFromX(i.Position.X))
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then sliderActive = false end
end)
sellSwitchBtn.MouseButton1Click:Connect(function()
sellEnabled = not sellEnabled
animSwitch(sellSwitchBg, sellSwitchKnob, sellEnabled)
if sellEnabled then
if sellThread then task.cancel(sellThread) end
sellThread = task.spawn(sellLoop)
else
if sellThread then task.cancel(sellThread); sellThread = nil end
end
end)
local function updatePrice(delta)
sellPrice = math.clamp(sellPrice + delta, 1, 30)
priceDisplay.Text = tostring(sellPrice)
end
local function btnHold(btn, delta)
btn.MouseButton1Down:Connect(function()
updatePrice(delta)
local held = true
task.spawn(function()
task.wait(0.4)
while held do
updatePrice(delta)
task.wait(0.1)
end
end)
btn.MouseButton1Up:Connect(function() held = false end)
end)
end
btnHold(minusBtn, -1)
btnHold(plusBtn, 1)
local function formatGas(v)
if v >= 1000000 then return string.format("%.1fM", v/1000000)
elseif v >= 1000 then return string.format("%dK", math.floor(v/1000))
else return tostring(v) end
end
local function gasAlphaToValue(alpha)
alpha = math.clamp(alpha, 0, 1)
if alpha <= GAS_Z1_ALPHA then
local step = math.floor(alpha / GAS_Z1_ALPHA * GAS_Z1_STEPS + 0.5)
return GAS_Z1_START + step * GAS_Z1_STEP
elseif alpha <= GAS_Z2_ALPHA then
local zAlpha = (alpha - GAS_Z1_ALPHA) / (GAS_Z2_ALPHA - GAS_Z1_ALPHA)
local step = math.floor(zAlpha * GAS_Z2_STEPS + 0.5)
return GAS_Z2_START + step * GAS_Z2_STEP
else
local zAlpha = (alpha - GAS_Z2_ALPHA) / (1 - GAS_Z2_ALPHA)
local step = math.floor(zAlpha * GAS_Z3_STEPS + 0.5)
return GAS_Z3_START + step * GAS_Z3_STEP
end
end
local function gasValueToAlpha(v)
if v <= GAS_Z1_END then
local step = (v - GAS_Z1_START) / GAS_Z1_STEP
return step / GAS_TOTAL_STEPS
elseif v <= GAS_Z2_END then
local step = (v - GAS_Z2_START) / GAS_Z2_STEP
return GAS_Z1_ALPHA + step / GAS_TOTAL_STEPS
else
local step = (v - GAS_Z3_START) / GAS_Z3_STEP
return GAS_Z2_ALPHA + step / GAS_TOTAL_STEPS
end
end
local gasSliderActive = false
local function setGasSlider(alpha)
alpha = math.clamp(alpha, 0, 1)
minGasoline = gasAlphaToValue(alpha)
local snappedAlpha = gasValueToAlpha(minGasoline)
gasVal.Text = formatGas(minGasoline)
gasFill.Size = UDim2.new(snappedAlpha, 0, 1, 0)
gasKnob.Position = UDim2.new(snappedAlpha, 0, 0.5, 0)
end
local function gasAlphaFromX(x)
return (x - gasTrack.AbsolutePosition.X) / gasTrack.AbsoluteSize.X
end
gasTrack.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
gasSliderActive = true; setGasSlider(gasAlphaFromX(i.Position.X))
end
end)
gasKnob.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then gasSliderActive = true end
end)
UserInputService.InputChanged:Connect(function(i)
if gasSliderActive and i.UserInputType == Enum.UserInputType.MouseMovement then
setGasSlider(gasAlphaFromX(i.Position.X))
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then gasSliderActive = false end
end)
for _, btn in ipairs({closeBtn, minBtn, minusBtn, plusBtn}) do
local norm = btn.BackgroundColor3
local hov = btn == closeBtn and Color3.fromRGB(55,22,22)
or btn == minBtn and Color3.fromRGB(40,40,40)
or Color3.fromRGB(42,42,42)
btn.MouseEnter:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.1), {BackgroundColor3 = hov}):Play()
end)
btn.MouseLeave:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.1), {BackgroundColor3 = norm}):Play()
end)
end
local counterConn1, counterConn2
local function refreshCounter()
local buildings = getBuildings()
if not buildings then
drillCountLabel.Text = "plot not found"
drillCountLabel.TextColor3 = Color3.fromRGB(55,35,35)
return
end
local n = #getRefineries(buildings)
drillCountLabel.Text = n .. " refiner" .. (n == 1 and "y" or "ies") .. " found"
drillCountLabel.TextColor3 = Color3.fromRGB(120,120,120)
end
local function hookCounter()
if counterConn1 then counterConn1:Disconnect() end
if counterConn2 then counterConn2:Disconnect() end
local buildings = getBuildings()
if not buildings then return end
counterConn1 = buildings.ChildAdded:Connect(refreshCounter)
counterConn2 = buildings.ChildRemoved:Connect(refreshCounter)
refreshCounter()
end
task.spawn(function()
while gui.Parent do hookCounter(); task.wait(5) end
end)
task.spawn(function()
while gui.Parent do
local okP, price = pcall(function()
return game:GetService("ReplicatedStorage").GasPrice.Value
end)
local priceAbove = okP and type(price) == "number" and price >= sellPrice
if okP and price then
gasPriceVal.Text = "$" .. tostring(price)
gasPriceVal.TextColor3 = priceAbove
and Color3.fromRGB(110,210,160)
or Color3.fromRGB(180,80,80)
end
local okT, timerTxt = pcall(function()
return lp.PlayerGui.Main.SellGas.NextStock.Text
end)
if okT and timerTxt and tostring(timerTxt) ~= "" then
gasTimerLabel.Text = "" .. tostring(timerTxt)
else
gasTimerLabel.Text = ""
end
local okS, spRaw = pcall(function()
return lp.PlayerGui.Main.SellGas.Main.Sell.TextLabel.Text
end)
local extracted = (okS and spRaw) and spRaw:match("%$[%d,%.]+%a*") or "—"
sellPriceVal.Text = extracted
do
local gasPriceStr = (okP and price) and ("$"..tostring(price)) or "$—"
local sellStr = extracted ~= "—" and extracted or "$—"
local gasColor = priceAbove and "#6ED8A8" or "#D06060"
local sellColor = "#6ED8A8"
local tagColor = sellEnabled and "#DEDEDE" or "#888888"
local tagText = sellEnabled and "ON" or "OFF"
bylineLabel.Text = string.format(
'<font color="%s">Gas %s</font> <font color="%s">Sell %s</font> <font color="%s">[AutoSell %s]</font>',
gasColor, gasPriceStr, sellColor, sellStr, tagColor, tagText
)
end
task.wait(1)
end
end)Quick Actions
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Version History
2 versions
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