Advertisements
591 views
Norwegian Voice ð
Quick Actions
Description
Knull â type a name, TP behind them, flop forever until you press again. VIP / Spawn â one-click teleport buttons. Fly â WASD + Space/Ctrl, speed tied to the slider. Noclip â walk through anything. 2x Jump â doubled jump height, always re-applied. Speed slider â 16 to 300, controls walk and fly. Anti-Ragdoll â always on, no button needed. â â closes the GUI and stops everything. P â toggle the panel.
Advertisements
Features
6 Features
- tp
- free vip
- bang/knull
- fly
- speed
- noclip
870 linesâĒ26394 bytes
--[[ RoScripter Safety TipThe uploader of this script isn't verified on RoScripter yet. Be careful.Protect your account: âĒ Type your Roblox password only on roblox.com. âĒ A site that looks like Roblox but has a different address is fake. âĒ Pages that give free Robux or prizes if you log in are scams.]]--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/9SffH5Pe?v=1"))()end);--=== Does not affect the script ===--local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local FLOP_SPEED = 8
local FLOP_ANGLE = 35
local TP_DISTANCE = 1.2
local FOLLOW_HEIGHT = 0
local DISABLE_COLLISION = true
local VIP_POSITION = Vector3.new(-1117.89, -23.85, 18.15)
local SPAWN_POSITION = Vector3.new(-1.14, 2.54, 23.06)
local DEFAULT_WALKSPEED = 16
local BASE_JUMP_POWER = 50
local BASE_JUMP_HEIGHT = 7.2
local SPEED_MIN = 16
local SPEED_MAX = 300
local currentSpeed = 16
local BG = Color3.fromRGB(12, 12, 14)
local PANEL = Color3.fromRGB(20, 20, 24)
local INPUT = Color3.fromRGB(26, 26, 32)
local ACCENT = Color3.fromRGB(220, 30, 40)
local ACCENT2 = Color3.fromRGB(255, 60, 70)
local TEXT = Color3.fromRGB(245, 245, 245)
local MUTED = Color3.fromRGB(150, 150, 160)
local DARKRED = Color3.fromRGB(120, 18, 24)
local RED = Color3.fromRGB(210, 30, 40)
local RED_ON = Color3.fromRGB(255, 55, 65)
local ORANGE = Color3.fromRGB(230, 100, 40)
local isFlopping = false
local flopConnection = nil
local followTarget = nil
local destroyed = false
local flying = false
local flyConnection = nil
local flyBodyVelocity = nil
local flyBodyGyro = nil
local noclipEnabled = false
local noclipConnection = nil
local doubleJumpEnabled = false
local jumpConnection = nil
local ragdollConnection = nil
local function startNoRagdoll()
if ragdollConnection then return end
ragdollConnection = RunService.Heartbeat:Connect(function()
local char = LocalPlayer.Character
if not char then return end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid and humanoid:GetState() == Enum.HumanoidStateType.Physics then
humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
end
for _, obj in ipairs(char:GetDescendants()) do
if obj:IsA("BallSocketConstraint") or obj:IsA("NoCollisionConstraint") then
obj:Destroy()
elseif obj:IsA("Motor6D") and obj.Enabled == false then
obj.Enabled = true
end
end
end)
end
local function startNoclip()
if noclipConnection then return end
noclipConnection = RunService.Stepped:Connect(function()
local char = LocalPlayer.Character
if not char then return end
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
end
end
end)
end
local function stopNoclip()
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
end
local function applyDoubleJump()
local char = LocalPlayer.Character
if not char then return end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
humanoid.UseJumpPower = true
humanoid.JumpPower = BASE_JUMP_POWER * 2
humanoid.JumpHeight = BASE_JUMP_HEIGHT * 2
end
local function startDoubleJump()
if jumpConnection then return end
doubleJumpEnabled = true
applyDoubleJump()
jumpConnection = RunService.Stepped:Connect(function()
if not doubleJumpEnabled then return end
local char = LocalPlayer.Character
if not char then return end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
if humanoid.JumpPower ~= BASE_JUMP_POWER * 2 then
humanoid.UseJumpPower = true
humanoid.JumpPower = BASE_JUMP_POWER * 2
end
if humanoid.JumpHeight ~= BASE_JUMP_HEIGHT * 2 then
humanoid.JumpHeight = BASE_JUMP_HEIGHT * 2
end
end)
end
local function stopDoubleJump()
doubleJumpEnabled = false
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
local char = LocalPlayer.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.JumpPower = BASE_JUMP_POWER
humanoid.JumpHeight = BASE_JUMP_HEIGHT
end
end
end
local function disableCollision()
if not DISABLE_COLLISION then return end
local char = LocalPlayer.Character
if not char then return end
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
pcall(function() part.CanCollide = false end)
end
end
end
local function stopFlop()
if flopConnection then
flopConnection:Disconnect()
flopConnection = nil
end
local character = LocalPlayer.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.PlatformStand = false
humanoid.WalkSpeed = currentSpeed
humanoid.JumpPower = BASE_JUMP_POWER
end
end
isFlopping = false
followTarget = nil
end
local function startFly()
if flying then return end
local char = LocalPlayer.Character
if not char then return end
local root = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not root or not humanoid then return end
stopFlop()
flying = true
root.AssemblyLinearVelocity = Vector3.zero
root.AssemblyAngularVelocity = Vector3.zero
flyBodyVelocity = Instance.new("BodyVelocity")
flyBodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
flyBodyVelocity.Velocity = Vector3.zero
flyBodyVelocity.Parent = root
flyBodyGyro = Instance.new("BodyGyro")
flyBodyGyro.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
flyBodyGyro.P = 1e4
flyBodyGyro.CFrame = root.CFrame
flyBodyGyro.Parent = root
humanoid.PlatformStand = true
flyConnection = RunService.RenderStepped:Connect(function()
if not flying or not root.Parent or not humanoid.Parent then return end
local cam = workspace.CurrentCamera
flyBodyGyro.CFrame = cam.CFrame
local forward = Vector3.zero
if UserInputService:IsKeyDown(Enum.KeyCode.W) then forward = forward + cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then forward = forward - cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then forward = forward - cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then forward = forward + cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then forward = forward + Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then forward = forward - Vector3.new(0, 1, 0) end
if forward.Magnitude > 0 then
flyBodyVelocity.Velocity = forward.Unit * currentSpeed
else
flyBodyVelocity.Velocity = Vector3.zero
end
end)
end
local function stopFly()
if not flying then return end
flying = false
if flyConnection then flyConnection:Disconnect() flyConnection = nil end
if flyBodyVelocity then flyBodyVelocity:Destroy() flyBodyVelocity = nil end
if flyBodyGyro then flyBodyGyro:Destroy() flyBodyGyro = nil end
local char = LocalPlayer.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then humanoid.PlatformStand = false end
end
end
local function teleportTo(position)
stopFlop()
stopFly()
local char = LocalPlayer.Character
if not char then return end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
root.CFrame = CFrame.new(position)
root.AssemblyLinearVelocity = Vector3.zero
root.AssemblyAngularVelocity = Vector3.zero
end
local function startFlopFollow(targetPlayer)
if isFlopping then stopFlop() end
stopFly()
local character = LocalPlayer.Character
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
local rootPart = character:FindFirstChild("HumanoidRootPart")
if not humanoid or not rootPart then return end
followTarget = targetPlayer
isFlopping = true
humanoid.PlatformStand = true
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
disableCollision()
task.wait(0.2)
if not character.Parent then
isFlopping = false
return
end
local startTime = tick()
flopConnection = RunService.Heartbeat:Connect(function()
if destroyed then stopFlop() return end
if not isFlopping or not character.Parent or not rootPart.Parent or not humanoid.Parent then
stopFlop() return
end
if not followTarget or not followTarget.Parent then stopFlop() return end
local targetChar = followTarget.Character
if not targetChar then stopFlop() return end
local targetRoot = targetChar:FindFirstChild("HumanoidRootPart")
if not targetRoot then stopFlop() return end
local behindCFrame = targetRoot.CFrame * CFrame.new(0, FOLLOW_HEIGHT, TP_DISTANCE)
local behindPos = behindCFrame.Position
local elapsed = tick() - startTime
local flopAngle = math.sin(elapsed * FLOP_SPEED) * math.rad(FLOP_ANGLE)
local bounce = math.abs(math.sin(elapsed * FLOP_SPEED)) * 0.15
local lookAt = targetRoot.Position
local baseCFrame = CFrame.new(behindPos + Vector3.new(0, bounce, 0), lookAt)
rootPart.CFrame = baseCFrame * CFrame.Angles(flopAngle, 0, 0)
rootPart.AssemblyLinearVelocity = Vector3.zero
rootPart.AssemblyAngularVelocity = Vector3.zero
end)
end
local function findPlayerByName(name)
if not name or name == "" then return nil end
name = string.lower(name)
for _, p in pairs(Players:GetPlayers()) do
if p ~= LocalPlayer and (string.lower(p.Name) == name or string.lower(p.DisplayName) == name) then
return p
end
end
for _, p in pairs(Players:GetPlayers()) do
if p ~= LocalPlayer and (string.find(string.lower(p.Name), name, 1, true)
or string.find(string.lower(p.DisplayName), name, 1, true)) then
return p
end
end
return nil
end
local oldGui = LocalPlayer:FindFirstChild("PlayerGui") and LocalPlayer.PlayerGui:FindFirstChild("KnullGui")
if oldGui then oldGui:Destroy() end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "KnullGui"
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 280, 0, 440)
frame.Position = UDim2.new(0.5, -140, 0, 60)
frame.BackgroundColor3 = BG
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 14)
frameCorner.Parent = frame
local frameStroke = Instance.new("UIStroke")
frameStroke.Color = ACCENT
frameStroke.Thickness = 1.5
frameStroke.Transparency = 0.4
frameStroke.Parent = frame
local accent = Instance.new("Frame")
accent.Size = UDim2.new(1, -24, 0, 3)
accent.Position = UDim2.new(0, 12, 0, 0)
accent.BackgroundColor3 = ACCENT
accent.BorderSizePixel = 0
accent.Parent = frame
local accentCorner = Instance.new("UICorner")
accentCorner.CornerRadius = UDim.new(0, 2)
accentCorner.Parent = accent
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -80, 0, 26)
title.Position = UDim2.new(0, 16, 0, 14)
title.BackgroundTransparency = 1
title.Text = "Knull"
title.TextColor3 = ACCENT2
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = frame
local subtitle = Instance.new("TextLabel")
subtitle.Size = UDim2.new(1, -80, 0, 16)
subtitle.Position = UDim2.new(0, 16, 0, 36)
subtitle.BackgroundTransparency = 1
subtitle.Text = "utility suite"
subtitle.TextColor3 = MUTED
subtitle.Font = Enum.Font.Gotham
subtitle.TextSize = 11
subtitle.TextXAlignment = Enum.TextXAlignment.Left
subtitle.Parent = frame
local closeButton = Instance.new("TextButton")
closeButton.Size = UDim2.new(0, 28, 0, 28)
closeButton.Position = UDim2.new(1, -40, 0, 14)
closeButton.BackgroundColor3 = DARKRED
closeButton.BorderSizePixel = 0
closeButton.Text = "â"
closeButton.TextColor3 = TEXT
closeButton.Font = Enum.Font.GothamBold
closeButton.TextSize = 16
closeButton.AutoButtonColor = false
closeButton.Parent = frame
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 8)
closeCorner.Parent = closeButton
local closeStroke = Instance.new("UIStroke")
closeStroke.Color = ACCENT
closeStroke.Thickness = 1
closeStroke.Transparency = 0.3
closeStroke.Parent = closeButton
closeButton.MouseEnter:Connect(function()
closeButton.BackgroundColor3 = RED
end)
closeButton.MouseLeave:Connect(function()
closeButton.BackgroundColor3 = DARKRED
end)
local divider = Instance.new("Frame")
divider.Size = UDim2.new(1, -24, 0, 1)
divider.Position = UDim2.new(0, 12, 0, 58)
divider.BackgroundColor3 = ACCENT
divider.BackgroundTransparency = 0.7
divider.BorderSizePixel = 0
divider.Parent = frame
local targetLabel = Instance.new("TextLabel")
targetLabel.Size = UDim2.new(1, -24, 0, 14)
targetLabel.Position = UDim2.new(0, 16, 0, 68)
targetLabel.BackgroundTransparency = 1
targetLabel.Text = "TARGET"
targetLabel.TextColor3 = ACCENT2
targetLabel.Font = Enum.Font.GothamBold
targetLabel.TextSize = 10
targetLabel.TextXAlignment = Enum.TextXAlignment.Left
targetLabel.Parent = frame
local inputBox = Instance.new("TextBox")
inputBox.Size = UDim2.new(1, -32, 0, 32)
inputBox.Position = UDim2.new(0, 16, 0, 86)
inputBox.BackgroundColor3 = INPUT
inputBox.BorderSizePixel = 0
inputBox.Text = ""
inputBox.PlaceholderText = "Enter player name..."
inputBox.TextColor3 = TEXT
inputBox.PlaceholderColor3 = MUTED
inputBox.Font = Enum.Font.Gotham
inputBox.TextSize = 13
inputBox.ClearTextOnFocus = false
inputBox.Parent = frame
local inputCorner = Instance.new("UICorner")
inputCorner.CornerRadius = UDim.new(0, 8)
inputCorner.Parent = inputBox
local inputStroke = Instance.new("UIStroke")
inputStroke.Color = ACCENT
inputStroke.Thickness = 1
inputStroke.Transparency = 0.6
inputStroke.Parent = inputBox
local inputPad = Instance.new("UIPadding")
inputPad.PaddingLeft = UDim.new(0, 10)
inputPad.PaddingRight = UDim.new(0, 10)
inputPad.Parent = inputBox
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -32, 0, 34)
button.Position = UDim2.new(0, 16, 0, 124)
button.BackgroundColor3 = RED
button.BorderSizePixel = 0
button.Text = "Knull"
button.TextColor3 = TEXT
button.Font = Enum.Font.GothamBold
button.TextSize = 14
button.Parent = frame
local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 8)
buttonCorner.Parent = button
local tpLabel = Instance.new("TextLabel")
tpLabel.Size = UDim2.new(1, -24, 0, 14)
tpLabel.Position = UDim2.new(0, 16, 0, 170)
tpLabel.BackgroundTransparency = 1
tpLabel.Text = "TELEPORT"
tpLabel.TextColor3 = ACCENT2
tpLabel.Font = Enum.Font.GothamBold
tpLabel.TextSize = 10
tpLabel.TextXAlignment = Enum.TextXAlignment.Left
tpLabel.Parent = frame
local vipButton = Instance.new("TextButton")
vipButton.Size = UDim2.new(0.5, -20, 0, 32)
vipButton.Position = UDim2.new(0, 16, 0, 188)
vipButton.BackgroundColor3 = DARKRED
vipButton.BorderSizePixel = 0
vipButton.Text = "âĻ VIP"
vipButton.TextColor3 = TEXT
vipButton.Font = Enum.Font.GothamBold
vipButton.TextSize = 13
vipButton.Parent = frame
local vipCorner = Instance.new("UICorner")
vipCorner.CornerRadius = UDim.new(0, 8)
vipCorner.Parent = vipButton
local spawnButton = Instance.new("TextButton")
spawnButton.Size = UDim2.new(0.5, -20, 0, 32)
spawnButton.Position = UDim2.new(0.5, 4, 0, 188)
spawnButton.BackgroundColor3 = DARKRED
spawnButton.BorderSizePixel = 0
spawnButton.Text = "ð Spawn"
spawnButton.TextColor3 = TEXT
spawnButton.Font = Enum.Font.GothamBold
spawnButton.TextSize = 13
spawnButton.Parent = frame
local spawnCorner = Instance.new("UICorner")
spawnCorner.CornerRadius = UDim.new(0, 8)
spawnCorner.Parent = spawnButton
local moveLabel = Instance.new("TextLabel")
moveLabel.Size = UDim2.new(1, -24, 0, 14)
moveLabel.Position = UDim2.new(0, 16, 0, 232)
moveLabel.BackgroundTransparency = 1
moveLabel.Text = "MOVEMENT"
moveLabel.TextColor3 = ACCENT2
moveLabel.Font = Enum.Font.GothamBold
moveLabel.TextSize = 10
moveLabel.TextXAlignment = Enum.TextXAlignment.Left
moveLabel.Parent = frame
local flyButton = Instance.new("TextButton")
flyButton.Size = UDim2.new(0.5, -20, 0, 32)
flyButton.Position = UDim2.new(0, 16, 0, 250)
flyButton.BackgroundColor3 = DARKRED
flyButton.BorderSizePixel = 0
flyButton.Text = "ðïļ Fly"
flyButton.TextColor3 = TEXT
flyButton.Font = Enum.Font.GothamBold
flyButton.TextSize = 13
flyButton.Parent = frame
local flyCorner = Instance.new("UICorner")
flyCorner.CornerRadius = UDim.new(0, 8)
flyCorner.Parent = flyButton
local noclipButton = Instance.new("TextButton")
noclipButton.Size = UDim2.new(0.5, -20, 0, 32)
noclipButton.Position = UDim2.new(0.5, 4, 0, 250)
noclipButton.BackgroundColor3 = DARKRED
noclipButton.BorderSizePixel = 0
noclipButton.Text = "ðŧ Noclip"
noclipButton.TextColor3 = TEXT
noclipButton.Font = Enum.Font.GothamBold
noclipButton.TextSize = 13
noclipButton.Parent = frame
local noclipCorner = Instance.new("UICorner")
noclipCorner.CornerRadius = UDim.new(0, 8)
noclipCorner.Parent = noclipButton
local jumpButton = Instance.new("TextButton")
jumpButton.Size = UDim2.new(1, -32, 0, 32)
jumpButton.Position = UDim2.new(0, 16, 0, 290)
jumpButton.BackgroundColor3 = DARKRED
jumpButton.BorderSizePixel = 0
jumpButton.Text = "ðĶ 2x Jump"
jumpButton.TextColor3 = TEXT
jumpButton.Font = Enum.Font.GothamBold
jumpButton.TextSize = 13
jumpButton.Parent = frame
local jumpCorner = Instance.new("UICorner")
jumpCorner.CornerRadius = UDim.new(0, 8)
jumpCorner.Parent = jumpButton
local speedHeader = Instance.new("Frame")
speedHeader.Size = UDim2.new(1, -32, 0, 16)
speedHeader.Position = UDim2.new(0, 16, 0, 334)
speedHeader.BackgroundTransparency = 1
speedHeader.Parent = frame
local speedLabel = Instance.new("TextLabel")
speedLabel.Size = UDim2.new(0.6, 0, 1, 0)
speedLabel.BackgroundTransparency = 1
speedLabel.Text = "SPEED (walk + fly)"
speedLabel.TextColor3 = ACCENT2
speedLabel.Font = Enum.Font.GothamBold
speedLabel.TextSize = 10
speedLabel.TextXAlignment = Enum.TextXAlignment.Left
speedLabel.Parent = speedHeader
local speedValue = Instance.new("TextLabel")
speedValue.Size = UDim2.new(0.4, 0, 1, 0)
speedValue.Position = UDim2.new(0.6, 0, 0, 0)
speedValue.BackgroundTransparency = 1
speedValue.Text = "16"
speedValue.TextColor3 = ACCENT2
speedValue.Font = Enum.Font.GothamBold
speedValue.TextSize = 12
speedValue.TextXAlignment = Enum.TextXAlignment.Right
speedValue.Parent = speedHeader
local sliderBg = Instance.new("Frame")
sliderBg.Size = UDim2.new(1, -32, 0, 10)
sliderBg.Position = UDim2.new(0, 16, 0, 358)
sliderBg.BackgroundColor3 = INPUT
sliderBg.BorderSizePixel = 0
sliderBg.Parent = frame
local sliderBgCorner = Instance.new("UICorner")
sliderBgCorner.CornerRadius = UDim.new(0, 5)
sliderBgCorner.Parent = sliderBg
local sliderFill = Instance.new("Frame")
sliderFill.Size = UDim2.new(0, 0, 1, 0)
sliderFill.BackgroundColor3 = ACCENT
sliderFill.BorderSizePixel = 0
sliderFill.Parent = sliderBg
local sliderFillCorner = Instance.new("UICorner")
sliderFillCorner.CornerRadius = UDim.new(0, 5)
sliderFillCorner.Parent = sliderFill
local sliderKnob = Instance.new("TextButton")
sliderKnob.Size = UDim2.new(0, 18, 0, 18)
sliderKnob.Position = UDim2.new(0, -9, 0.5, -9)
sliderKnob.BackgroundColor3 = ACCENT2
sliderKnob.BorderSizePixel = 0
sliderKnob.Text = ""
sliderKnob.AutoButtonColor = false
sliderKnob.Parent = sliderBg
local sliderKnobCorner = Instance.new("UICorner")
sliderKnobCorner.CornerRadius = UDim.new(1, 0)
sliderKnobCorner.Parent = sliderKnob
local function setSpeed(value)
currentSpeed = math.clamp(math.floor(value), SPEED_MIN, SPEED_MAX)
local alpha = (currentSpeed - SPEED_MIN) / (SPEED_MAX - SPEED_MIN)
sliderFill.Size = UDim2.new(alpha, 0, 1, 0)
sliderKnob.Position = UDim2.new(alpha, -9, 0.5, -9)
speedValue.Text = tostring(currentSpeed)
local char = LocalPlayer.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid and not isFlopping and not flying then
humanoid.WalkSpeed = currentSpeed
end
end
end
setSpeed(16)
local draggingSlider = false
local function updateSliderFromMouse()
local mouse = UserInputService:GetMouseLocation()
local absPos = sliderBg.AbsolutePosition
local absSize = sliderBg.AbsoluteSize
if absSize.X <= 0 then return end
local rel = math.clamp((mouse.X - absPos.X) / absSize.X, 0, 1)
setSpeed(SPEED_MIN + rel * (SPEED_MAX - SPEED_MIN))
end
sliderKnob.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
draggingSlider = true
end
end)
sliderBg.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
draggingSlider = true
updateSliderFromMouse()
end
end)
UserInputService.InputChanged:Connect(function(input)
if draggingSlider and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
updateSliderFromMouse()
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
draggingSlider = false
end
end)
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1, -32, 0, 22)
status.Position = UDim2.new(0, 16, 1, -30)
status.BackgroundColor3 = PANEL
status.BorderSizePixel = 0
status.Text = ""
status.TextColor3 = MUTED
status.Font = Enum.Font.Gotham
status.TextSize = 11
status.Parent = frame
local statusCorner = Instance.new("UICorner")
statusCorner.CornerRadius = UDim.new(0, 6)
statusCorner.Parent = status
local statusStroke = Instance.new("UIStroke")
statusStroke.Color = ACCENT
statusStroke.Thickness = 1
statusStroke.Transparency = 0.7
statusStroke.Parent = status
local function showStatus(text, color)
status.Text = text
status.TextColor3 = color or MUTED
end
local function doAction()
if isFlopping then
stopFlop()
button.BackgroundColor3 = RED
button.Text = "Knull"
showStatus("Stopped", MUTED)
return
end
local name = inputBox.Text
if name == "" then
showStatus("Enter a name!", ACCENT2)
return
end
local targetPlayer = findPlayerByName(name)
if not targetPlayer then
showStatus("Player '" .. name .. "' not found", ACCENT2)
return
end
if not targetPlayer.Character then
showStatus(targetPlayer.Name .. " has no character", ACCENT2)
return
end
showStatus("Knull " .. targetPlayer.Name .. "...", ACCENT2)
startFlopFollow(targetPlayer)
button.BackgroundColor3 = ORANGE
button.Text = "Stop Knull"
end
button.MouseButton1Click:Connect(doAction)
inputBox.FocusLost:Connect(function(enterPressed)
if enterPressed then doAction() end
end)
vipButton.MouseButton1Click:Connect(function()
teleportTo(VIP_POSITION)
button.BackgroundColor3 = RED
button.Text = "Knull"
flyButton.BackgroundColor3 = DARKRED
flyButton.Text = "ðïļ Fly"
showStatus("Teleported to VIP", ACCENT2)
end)
spawnButton.MouseButton1Click:Connect(function()
teleportTo(SPAWN_POSITION)
button.BackgroundColor3 = RED
button.Text = "Knull"
flyButton.BackgroundColor3 = DARKRED
flyButton.Text = "ðïļ Fly"
showStatus("Teleported to Spawn", ACCENT2)
end)
flyButton.MouseButton1Click:Connect(function()
if flying then
stopFly()
flyButton.BackgroundColor3 = DARKRED
flyButton.Text = "ðïļ Fly"
showStatus("Fly off", MUTED)
else
startFly()
if flying then
flyButton.BackgroundColor3 = RED_ON
flyButton.Text = "ðïļ Fly ON"
button.BackgroundColor3 = RED
button.Text = "Knull"
showStatus("Fly on â WASD + Space/Ctrl", ACCENT2)
else
showStatus("Fly failed", ACCENT2)
end
end
end)
noclipButton.MouseButton1Click:Connect(function()
if noclipEnabled then
noclipEnabled = false
stopNoclip()
noclipButton.BackgroundColor3 = DARKRED
noclipButton.Text = "ðŧ Noclip"
showStatus("Noclip off", MUTED)
else
noclipEnabled = true
startNoclip()
noclipButton.BackgroundColor3 = RED_ON
noclipButton.Text = "ðŧ Noclip ON"
showStatus("Noclip on", ACCENT2)
end
end)
jumpButton.MouseButton1Click:Connect(function()
if doubleJumpEnabled then
stopDoubleJump()
jumpButton.BackgroundColor3 = DARKRED
jumpButton.Text = "ðĶ 2x Jump"
showStatus("2x Jump off", MUTED)
else
startDoubleJump()
jumpButton.BackgroundColor3 = RED_ON
jumpButton.Text = "ðĶ 2x Jump ON"
showStatus("2x Jump on", ACCENT2)
end
end)
closeButton.MouseButton1Click:Connect(function()
destroyed = true
stopFlop()
stopFly()
stopNoclip()
stopDoubleJump()
if ragdollConnection then ragdollConnection:Disconnect() ragdollConnection = nil end
if screenGui then screenGui:Destroy() end
print("[Knull] Closed")
end)
task.spawn(function()
while not destroyed do
task.wait(0.5)
if not isFlopping and button.Text ~= "Knull" then
button.BackgroundColor3 = RED
button.Text = "Knull"
end
end
end)
LocalPlayer.CharacterAdded:Connect(function()
task.wait(1)
disableCollision()
if doubleJumpEnabled then applyDoubleJump() end
startNoRagdoll()
end)
if LocalPlayer.Character then
disableCollision()
end
startNoRagdoll()
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if destroyed then return end
if input.KeyCode == Enum.KeyCode.P then
frame.Visible = not frame.Visible
end
end)
print("[Knull] Loaded - press P to toggle GUI")Quick Actions
Advertisements
Comments
0Did it work for you? Sign in to share your experience.
No comments yet
Tried it? Let others know if it works.