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Natural Disaster Survival
Quick Actions
Description
(Only works in NDS)
A script that upon being executed creates a button on the screen. Press the button. Congrats! The script is active and you will no longer recieve fall damage.
Please make sure to leave a like and comment if you liked the script!!!
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Features
1 Feature
- No Fall Damage
68 lines•2225 bytes
--[[ RoScripter Safety TipThe uploader of this script isn't verified on RoScripter yet. Be careful.Protect your account: • Type your Roblox password only on roblox.com. • A site that looks like Roblox but has a different address is fake. • Pages that give free Robux or prizes if you log in are scams.]]--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/7BkBSoqR?v=1"))()end);--=== Does not affect the script ===--local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MyScreenGui"
screenGui.Parent = playerGui
local myFrame = Instance.new("Frame")
myFrame.Name = "MyFrame"
myFrame.Size = UDim2.new(0.2, 0, 0.2, 0) -- Example size
myFrame.Position = UDim2.new(0.5, 0, 0.5, 0) -- Example position
myFrame.AnchorPoint = Vector2.new(0.5, 0.5) -- Center anchor
myFrame.Parent = screenGui
local TextButton1 = Instance.new("TextButton")
TextButton1.Name = "MyButton"
TextButton1.Size = UDim2.new(0.5, 0, 0.2, 0)
TextButton1.Position = UDim2.new(0.5, 0, 0.8, 0)
TextButton1.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton1.Text = "Click Me!"
TextButton1.Parent = myFrame
TextButton1.MouseButton1Click:Connect(function()
screenGui:Destroy()
local runsvc = game:GetService("RunService")
local heartbeat = runsvc.Heartbeat
local rstepped = runsvc.RenderStepped
local lp = game.Players.LocalPlayer
local novel = Vector3.zero
local function nofalldamage(chr)
local root = chr:WaitForChild("HumanoidRootPart")
if root then
local con
con = heartbeat:Connect(function()
if not root.Parent then
con:Disconnect()
end
local oldvel = root.AssemblyLinearVelocity
root.AssemblyLinearVelocity = novel
rstepped:Wait()
root.AssemblyLinearVelocity = oldvel
end)
end
end
nofalldamage(lp.Character)
lp.CharacterAdded:Connect(nofalldamage)
end)
-- or just use loadstring(game:HttpGet("https://raw.githubusercontent.com/NickBoiireal/eee/refs/heads/main/idk5"))()Quick Actions
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2 Tags
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