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Ink Game Script - Infinite Jump, Speed & ESP

Bblackblamed5207 months ago
  • Key System
  • Open source
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Roblox Game PageOpen on roblox.com
Key inside the scriptYou'll get it when you run the script

Description

Increase your movement speed, jump infinitely, and explore the map with powerful automation features. Move faster using speed controls, teleport instantly with click teleport, and remove obstacles using click delete. Easily locate players and objects with ESP while enjoying smooth and efficient gameplay. With these helpful tools, this script allows you to move freely, gain advantages, and dominate Ink Games without limitations.

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Features

5 Features
  • Speed
  • Infinite Jump
  • Click Delete
  • Click Teleport
  • ESP
374 lines•9689 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/9SGKWaUf?v=3"))()end);--=== Does not affect the script ===--local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local workspace = game:GetService("Workspace")

local player = Players.LocalPlayer
local mouse = player:GetMouse()

local character, humanoid

local function setupCharacter(char)
	character = char
	humanoid = char:WaitForChild("Humanoid")
end

if player.Character then
	setupCharacter(player.Character)
end
player.CharacterAdded:Connect(setupCharacter)

local gui = Instance.new("ScreenGui")
gui.Name = "Game_HUB"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0,220,0,300)
frame.Position = UDim2.new(0,20,0.3,0)
frame.BackgroundColor3 = Color3.fromRGB(20,20,20)
frame.BorderColor3 = Color3.fromRGB(255,255,255)
frame.Active = true
frame.Draggable = true

local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1,0,0,30)
title.BackgroundColor3 = Color3.fromRGB(0,0,0)
title.BorderSizePixel = 1
title.BorderColor3 = Color3.fromRGB(255,255,255)
title.Text = ""
title.Font = Enum.Font.ArialBold
title.TextSize = 18

local gradientText = Instance.new("TextLabel", title)
gradientText.Size = UDim2.new(1,0,1,0)
gradientText.BackgroundTransparency = 1
gradientText.Text = "Ink Game"
gradientText.TextColor3 = Color3.new(1,1,1)
gradientText.Font = Enum.Font.ArialBold
gradientText.TextSize = 18

local gradient = Instance.new("UIGradient", gradientText)
gradient.Color = ColorSequence.new{
	ColorSequenceKeypoint.new(0, Color3.fromRGB(255,255,255)),
	ColorSequenceKeypoint.new(0.5, Color3.fromRGB(255,255,0)),
	ColorSequenceKeypoint.new(1, Color3.fromRGB(255,255,255))
}

task.spawn(function()
	while true do
		for i = -1, 1, 0.02 do
			gradient.Offset = Vector2.new(i, 0)
			task.wait(0.01)
		end
	end
end)

local minimizeBtn = Instance.new("TextButton", title)
minimizeBtn.Size = UDim2.new(0,25,1,0)
minimizeBtn.Position = UDim2.new(1,-50,0,0)
minimizeBtn.Text = "-"
minimizeBtn.BackgroundColor3 = Color3.fromRGB(40,40,40)
minimizeBtn.TextColor3 = Color3.fromRGB(255,255,255)
minimizeBtn.BorderSizePixel = 0

local minimized = false

minimizeBtn.MouseButton1Click:Connect(function()
	minimized = not minimized
	for _, obj in ipairs(frame:GetChildren()) do
		if obj ~= title then
			obj.Visible = not minimized
		end
	end
	frame.Size = minimized and UDim2.new(0,220,0,30) or UDim2.new(0,220,0,300)
end)

local closeBtn = Instance.new("TextButton", title)
closeBtn.Size = UDim2.new(0,25,1,0)
closeBtn.Position = UDim2.new(1,-25,0,0)
closeBtn.Text = "X"
closeBtn.BackgroundColor3 = Color3.fromRGB(60,0,0)
closeBtn.TextColor3 = Color3.fromRGB(255,255,255)
closeBtn.BorderSizePixel = 0

closeBtn.MouseButton1Click:Connect(function()
	gui:Destroy()
end)

local function button(text,y)
	local b = Instance.new("TextButton", frame)
	b.Size = UDim2.new(1,-10,0,30)
	b.Position = UDim2.new(0,5,0,y)
	b.BackgroundColor3 = Color3.fromRGB(40,40,40)
	b.BorderColor3 = Color3.fromRGB(200,200,200)
	b.TextColor3 = Color3.fromRGB(255,255,255)
	b.Font = Enum.Font.Arial
	b.TextSize = 16
	b.Text = text
	return b
end

local speedBtn = button("Speed",40)
local jumpBtn = button("Inf Jump",75)
local deleteBtn = button("Click Delete",110)
local tpBtn = button("Click TP",145)
local espBtn = button("ESP",180)

local function setText(btn, base, state)
	if state then
		btn.Text = base .. " [ON]"
	else
		btn.Text = base .. " [OFF]"
	end
end

setText(speedBtn,"Speed",false)
setText(jumpBtn,"Inf Jump",false)
setText(deleteBtn,"Click Delete",false)
setText(tpBtn,"Click TP",false)
setText(espBtn,"ESP",false)

local walkSpeed = 16
local infJump = false
local deleteMode = false
local clickTP = false
local espEnabled = false

local speedConnection


local speedEnabled = false

local function applySpeed()
	if humanoid then
		if speedEnabled then
			humanoid.WalkSpeed = walkSpeed
		else
			humanoid.WalkSpeed = 16
		end
	end
end

player.CharacterAdded:Connect(function(char)
	setupCharacter(char)
	task.wait(1)
	applySpeed()
end)

speedBtn.MouseButton1Click:Connect(function()
	speedEnabled = not speedEnabled
	applySpeed()
	setText(speedBtn,"Speed", speedEnabled)
end)

task.spawn(function()
	while true do
		task.wait(0,1)
		applySpeed()
	end
end)

local function createSlider(min, max, default, posY)
	local container = Instance.new("Frame", frame)
	container.Size = UDim2.new(1,-10,0,60)
	container.Position = UDim2.new(0,5,0,posY)
	container.BackgroundColor3 = Color3.fromRGB(30,30,30)

	local textLabel = Instance.new("TextLabel", container)
	textLabel.Size = UDim2.new(0.5,0,0,20)
	textLabel.Text = "Speed:"
	textLabel.BackgroundTransparency = 1
	textLabel.TextColor3 = Color3.new(1,1,1)
	textLabel.Font = Enum.Font.ArialBold
    textLabel.TextSize = 14

	local input = Instance.new("TextBox", container)
	input.Size = UDim2.new(0.5,-5,0,20)
	input.Position = UDim2.new(0.5,5,0,0)
	input.Text = tostring(default)
	input.BackgroundColor3 = Color3.fromRGB(20,20,20)
	input.TextColor3 = Color3.new(1,1,1)

	local bar = Instance.new("Frame", container)
	bar.Size = UDim2.new(1,-20,0,8)
	bar.Position = UDim2.new(0,10,0,35)
	bar.BackgroundColor3 = Color3.fromRGB(80,80,80)

	local knob = Instance.new("Frame", bar)
	knob.Size = UDim2.new(0,10,1,4)
	knob.BackgroundColor3 = Color3.new(1,1,1)

	local value = default
	local dragging = false

	local function setValue(val)
		val = math.clamp(val, min, max)
		value = val
		walkSpeed = val
applySpeed()
		input.Text = tostring(val)

		local percent = (val-min)/(max-min)
		knob.Position = UDim2.new(percent,-5,-0.2,0)
	end

	setValue(value)

	input.FocusLost:Connect(function(enter)
		if enter then
			local num = tonumber(input.Text)
			if num then
				setValue(num)
			else
				input.Text = tostring(value)
			end
		end
	end)

	local function update(x)
		local percent = math.clamp((x-bar.AbsolutePosition.X)/bar.AbsoluteSize.X,0,1)
		local val = math.floor(min+(max-min)*percent)
		setValue(val)
	end

	bar.InputBegan:Connect(function(i)
		if i.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = true
			frame.Draggable = false
			update(i.Position.X)
		end
	end)

	UIS.InputChanged:Connect(function(i)
		if dragging and i.UserInputType == Enum.UserInputType.MouseMovement then
			update(i.Position.X)
		end
	end)

	UIS.InputEnded:Connect(function(i)
		if i.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = false
			frame.Draggable = true
		end
	end)
end

createSlider(0,500,16,220)

UIS.JumpRequest:Connect(function()
	if infJump and humanoid then
		humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
	end
end)

jumpBtn.MouseButton1Click:Connect(function()
	infJump = not infJump
	setText(jumpBtn,"Inf Jump",infJump)
end)

deleteBtn.MouseButton1Click:Connect(function()
	deleteMode = not deleteMode
	setText(deleteBtn,"Click Delete",deleteMode)
end)

mouse.Button1Down:Connect(function()
	if deleteMode then
		local target = mouse.Target
		if target and not target:IsDescendantOf(character) then
			target:Destroy()
		end
	end
end)

tpBtn.MouseButton1Click:Connect(function()
	clickTP = not clickTP
	setText(tpBtn,"Click TP",clickTP)
end)

mouse.Button1Down:Connect(function()
	if clickTP and character and character:FindFirstChild("HumanoidRootPart") then
		character:MoveTo(mouse.Hit.Position + Vector3.new(0,3,0))
	end
end)

local espFolder = Instance.new("Folder", gui)
local espTable = {}
local espConnections = {}

local function createESP(plr)
	if plr == player then return end
	if espTable[plr] then return end

	local billboard = Instance.new("BillboardGui", espFolder)
	billboard.Size = UDim2.new(0,100,0,40)
	billboard.AlwaysOnTop = true

	local label = Instance.new("TextLabel", billboard)
	label.Size = UDim2.new(1,0,1,0)
	label.BackgroundTransparency = 1
	label.TextColor3 = Color3.new(1,1,1)
	label.TextStrokeTransparency = 0
	label.Text = plr.Name
	label.TextScaled = true

	local highlight = Instance.new("Highlight")
	highlight.FillTransparency = 1
	highlight.OutlineColor = Color3.new(1,1,1)
	highlight.Parent = espFolder

	local function attach()
		if plr.Character then
			if plr.Character:FindFirstChild("Head") then
				billboard.Adornee = plr.Character.Head
			end
			highlight.Adornee = plr.Character
		end
	end

	attach()
	plr.CharacterAdded:Connect(function()
		task.wait(1)
		attach()
	end)

	espTable[plr] = {billboard = billboard, highlight = highlight}
end

local function removeESP(plr)
	if espTable[plr] then
		espTable[plr].billboard:Destroy()
		espTable[plr].highlight:Destroy()
		espTable[plr] = nil
	end
end

espBtn.MouseButton1Click:Connect(function()
	espEnabled = not espEnabled
	setText(espBtn,"ESP",espEnabled)

	if espEnabled then
		for _, plr in ipairs(Players:GetPlayers()) do
			createESP(plr)
		end

		-- guardar conexiones
		espConnections.added = Players.PlayerAdded:Connect(createESP)
		espConnections.removing = Players.PlayerRemoving:Connect(removeESP)

	else
		-- limpiar ESP visual
		espFolder:ClearAllChildren()
		espTable = {}

		-- desconectar eventos
		for _, conn in pairs(espConnections) do
			if conn then conn:Disconnect() end
		end
		espConnections = {}
	end
end)

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