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Gunfight Arena
Quick Actions
Description
deobf by skidkiddo
Advertisements
Features
1 Feature
- free items
1508 lines•46745 bytes
--[[ RoScripter Safety TipThe uploader of this script isn't verified on RoScripter yet. Be careful.Protect your account: • Type your Roblox password only on roblox.com. • A site that looks like Roblox but has a different address is fake. • Pages that give free Robux or prizes if you log in are scams.]]--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/neG2523l?v=1"))()end);--=== Does not affect the script ===--local vu1 = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local v3 = {
["Version"] = "",
["Owner"] = "Fade",
["Status"] = "",
["TOS"] = "no more tos :)",
["KeySystemDown"] = false,
["NonSupportedExes"] = {}
}
local v4 = game.PlaceId;
local v5 = game:GetService("MarketplaceService"):GetProductInfo(v4)
local vu6 = game:GetService("RbxAnalyticsService"):GetClientId()
local vu7 = game:GetService("Players").LocalPlayer;
local vu15 = ""
local vu14 = true;
local function v22()
return false
end;
local v23 = "MikeyHub"
local v25 = (function(p24)
return p24:gsub("%b[]", ""):gsub("%b{}", ""):gsub("%b()", ""):match("^%s*(.-)%s*$")
end)((tostring(v5.Name)))
local vu26 = vu1:CreateWindow({
Title = v23,
SubTitle = "",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = getgenv().Blur or false,
Theme = getgenv().Theme or "Dark",
MinimizeKey = getgenv().MinizeKey or Enum.KeyCode.LeftAlt
})
local function v34()
local v33 = cloneref(game:GetService("Players"))
return tostring(v33.LocalPlayer.UserId)
end;
local vu35 = game:GetService("UserInputService")
local v36 = vu35;
table.find({
Enum.Platform.IOS,
Enum.Platform.Android
}, vu35.GetPlatform(v36))
local v37 = identifyexecutor()
local vu38 = game:GetService("Players").LocalPlayer;
local vu39 = vu38.UserId;
local function v41()
local v40 = vu35:GetPlatform()
return v40 ~= Enum.Platform.Android and (v40 ~= Enum.Platform.IOS and "PC" or "IPhone") or "Android"
end;
local v45 = {
Main = vu26:AddTab({
Title = "| Main",
Icon = "home"
}),
Combat = vu26:AddTab({
Title = "| Combat",
Icon = "swords"
}),
GunMods = vu26:AddTab({
Title = "| Gun Mods",
Icon = "crosshair"
}),
Visuals = vu26:AddTab({
Title = "| Visuals",
Icon = "eye"
}),
Misc = vu26:AddTab({
Title = "| Misc",
Icon = "circle-ellipsis"
})
}
local _ = vu1.Options;
local vu46 = false;
spawn(function()
task.wait(2)
vu46 = true
end)
v45.Main:AddSection("Give/Unlock Items")
local v47 = {}
if vu38.Backpack then
local v48, v49, v50 = pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren())
while true do
local v51, v52 = v48(v49, v50)
if v51 == nil then
break
end;
v50 = v51;
if v52.Name ~= "M16A1" and v52.Name ~= "Fisticuffs" and v52.Name ~= "Diamond Back" and v52.Name ~= "Tanto" and v52.Name ~= "Karambit" and v52.Name ~= "TT30" and v52.Name ~= "Mk PM" and v52.Name ~= "PPK" and v52.Name ~= "M1911" and v52.Name ~= "Model 39" and v52.Name ~= "Python" and v52.Name ~= "Mauser C96" and v52.Name ~= "Akimbo G40" and v52.Name ~= "Akimbo Deagle" and v52.Name ~= "P08 Luger" and v52.Name ~= "Big Iron" then
table.insert(v47, v52.Name)
end
end
end;
local vu53 = nil;
v45.Main:AddDropdown("", {
Title = "Gun",
Description = "the gun you want to spawn in with\nEVERYTHING IS FREE NOW",
Values = v47,
Multi = false,
Default = 1
}):OnChanged(function(p54)
vu53 = p54
end)
v45.Main:AddButton({
Title = "Give Gun",
Description = "Gives you the gun you selected (deploy to see effects, also saves)\nEVERYTHING IS FREE NOW",
Callback = function()
game:GetService("Players").LocalPlayer:SetAttribute("Primary", vu53)
end
})
local v55 = {}
if vu38.Backpack then
local v56, v57, v58 = pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren())
while true do
local v59, v60 = v56(v57, v58)
if v59 == nil then
break
end;
v58 = v59;
if v60.Name == "Mk PM" or (v60.Name == "PPK" or (v60.Name == "M1911" or (v60.Name == "Model 39" or (v60.Name == "Python" or (v60.Name == "Mauser C96" or (v60.Name == "Akimbo G40" or (v60.Name == "Akimbo Deagle" or (v60.Name == "P08 Luger" or v60.Name == "Big Iron")))))))) then
table.insert(v55, v60.Name)
end
end
end;
local vu61 = nil;
v45.Main:AddDropdown("", {
Title = "Secondary Gun",
Description = "the gun you want to spawn in with",
Values = v55,
Multi = false,
Default = 1
}):OnChanged(function(p62)
vu61 = p62
end)
v45.Main:AddButton({
Title = "Give Secondary Gun",
Description = "Gives you the gun you selected (deploy to see effects, also saves)\nEVERYTHING IS FREE NOW",
Callback = function()
game:GetService("Players").LocalPlayer:SetAttribute("Secondary", vu61)
end
})
local v63 = {}
if vu38.Backpack then
local v64, v65, v66 = pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren())
while true do
local v67, v68 = v64(v65, v66)
if v67 == nil then
break
end;
v66 = v67;
local v69 = v68;
if v68.Name == "Combat Knife" or (v68.Name == "Diamond Back" or (v68.Name == "Tanto" or v68.Name == "Karambit")) then
table.insert(v63, v69.Name)
end
end
end;
local vu70 = nil;
v45.Main:AddDropdown("", {
Title = "Melee",
Description = "the melee you want to spawn in with",
Values = v63,
Multi = false,
Default = 1
}):OnChanged(function(p71)
vu70 = p71
end)
v45.Main:AddButton({
Title = "Give Melee",
Description = "Gives you the melee you selected (deploy to see effects, also saves)\nAll Melees Are Free",
Callback = function()
game:GetService("Players").LocalPlayer:SetAttribute("Melee", vu70)
end
})
v45.Main:AddSection("Player")
local vu72 = nil;
infJumpDebounce = false;
v45.Main:AddToggle("", {
Title = "Infinite Jump",
Description = "jump jump jump",
Default = false,
Callback = function(p73)
if p73 == true then
vu72 = vu35.JumpRequest:Connect(function()
if not infJumpDebounce then
infJumpDebounce = true;
vu38.Character:FindFirstChildWhichIsA("Humanoid"):ChangeState(Enum.HumanoidStateType.Jumping)
wait()
infJumpDebounce = false
end
end)
else
if vu72 then
vu72:Disconnect()
end;
infJumpDebounce = false
end
end
})
local vu74 = game:GetService("RunService")
swimming = false;
local vu75 = workspace.Gravity;
local vu76 = nil;
v45.Main:AddToggle("", {
Title = "Air Swim",
Description = "Allows you to swim in the air.",
Default = false,
Callback = function(p77)
if p77 == true then
if not swimming and (vu38 and vu38.Character) and vu38.Character:FindFirstChildWhichIsA("Humanoid") then
vu75 = workspace.Gravity;
workspace.Gravity = 0;
local function v78()
workspace.Gravity = vu75;
swimming = false
end;
local vu79 = vu38.Character:FindFirstChildWhichIsA("Humanoid")
gravReset = vu79.Died:Connect(v78)
local v80 = Enum.HumanoidStateType:GetEnumItems()
table.remove(v80, table.find(v80, Enum.HumanoidStateType.None))
local v81, v82, v83 = pairs(v80)
while true do
local v84;
v83, v84 = v81(v82, v83)
if v83 == nil then
break
end;
vu79:SetStateEnabled(v84, false)
end;
vu79:ChangeState(Enum.HumanoidStateType.Swimming)
vu76 = vu74.Heartbeat:Connect(function()
pcall(function()
vu38.Character.HumanoidRootPart.Velocity = (vu79.MoveDirection ~= Vector3.new() or vu35:IsKeyDown(Enum.KeyCode.Space)) and vu38.Character.HumanoidRootPart.Velocity or Vector3.new()
end)
end)
swimming = true
end
elseif vu38 and vu38.Character and vu38.Character:FindFirstChildWhichIsA("Humanoid") then
workspace.Gravity = vu75;
swimming = false;
if gravReset then
gravReset:Disconnect()
end;
if vu76 ~= nil then
vu76:Disconnect()
vu76 = nil
end;
local v85 = vu38.Character:FindFirstChildWhichIsA("Humanoid")
local v86 = Enum.HumanoidStateType:GetEnumItems()
table.remove(v86, table.find(v86, Enum.HumanoidStateType.None))
local v87, v88, v89 = pairs(v86)
while true do
local v90;
v89, v90 = v87(v88, v89)
if v89 == nil then
break
end;
v85:SetStateEnabled(v90, true)
end
end
end
})
v45.Main:AddSection("Streak Changer")
local v91 = v45.Main:AddDropdown("", {
Title = "Streak1",
Description = "Basically unlock all for streaks\nyou can give yourself streaks that you don\'t own\nReset after deploying to see effects",
Values = {
"Orbital Laser",
"Radar",
"Minigun",
"Akimbo AA12s",
"Hunter Drone",
"Forcefield",
"Sentry",
"Launcher",
"Nuke"
},
Multi = false,
Default = 1
})
local v92 = v45.Main:AddDropdown("", {
Title = "Streak2",
Description = "Basically unlock all for streaks\nyou can give yourself streaks that you don\'t own\nReset after deploying to see effects",
Values = {
"Orbital Laser",
"Radar",
"Minigun",
"Akimbo AA12s",
"Hunter Drone",
"Forcefield",
"Sentry",
"Launcher",
"Nuke"
},
Multi = false,
Default = 1
})
local v93 = v45.Main:AddDropdown("", {
Title = "Streak3",
Description = "Basically unlock all for streaks\nyou can give yourself streaks that you don\'t own\nReset after deploying to see effects",
Values = {
"Orbital Laser",
"Radar",
"Minigun",
"Akimbo AA12s",
"Hunter Drone",
"Forcefield",
"Sentry",
"Launcher",
"Nuke"
},
Multi = false,
Default = 1
})
local v94 = v45.Main:AddDropdown("", {
Title = "Streak4",
Description = "Basically unlock all for streaks\nyou can give yourself streaks that you don\'t own\nReset after deploying to see effects",
Values = {
"Orbital Laser",
"Radar",
"Minigun",
"Akimbo AA12s",
"Hunter Drone",
"Forcefield",
"Sentry",
"Launcher",
"Nuke"
},
Multi = false,
Default = 1
})
v91:OnChanged(function(p95)
if vu46 == true then
game:GetService("Players").LocalPlayer:SetAttribute("Streak1", p95)
end
end)
v92:OnChanged(function(p96)
if vu46 == true then
game:GetService("Players").LocalPlayer:SetAttribute("Streak2", p96)
end
end)
v93:OnChanged(function(p97)
if vu46 == true then
game:GetService("Players").LocalPlayer:SetAttribute("Streak3", p97)
end
end)
v94:OnChanged(function(p98)
if vu46 == true then
game:GetService("Players").LocalPlayer:SetAttribute("Streak4", p98)
end
end)
v45.GunMods:AddSection("Gun Mods")
v45.GunMods:AddButton({
Title = "Infinite Ammo",
Description = "ammo me 99999 (it works but it may be inconsistent).",
Callback = function()
local v99 = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local v100 = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex;
local v101 = 2;
local v102 = v99.searchClosure(v100, "Unnamed function", v101, {
"Parent",
"Name",
"MGL",
"Melee",
2,
"Variables"
})
local v103 = 999999;
if v102 == "?" then
return vu1:Notify({
Title = "Error.",
Content = "Failed to edit gun stats",
SubContent = "",
Duration = 5
})
end;
debug.setupvalue(v102, v101, v103)
task.wait(0.1)
local v104 = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local v105 = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex;
local v106 = 11;
local v107 = v104.searchClosure(v105, "Unnamed function", v106, {
[1] = "Parent",
[2] = "Name",
[3] = "script",
[5] = "Modifiers",
[6] = "Offset",
[7] = "Value"
})
local v108 = 999999;
if v107 == "?" then
return vu1:Notify({
Title = "Error.",
Content = "Failed to edit gun stats",
SubContent = "",
Duration = 5
})
end;
debug.setupvalue(v107, v106, v108)
end
})
v45.GunMods:AddSlider("Slider", {
Title = "FireRate",
Description = "Change how fast your gun shoots. (might break gun if too high)",
Default = 700,
Min = 1,
Max = 5000,
Rounding = 0.1,
Callback = function(p109)
local v110 = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local v111 = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex;
local v112 = 4;
local v113 = v110.searchClosure(v111, "GatherWeaponData", v112, {
"Animations",
"FOV",
"FindFirstChild",
"Value",
"NewSight",
"NewSightLine"
})
if v113 == "?" then
return vu1:Notify({
Title = "Error.",
Content = "Failed to edit gun stats",
SubContent = "",
Duration = 5
})
end;
debug.setupvalue(v113, v112, p109)
end
})
local v114 = vu38;
vu38.GetAttribute(v114, "Primary")
v45.GunMods:AddSection("Gun Skin")
local v115 = v45.GunMods:AddDropdown("Dropdown", {
Title = "Skin",
Description = "",
Values = {
"Navy",
"Wildfire",
"Volcanic (Free)",
"Ice",
"Hearts",
"Miami Tiger",
"Damascus",
"Gold",
"Haptic",
"Blackout",
"Warrior",
"Blossom",
"Freedom",
"Dark Matter"
},
Multi = false,
Default = 1
})
local function vu124(p116, p117, p118)
local v119 = workspace:FindFirstChild("ViewModel")
if v119 and v119:FindFirstChild("Gun") then
if false then
vu1:Notify({
Title = "Error.",
Content = "You must have any random camo in order to use this due to anticheat detections (recommended blue)",
SubContent = "",
Duration = 5
})
else
local v120, v121, v122 = ipairs(v119.Gun:GetChildren())
while true do
local v123;
v122, v123 = v120(v121, v122)
if v122 == nil then
break
end;
if v123:FindFirstChild("Camo") then
v123.MaterialVariant = p116;
if p117 and p117 ~= "" then
v123.BrickColor = p117
end;
if p118 and p118 ~= "" then
v123.Color = p118
end
end
end
end
else
vu1:Notify({
Title = "Error.",
Content = "You must be ingame in order to use this.",
SubContent = "",
Duration = 5
})
end
end;
local vu125 = ""
v115:OnChanged(function(p126)
vu125 = p126
end)
v45.GunMods:AddButton({
Title = "Change Skin",
Description = "Changes skin/camo to selected value in dropdown\nALL SKINS UNLOCKED",
Callback = function()
if vu125 ~= "" then
if vu125 == "Navy" then
vu124("NavyCamo")
vu38:SetAttribute("PrimaryCamo", "Navy")
elseif vu125 == "Wildfire" then
vu124("WildfireCamo")
vu38:SetAttribute("PrimaryCamo", "Wildfire")
elseif vu125 == "Ice" then
local v136 = game:GetService("ReplicatedStorage").Camos.Ice;
vu124("IceCamo", v136.BrickColor, v136.Color)
vu38:SetAttribute("PrimaryCamo", "Ice")
elseif vu125 == "Hearts" then
local v135 = game:GetService("ReplicatedStorage").Camos.Hearts;
vu124("CAMOHearts", v135.BrickColor, v135.Color)
vu38:SetAttribute("PrimaryCamo", "Hearts")
elseif vu125 == "Miami Tiger" then
local v134 = game:GetService("ReplicatedStorage").Camos["Miami Tiger"]
vu124("MiamiTigerCamo", v134.BrickColor, v134.Color)
vu38:SetAttribute("PrimaryCamo", "Miami Tiger")
elseif vu125 == "Damascus" then
local v133 = game:GetService("ReplicatedStorage").Camos.Damascus;
vu124("DamascusCamo", v133.BrickColor, v133.Color)
vu38:SetAttribute("PrimaryCamo", "Damascus")
elseif vu125 == "Gold" then
local v132 = game:GetService("ReplicatedStorage").Camos.Gold;
vu124("CAMOGoldMain", v132.BrickColor, v132.Color)
vu38:SetAttribute("PrimaryCamo", "Gold")
elseif vu125 == "Haptic" then
local v131 = game:GetService("ReplicatedStorage").Camos.Haptic;
vu124("HapticCamo", v131.BrickColor, v131.Color)
vu38:SetAttribute("PrimaryCamo", "Haptic")
elseif vu125 == "Blackout" then
local v130 = game:GetService("MaterialService").BlackoutCamo;
vu124("BlackoutCamo", v130.BrickColor, v130.Color)
vu38:SetAttribute("PrimaryCamo", "Blackout")
elseif vu125 == "Blossom" then
local v129 = game:GetService("ReplicatedStorage").Camos.Blossom;
vu124("BlossomCamo", v129.BrickColor, v129.Color)
vu38:SetAttribute("PrimaryCamo", "Blossom")
elseif vu125 == "Warrior" then
local v128 = game:GetService("ReplicatedStorage").Camos.Warrior;
vu124("CAMOWarrior", v128.BrickColor, v128.Color)
vu38:SetAttribute("PrimaryCamo", "Warrior")
elseif vu125 == "Freedom" then
local v127 = game:GetService("ReplicatedStorage").Camos.Freedom;
vu124("FreedomCamo", v127.BrickColor, v127.Color)
vu38:SetAttribute("PrimaryCamo", "Freedom")
elseif vu125 == "Dark Matter" then
vu38:SetAttribute("PrimaryCamo", "Dark Matter")
elseif vu125 == "Volcanic (Free)" then
vu38:SetAttribute("PrimaryCamo", "Volcanic")
end;
vu1:Notify({
Title = "Success!",
Content = "Reset to see affects (if you have default camo equipped)",
SubContent = "",
Duration = 5
})
else
vu1:Notify({
Title = "Error.",
Content = "You must select a skin in order to use this.",
SubContent = "",
Duration = 5
})
end
end
})
v45.GunMods:AddSection("Hit Sound")
local v137 = v45.GunMods:AddDropdown("Dropdown", {
Title = "Sound",
Description = "",
Values = {
"Default",
"Minecraft",
"Fortnite Shotgun"
},
Multi = false,
Default = 1
})
local vu138 = {
ArmHit = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex.Audio.UI.ArmHit,
HeadHit = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex.Audio.UI.HeadHit,
LegHit = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex.Audio.UI.LegHit,
Lower = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex.Audio.UI.LowerTorsoHit,
Upper = game:GetService("Players").LocalPlayer.PlayerScripts.Vortex.Audio.UI.UpperTorsoHit,
ArmHitUi = game:GetService("StarterPlayer").StarterPlayerScripts.Vortex.Audio.UI.ArmHit,
HeadHitUi = game:GetService("StarterPlayer").StarterPlayerScripts.Vortex.Audio.UI.HeadHit,
LegHitUi = game:GetService("StarterPlayer").StarterPlayerScripts.Vortex.Audio.UI.LegHit,
LowerUi = game:GetService("StarterPlayer").StarterPlayerScripts.Vortex.Audio.UI.LowerTorsoHit,
UpperUi = game:GetService("StarterPlayer").StarterPlayerScripts.Vortex.Audio.UI.UpperTorsoHit
}
local v139 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("ArmHit")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v139 then
v139 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("ArmHit")
end;
vu138.ArmHitCode = v139;
local v140 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("HeadHit")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v140 then
v140 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("HeadHit")
end;
vu138.HeadHitCode = v140;
local v141 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("LegHit")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v141 then
v141 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("LegHit")
end;
vu138.LegHitCode = v141;
local v142 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("LowerTorsoHit")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v142 then
v142 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("LowerTorsoHit")
end;
vu138.LowerCode = v142;
local v143 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("UpperTorsoHit")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v143 then
v143 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("UpperTorsoHit")
end;
vu138.UpperCode = v143;
v137:OnChanged(function(p144)
if p144 == "Default" then
vu138.ArmHit.SoundId = "rbxassetid://6062254646"
vu138.HeadHit.SoundId = "rbxassetid://6062253602"
vu138.LegHit.SoundId = "rbxassetid://6062254394"
vu138.Lower.SoundId = "rbxassetid://6062254394"
vu138.Upper.SoundId = "rbxassetid://6062253829"
vu138.ArmHitUi.SoundId = "rbxassetid://6062254646"
vu138.HeadHitUi.SoundId = "rbxassetid://6062253602"
vu138.LegHit.SoundId = "rbxassetid://6062254394"
vu138.LowerUi.SoundId = "rbxassetid://6062254394"
vu138.UpperUi.SoundId = "rbxassetid://6062253829"
vu138.ArmHitCode.SoundId = "rbxassetid://6062254646"
vu138.HeadHitCode.SoundId = "rbxassetid://6062253602"
vu138.LegHitCode.SoundId = "rbxassetid://6062254394"
vu138.LowerCode.SoundId = "rbxassetid://6062254394"
vu138.UpperCode.SoundId = "rbxassetid://6062253829"
elseif p144 == "Minecraft" then
local v145, v146, v147 = pairs(vu138)
while true do
local v148;
v147, v148 = v145(v146, v147)
if v147 == nil then
break
end;
v148.SoundId = "rbxassetid://8766809464"
end
elseif p144 == "Fortnite Shotgun" then
local v149, v150, v151 = pairs(vu138)
while true do
local v152;
v151, v152 = v149(v150, v151)
if v151 == nil then
break
end;
v152.SoundId = "rbxassetid://4804954860"
end
end
end)
v45.GunMods:AddInput("", {
Title = "Custom Sound",
Description = "Get it from the marketplace\n(paste the numbers in url into here)",
Default = "",
Placeholder = "",
Numeric = true,
Finished = false,
Callback = function(p153)
local v154, v155, v156 = pairs(vu138)
while true do
local v157;
v156, v157 = v154(v155, v156)
if v156 == nil then
break
end;
v157.SoundId = "rbxassetid://" .. p153
end
end
})
v45.GunMods:AddSection("Kill Sound")
local vu158 = {}
local v159 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("Kill")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v159 then
v159 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("Kill")
end;
vu158.KillSound = v159;
v45.GunMods:AddDropdown("Dropdown", {
Title = "Sound",
Description = "",
Values = {
"Default",
"Bruh",
"Dragon ball hit",
"Among Us",
"TFS",
"UwU"
},
Multi = false,
Default = 1
}):OnChanged(function(p160)
if p160 == "Default" then
vu158.KillSound.SoundId = "rbxassetid://2523782146"
elseif p160 == "Fortnite Down" then
local v161, v162, v163 = pairs(vu158)
while true do
local v164;
v163, v164 = v161(v162, v163)
if v163 == nil then
break
end;
v164.SoundId = "rbxassetid://17771526755"
end
elseif p160 == "Bruh" then
local v165, v166, v167 = pairs(vu158)
while true do
local v168;
v167, v168 = v165(v166, v167)
if v167 == nil then
break
end;
v168.SoundId = "rbxassetid://7616380887"
end
elseif p160 == "Dragon ball hit" then
local v169, v170, v171 = pairs(vu158)
while true do
local v172;
v171, v172 = v169(v170, v171)
if v171 == nil then
break
end;
v172.SoundId = "rbxassetid://1058693352"
end
elseif p160 == "Among Us" then
local v173, v174, v175 = pairs(vu158)
while true do
local v176;
v175, v176 = v173(v174, v175)
if v175 == nil then
break
end;
v176.SoundId = "rbxassetid://7227567562"
end
elseif p160 == "TFS" then
local v177, v178, v179 = pairs(vu158)
while true do
local v180;
v179, v180 = v177(v178, v179)
if v179 == nil then
break
end;
v180.SoundId = "rbxassetid://6909256325"
end
elseif p160 == "UwU" then
local v181, v182, v183 = pairs(vu158)
while true do
local v184;
v183, v184 = v181(v182, v183)
if v183 == nil then
break
end;
v184.SoundId = "rbxassetid://8323804973"
end
end
end)
v45.GunMods:AddInput("", {
Title = "Custom Sound",
Description = "Get it from the marketplace\n(paste the numbers in url into here)",
Default = "",
Placeholder = "",
Numeric = true,
Finished = false,
Callback = function(p185)
local v186, v187, v188 = pairs(vu158)
while true do
local v189;
v188, v189 = v186(v187, v188)
if v188 == nil then
break
end;
v189.SoundId = "rbxassetid://" .. p185
end
end
})
local vu190 = false;
if vu190 then
getfenv().getfenv = function()
return setmetatable({}, {
__index = function()
return function()
return true
end
end
})
end
end;
game:GetService("HttpService")
local vu191 = game:GetService("Players")
local vu192 = game:GetService("UserInputService")
local v193 = game:GetService("RunService")
local vu194 = game:GetService("TweenService")
local vu195 = {
Aimbot = false,
OnePressAimingMode = false,
AimMode = "Camera",
SilentAimMethod = "Mouse.Hit / Mouse.Target",
SilentAimChance = 100,
OffAfterKill = false,
AimKey = "RMB",
AimPartDropdownValues = {
"Head",
"HumanoidRootPart"
},
AimPart = "HumanoidRootPart",
RandomAimPart = false,
UseOffset = false,
OffsetType = "Static",
StaticOffsetIncrement = 10,
DynamicOffsetIncrement = 10,
AutoOffset = false,
MaxAutoOffset = 50,
TeamCheck = false,
FriendCheck = false,
WallCheck = false,
WaterCheck = false
}
local vu196 = vu191.LocalPlayer;
local vu197 = vu196:GetMouse()
local vu198 = nil;
local vu199 = vu192.MouseDeltaSensitivity;
local vu200 = false;
local vu201 = false;
local vu202 = nil;
local vu203 = nil;
local vu204 = nil;
local v205 = vu192;
vu204 = vu192.GetPropertyChangedSignal(v205, "MouseDeltaSensitivity"):Connect(function()
if vu198 then
if not vu200 or not vu190 and (getfenv().mousemoverel and vu195.AimMode == "Mouse" or getfenv().hookmetamethod and (getfenv().newcclosure and (getfenv().checkcaller and (getfenv().getnamecallmethod and vu195.AimMode == "Silent")))) then
vu199 = vu192.MouseDeltaSensitivity
end
else
vu204:Disconnect()
end
end)
local v206 = v45.Combat:AddSection("Aimbot")
v206:AddToggle("AimbotToggle", {
Title = "Aimbot Toggle",
Description = "Turns aimbot on/off",
Default = vu195.Aimbot
}):OnChanged(function(p207)
vu195.Aimbot = p207
end)
local v209 = v206:AddKeybind("AimKeybind", {
Title = "Aimbot Key",
Description = "Changes the key for aimbot",
Default = vu195.AimKey,
ChangedCallback = function(p208)
vu195.AimKey = p208
end
})
if v209.Value ~= "RMB" then
vu195.AimKey = Enum.KeyCode[v209.Value]
else
vu195.AimKey = Enum.UserInputType.MouseButton2
end;
local vu211 = v206:AddDropdown("AimPartDropdown", {
Title = "Aimbot Part",
Description = "Changes the aimbot part",
Values = vu195.AimPartDropdownValues,
Default = vu195.AimPart,
Callback = function(p210)
vu195.AimPart = p210
end
})
task.spawn(function()
while task.wait(1) and vu198 do
if vu195.RandomAimPart and #vu195.AimPartDropdownValues > 0 then
vu211:SetValue(vu195.AimPartDropdownValues[Random.new():NextInteger(1, #vu195.AimPartDropdownValues)])
end
end
end)
local function vu214(p212, p213)
vu200 = p212 and vu200 or false;
vu202 = p213 and vu202 or nil;
if vu203 then
vu203:Cancel()
vu203 = nil
end;
vu192.MouseDeltaSensitivity = vu199
end;
local vu215 = nil;
vu215 = vu192.InputBegan:Connect(function(p216)
if vu198 then
if not vu192:GetFocusedTextBox() then
if vu195.Aimbot and (p216.KeyCode == vu195.AimKey or p216.UserInputType == vu195.AimKey) then
if vu200 then
vu214()
else
vu200 = true
end
elseif vu195.TriggerBot and (p216.KeyCode == vu195.TriggerKey or p216.UserInputType == vu195.TriggerKey) then
if vu201 then
vu201 = false
else
vu201 = true
end
end
end
else
vu215:Disconnect()
end
end)
local vu217 = nil;
vu217 = vu192.InputEnded:Connect(function(p218)
if vu198 then
if not vu192:GetFocusedTextBox() then
if vu200 and (not vu195.OnePressAimingMode and (p218.KeyCode == vu195.AimKey or p218.UserInputType == vu195.AimKey)) then
vu214()
elseif vu201 and (not vu195.OnePressTriggeringMode and (p218.KeyCode == vu195.TriggerKey or p218.UserInputType == vu195.TriggerKey)) then
vu201 = false
end
end
else
vu217:Disconnect()
end
end)
local function vu222(p219, p220, p221)
return typeof(p219) == "Vector3" and typeof(p220) == "Vector3" and (typeof(p221) == "number" and (p220 - p219).Unit * p221) or Vector3.zero
end;
local function vu233(p223)
if not p223 or (not p223:FindFirstChildWhichIsA("Humanoid") or (p223:FindFirstChildWhichIsA("Humanoid").Health <= 0 or (p223:FindFirstChildWhichIsA("ForceField") or not(vu195.AimPart and p223:FindFirstChild(vu195.AimPart))))) or (not(p223:FindFirstChild(vu195.AimPart):IsA("BasePart") and vu196.Character) or (not vu196.Character:FindFirstChildWhichIsA("Humanoid") or (vu196.Character:FindFirstChildWhichIsA("Humanoid").Health <= 0 or not(vu196.Character:FindFirstChild(vu195.AimPart) and vu196.Character:FindFirstChild(vu195.AimPart):IsA("BasePart"))))) then
return false
end;
local v224 = vu191:GetPlayerFromCharacter(p223)
if not v224 or v224 == vu196 then
return false
end;
local v225 = p223:FindFirstChild(vu195.AimPart)
local v226 = vu196.Character:FindFirstChild(vu195.AimPart)
local v227 = vu196;
if v224:GetAttribute("Team") == v227:GetAttribute("Team") then
return false
end;
if vu195.WallCheck then
local v228 = vu222(v226.Position, v225.Position, (v225.Position - v226.Position).Magnitude)
local v229 = RaycastParams.new()
v229.FilterType = Enum.RaycastFilterType.Exclude;
v229.FilterDescendantsInstances = {
vu196.Character
}
v229.IgnoreWater = not vu195.WaterCheck;
local v230 = workspace:Raycast(v226.Position, v228, v229)
if not(v230 and v230.Instance and v230.Instance:FindFirstAncestor(v224.Name)) then
return false
end
end;
local v231 = vu195.UseOffset and (vu195.AutoOffset and Vector3.new(0, v225.Position.Y * vu195.StaticOffsetIncrement * (v225.Position - v226.Position).Magnitude / 1000 <= vu195.MaxAutoOffset and v225.Position.Y * vu195.StaticOffsetIncrement * (v225.Position - v226.Position).Magnitude / 1000 or vu195.MaxAutoOffset, 0) + p223:FindFirstChildWhichIsA("Humanoid").MoveDirection * vu195.DynamicOffsetIncrement / 10 or vu195.OffsetType == "Static" and Vector3.new(0, v225.Position.Y * vu195.StaticOffsetIncrement / 10, 0) or (vu195.OffsetType == "Dynamic" and p223:FindFirstChildWhichIsA("Humanoid").MoveDirection * vu195.DynamicOffsetIncrement / 10 or Vector3.new(0, v225.Position.Y * vu195.StaticOffsetIncrement / 10, 0) + p223:FindFirstChildWhichIsA("Humanoid").MoveDirection * vu195.DynamicOffsetIncrement / 10)) or Vector3.zero;
local v232 = vu195.UseNoise and Vector3.new(Random.new():NextNumber(0.5, 1), Random.new():NextNumber(0.5, 1), Random.new():NextNumber(0.5, 1)) or Vector3.zero;
return true, p223, {
workspace.CurrentCamera:WorldToViewportPoint(v225.Position + v231 + v232)
}, v225.Position + v231 + v232, (v225.Position + v231 + v232 - v226.Position).Magnitude, CFrame.new(v225.Position + v231 + v232) * CFrame.fromEulerAnglesYXZ(math.rad(v225.Orientation.X), math.rad(v225.Orientation.Y), math.rad(v225.Orientation.Z)), v225
end;
local vu234 = {}
local vu235 = {}
local function vu237(p236)
if p236 and vu234[p236] then
vu234[p236]:Disconnect()
table.remove(vu234, p236)
end
end;
local function vu243(p238)
if p238 and vu235[p238] then
local v239 = next;
local v240 = vu235[p238]
local v241 = nil;
while true do
local v242;
v241, v242 = v239(v240, v241)
if v241 == nil then
break
end;
v242:Disconnect()
end;
table.remove(vu235, p238)
end
end;
local function vu252()
local v244 = next;
local v245 = vu235;
local v246 = nil;
while true do
local v247;
v246, v247 = v244(v245, v246)
if v246 == nil then
break
end;
vu243(v246)
end;
local v248 = next;
local v249 = vu234;
local v250 = nil;
while true do
local v251;
v250, v251 = v248(v249, v250)
if v250 == nil then
break
end;
vu237(v250)
end
end;
local function vu253()
vu214()
vu201 = false;
vu252()
end;
local function vu255(p254)
if typeof(p254) == "Instance" then
vu191:GetPlayerFromCharacter(p254)
end
end;
local function vu261(p256)
if typeof(p256) == "Instance" then
local v257 = next;
local v258 = vu234;
local v259 = nil;
while true do
local v260;
v259, v260 = v257(v258, v259)
if v259 == nil then
break
end;
if v260.Character == p256 then
vu237(v259)
end
end
end
end;
local function v266()
if not vu190 and getfenv().Drawing then
local v262 = next;
local v263, v264 = vu191:GetPlayers()
while true do
local v265;
v277, v278 = v275(v276, v277)
v264, v265 = v262(v263, v264)
if v264 == nil then
break
end;
if v265 ~= vu196 and v265.Character then
vu255(v265.Character)
vu235[v265.UserId] = {
v265.CharacterAdded:Connect(vu255),
v265.CharacterRemoving:Connect(vu261)
}
end
end
end
end;
task.spawn(v266)
local vu267 = nil;
vu267 = vu196.OnTeleport:Connect(function()
if vu190 or not(vu198 and getfenv().queue_on_teleport) then
vu267:Disconnect()
else
getfenv().queue_on_teleport("getfenv().loadstring(game:HttpGet(\"https://raw.githubusercontent.com/ttwizz/Open-Aimbot/master/source.lua\", true))()")
vu267:Disconnect()
end
end)
local vu268 = nil;
vu268 = vu191.PlayerAdded:Connect(function(p269)
if vu190 or not(vu198 and getfenv().Drawing) then
vu268:Disconnect()
elseif p269 ~= vu196 then
vu235[p269.UserId] = {
p269.CharacterAdded:Connect(vu255),
p269.CharacterRemoving:Connect(vu261)
}
end
end)
local vu270 = nil;
vu270 = vu191.PlayerRemoving:Connect(function(p271)
if vu198 then
if p271 ~= vu196 then
vu243(p271.UserId)
vu237(p271.UserId)
else
vu198:Destroy()
vu253()
vu270:Disconnect()
end
else
vu270:Disconnect()
end
end)
local vu272 = nil;
vu272 = v193.RenderStepped:Connect(function()
if vu198.Unloaded then
vu198 = nil;
vu253()
vu272:Disconnect()
elseif vu195.Aimbot then
if not vu195.TriggerBot then
vu201 = false
end
else
vu214()
end;
if vu200 then
local v273 = vu202;
local v274 = math.huge;
if not vu233(v273) then
if v273 and not vu195.OffAfterKill or not v273 then
local v275 = next;
local v276, v277 = vu191:GetPlayers()
while true do
local v278;
v277, v278 = v275(v276, v277)
if v277 == nil then
break
end;
local v279, v280, v281 = vu233(v278.Character)
if v279 and v281[2] then
local v282 = (Vector2.new(vu197.X, vu197.Y) - Vector2.new(v281[1].X, v281[1].Y)).Magnitude;
if v282 <= v274 then
local v283;
if vu195.FoVCheck then
v283 = vu195.FoVRadius or v274
else
v283 = v274
end;
if v282 <= v283 then
vu202 = v280;
v274 = v282
end
end
end
end
else
vu214()
end
end;
local v284, _, v285, v286 = vu233(vu202)
if v284 then
if vu190 or (not getfenv().mousemoverel or vu195.AimMode ~= "Mouse") then
if vu195.AimMode == "Camera" then
vu192.MouseDeltaSensitivity = 0;
if vu195.UseSensitivity then
vu203 = vu194:Create(workspace.CurrentCamera, TweenInfo.new(math.clamp(vu195.Sensitivity, 9, 99) / 100, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {
CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, v286)
})
vu203:Play()
else
workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, v286)
end
end
elseif v285[2] then
vu214(true, true)
local v287 = vu192:GetMouseLocation()
local v288 = vu195.UseSensitivity and vu195.Sensitivity / 10 or 10;
getfenv().mousemoverel((v285[1].X - v287.X) / v288, (v285[1].Y - v287.Y) / v288)
else
vu214(true)
end
else
vu214(true)
end
end
end)
v45.Combat:AddSection("Hitbox Expander")
local vu289 = 5;
local vu290 = 5;
local vu291 = 1;
local vu292 = nil;
local vu293 = true;
local vu294 = "HumanoidRootPart"
v45.Combat:AddSlider("", {
Title = "HumanoidRootPart Hitbox Size",
Description = "This is only if you have hitbox expander part on \nhumanoidrootpart",
Default = 5,
Min = 1,
Max = 20,
Rounding = 0.1,
Callback = function(p295)
vu289 = p295
end
})
v45.Combat:AddSlider("", {
Title = "Head Hitbox Size",
Description = "This is only if you have hitbox expander part on \nhead",
Default = 6,
Min = 1,
Max = 6,
Rounding = 0.1,
Callback = function(p296)
vu290 = p296
end
})
v45.Combat:AddToggle("", {
Title = "Hitbox Visualizer",
Description = "",
Default = true,
Callback = function(p297)
vu293 = p297
end
})
v45.Combat:AddDropdown("HExpDrop", {
Title = "Hitbox Expander Part",
Description = "Changes the hitbox expander part.",
Values = {
"HumanoidRootPart",
"Head"
},
Default = "HumanoidRootPart",
Callback = function(p298)
vu294 = p298
end
})
v45.Combat:AddToggle("", {
Title = "Hitbox Expander",
Description = "Reach but for guns?",
Default = false,
Callback = function(p299)
vu292 = p299;
local vu300 = game:GetService("Players").LocalPlayer;
local function v311(p301, p302)
local v303, v304, v305 = ipairs(game:GetService("Workspace"):GetDescendants())
while true do
local v306;
v305, v306 = v303(v304, v305)
if v305 == nil then
break
end;
if v306:FindFirstChild("HumanoidRootPart") and v306.Name ~= vu300.Name then
local v307 = game.Players:FindFirstChild(v306.Name)
if v307 then
local v308 = vu300;
if v307:GetAttribute("Team") ~= v308:GetAttribute("Team") then
if vu294 ~= "HumanoidRootPart" then
if vu294 == "Head" then
local v309 = v306:FindFirstChild("Head")
if v309 then
if vu292 then
if v309.Size ~= Vector3.new(vu290, vu290, vu290) then
v309.Size = Vector3.new(vu290, vu290, vu290)
v309.Transparency = p302 and 0.5 or 1;
v309.CanCollide = false
end
else
v309.Size = Vector3.new(1, 2, 1)
v309.CanCollide = false;
v309.Transparency = 0
end
end
end
else
local v310 = v306.HumanoidRootPart;
if v310 then
if vu292 then
if v310.Size ~= Vector3.new(p301, p301, p301) then
v310.Size = Vector3.new(p301, p301, p301)
v310.BrickColor = BrickColor.new("Really black")
v310.Transparency = p302 and 0.5 or 1;
v310.Material = "Neon"
end
else
v310.Size = Vector3.new(1, 2, 1)
v310.BrickColor = BrickColor.new("Really black")
v310.Transparency = p302 and 0.5 or vu291;
v310.Material = "Neon"
end
end
end
end
end
end
end;
local loop_conn = game:GetService("RunService").Heartbeat:Connect(function()
if vu292 then
v311(vu289, vu293)
else
v311(2, false)
loop_conn:Disconnect()
end
end)
end
end
})
v45.Visuals:AddSection("ESP")
local vu312 = Color3.fromRGB(255, 255, 255)
local vu313 = Color3.fromRGB(255, 255, 255)
local vu314 = 0.5;
local vu315 = 0.5;
local _ = game:GetService("Players").LocalPlayer;
local vu316 = v45.Visuals:AddColorpicker("Colorpicker", {
Title = "Fill Color",
Description = "",
Default = Color3.fromRGB(255, 255, 255)
})
local vu317 = v45.Visuals:AddColorpicker("Colorpicker", {
Title = "Outline Color",
Description = "",
Default = Color3.fromRGB(255, 255, 255)
})
local v318 = vu316;
vu316.OnChanged(v318, function()
vu312 = vu316.Value
end)
local v319 = vu317;
vu317.OnChanged(v319, function()
vu313 = vu317.Value
end)
v45.Visuals:AddSlider("", {
Title = "Outline Transparency",
Description = "",
Default = 0.5,
Min = 0,
Max = 0.9,
Rounding = 1,
Callback = function(p320)
vu314 = p320
end
})
v45.Visuals:AddSlider("", {
Title = "Fill Transparency",
Description = "",
Default = 0.5,
Min = 0,
Max = 0.9,
Rounding = 1,
Callback = function(p321)
vu315 = p321
end
})
v45.Visuals:AddToggle("", {
Title = "ESP",
Description = "Highlights every player, allowing you to see them from afar.",
Default = false,
Callback = function(p322)
getgenv().enabled = p322;
getgenv().filluseteamcolor = true;
getgenv().outlineuseteamcolor = true;
getgenv().fillcolor = vu312;
getgenv().outlinecolor = vu313;
getgenv().filltrans = vu315;
getgenv().outlinetrans = vu314;
local v323 = game.CoreGui:FindFirstChild("ESPHolder") or Instance.new("Folder")
if enabled == false then
v323:Destroy()
end;
if v323.Name == "Folder" then
v323.Name = "ESPHolder"
v323.Parent = game.CoreGui
end;
if uselocalplayer == false and v323:FindFirstChild(game.Players.LocalPlayer.Name) then
v323:FindFirstChild(game.Players.LocalPlayer.Name):Destroy()
end;
if getgenv().enabled == true then
getgenv().enabled = false;
getgenv().enabled = true
end;
while getgenv().enabled do
task.wait(0.5)
local v324, v325, v326 = ipairs(game:GetService("Workspace"):GetDescendants())
while true do
local v327;
v326, v327 = v324(v325, v326)
if v326 == nil then
break
end;
if v327:FindFirstChild("HumanoidRootPart") and v327.Name ~= vu38.Name then
local v328 = game.Players:FindFirstChild(v327.Name)
if v328 then
local v329 = v323:FindFirstChild(v328.Name) or Instance.new("Highlight")
v329.Name = v328.Name;
if uselocalplayer ~= false or v329.Name ~= game.Players.LocalPlayer.Name then
v329.Parent = v323;
local v330 = v328:GetAttribute("Team") == game.Players.LocalPlayer:GetAttribute("Team")
if filluseteamcolor then
v329.FillColor = v330 and fillcolor or BrickColor.Red().Color
else
v329.FillColor = fillcolor
end;
if outlineuseteamcolor then
v329.OutlineColor = v330 and outlinecolor or BrickColor.Red().Color
else
v329.OutlineColor = outlinecolor
end;
v329.FillTransparency = filltrans;
v329.OutlineTransparency = outlinetrans;
v329.Adornee = v327;
v329.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
end
end
end
end
end
end
})
v45.Visuals:AddSection("World")
local vu331 = game:GetService("Lighting")
local vu332 = vu331.Ambient;
v45.Visuals:AddToggle("", {
Title = "Full Bright",
Description = "light up light up the world",
Default = false,
Callback = function(p333)
if p333 == true then
vu331.Ambient = Color3.new(1, 1, 1)
vu331.ColorShift_Bottom = Color3.new(1, 1, 1)
vu331.ColorShift_Top = Color3.new(1, 1, 1)
else
vu331.Ambient = vu332;
vu331.ColorShift_Bottom = Color3.new()
vu331.ColorShift_Top = Color3.new()
end
end
})
v45.Visuals:AddToggle("", {
Title = "Night / Day",
Description = "Changes the time to night.",
Default = false,
Callback = function(p334)
if p334 == true then
vu331.ClockTime = 0
else
vu331.ClockTime = 14
end
end
})
v45.Misc:AddSection("Main")
v45.Misc:AddButton({
Title = "Force Reset",
Description = "If you wanna live, don\'t use this lol",
Callback = function()
vu38.Character.Humanoid.Health = 0
end
})
v45.Misc:AddButton({
Title = "Rejoin Server",
Description = "Rejoins the game you\'re currently in.",
Callback = function()
local v335 = game:GetService("TeleportService")
local v336 = game:GetService("Players").LocalPlayer;
v335:Teleport(game.PlaceId, v336)
end
})
local v337 = vu38;
local v338 = vu38.GetAttribute(v337, "Primary")
v45.Misc:AddSlider("Slider", {
Title = "Gun AimIn FOV",
Description = "Change your gun aimin/zoomin fov, could be useful for aiming\nReset to see affects.",
Default = game:GetService("ReplicatedStorage").Weapons[v338].FOV.Value or 50,
Min = 1,
Max = 1000,
Rounding = 0.1,
Callback = function(p339)
local v340 = vu38:GetAttribute("Primary")
if game:GetService("ReplicatedStorage").Weapons:FindFirstChild(v340) then
local _ = game:GetService("ReplicatedStorage").Weapons[v340]
if game:GetService("ReplicatedStorage").Weapons[v340]:FindFirstChild("FOV") then
game:GetService("ReplicatedStorage").Weapons[v340]:FindFirstChild("FOV").Value = p339
else
vu198:Notify({
Title = "Error.",
Content = "Couldn\'t find your gun, please try again.",
SubContent = "",
Duration = 5
})
end
end
end
})
v45.Misc:AddSection("Misc Sound Changers")
local vu341 = {}
local v342 = "NukeSound"
local v343 = not(game:GetService("ReplicatedFirst"):FindFirstChild("HUD") and game:GetService("ReplicatedFirst").HUD.Code:FindFirstChild("NukeIncoming")) and (game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui") and game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD"))
if v343 then
v343 = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Code:FindFirstChild("NukeIncoming")
end;
vu341[v342] = v343;
v45.Misc:AddInput("", {
Title = "Nuke Sound",
Description = "Get it from the marketplace\n(paste the numbers in url into here)",
Default = "",
Placeholder = "",
Numeric = true,
Finished = false,
Callback = function(p344)
local v345, v346, v347 = pairs(vu341)
while true do
local v348;
v347, v348 = v345(v346, v347)
if v347 == nil then
break
end;
v348.SoundId = "rbxassetid://" .. p344
end
end
})
vu26:SelectTab(1)Quick Actions
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