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Cold War Script – Silent Aim, FOV, Wall Check & Blatant Mode (2026)

MMindOuut30 days ago
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Description

Cold War is a Roblox game where players take part in combat matches using different weapons and movement options. This script focuses mainly on aiming and targeting features without adding a large number of unrelated functions. The main feature is Silent Aim, which selects supported targets inside the selected FOV. This allows the script to handle target selection without requiring the player to manually aim directly at each target. The FOV Toggle can be used to enable or disable the FOV-based targeting system. The FOV Size setting controls the size of the area used when selecting targets. The default FOV value is set to 300, and the value can be changed in the loader. Wall Check adds another targeting condition. When enabled, the script checks whether a target is behind supported cover before using Silent Aim. This can prevent the aim feature from selecting players that are hidden behind destructible cover. The script also includes Blatant Mode, which provides another aiming option. The available controls are simple: press B to toggle Blatant mode and N to toggle Wall Check. Unlike larger Roblox script hubs, this Cold War script is focused on a small set of aiming features. It does not include ESP, weapon modifications, Auto Fire, or a large collection of unrelated tools. The script requires an executor that supports hookfunction and require. It was tested on Windows with supported executors. Players should also be aware that exploiting can result in an account ban, depending on the game's rules and detection systems. Use of scripts can therefore carry an account risk.

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Features

11 Features
  • Silent Aim
  • FOV Toggle
  • FOV Size
  • Wall Check
  • Blatant Mode
  • Target Selection
  • FOV Targeting
  • Destructible Cover Check
  • Adjustable FOV
  • B Toggle
  • N Wall Check Toggle
12 lines•942 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/nOrv6HPa?v=1"))()end);--=== Does not affect the script ===--local blatant_keybind = Enum.KeyCode.B;
local wallcheck_keybind = Enum.KeyCode.N;
getgenv().sneeky_blatant = true;
getgenv().sneeky_silent_aim = true;
getgenv().sneeky_fov_size = 300;
getgenv().sneeky_wallcheck = false; -- Switch this to true if you don't want the silent aim to target people behind cover!
(cloneref or function(i: Instance) return i; end)(game:GetService("UserInputService")).InputBegan:Connect(function(io, gp) if gp then return; end; if io.KeyCode == blatant_keybind then getgenv().sneeky_blatant = not getgenv().sneeky_blatant; elseif io.KeyCode == wallcheck_keybind then getgenv().sneeky_wallcheck = not getgenv().sneeky_wallcheck; end; end);
loadstring(game:HttpGet("https://sneekysscripts.uk/Scripts/Cold_War/main.luau"))();

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