Advertisements
Quick Actions
Description
Bizarre Lineage Script helps automate raids, farming, and combat in the Roblox game Bizarre Lineage. It allows players to farm efficiently and progress faster without repeating manual actions. With Auto Raid Farm, the script automatically creates, joins, and completes raids, including auto restart. The Smart Raid Detect feature ensures you can farm raids even from the main game. The script also includes Custom NPC Farm, allowing you to farm any NPC by entering its name. Features like Auto Skills and Auto M1 help automate combat, making battles easier. Additional tools such as Auto Chest, Auto Sell Accessories, and customizable farm settings help improve farming efficiency and resource management.
Advertisements
Features
- Auto Raid Farm
- Auto Restart
- Smart Raid Detect
- Custom NPC Farm
- Auto Skills
- Auto M1
- Auto Chest
- Auto Sell Accessories
- Auto Enable Stand
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/5HkF91Dr?v=1"))()end);--=== Does not affect the script ===----[[
Toggle Raid Farm: L key
Toggle NPC Farm: K key
Toggle Auto Sell: J key
Toggle Auto Chest: H key
- THIS SCRIPT AUTO REJOIN AFTER RAID IS DONE, PUT IT IN AUTO EXECUTE
- IT WILL FORCE USE YOUR STAND, SO USE ANUBIS FOR BEST RESULTS
]]
_G.raidFarm = true -- Set to false to turn off, or press L on keyboard
_G.raidType = "Kira" -- Choose between Kira - Dio - Jotaro - Avdol
_G.farmDistance = 8 -- Negative number -> Underground mode, Recommend positive number - less glitchy
_G.autoSell = false -- Sell ALL your UNLOCKED accessories, for money farm with raid
_G.autoOpenChest = false -- Auto open all Common and Rare Chest
_G.npcFarm = false -- Custom npcs farm, mostly just for MIH quest
-- TURN RAID FARM OFF IF YOU USE NPCFARM
local npcToFarm = {
"Prison Escapee"
}
local autoSkills = { -- DO NOT use grab moves, it will fling you
["E"] = true,
["R"] = true,
["Z"] = true,
["X"] = false,
["C"] = false,
["V"] = false,
["One"] = false, -- Sub-ability and Fighting style moves
["Two"] = false,
["Three"] = false,
["Four"] = false,
["Five"] = false,
["Six"] = false
}
------------------------------------------------------------------------
-- Do NOT touch anything from below this point if u dunno what ur doing
------------------------------------------------------------------------
repeat task.wait() until game:IsLoaded()
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local HttpService = game:GetService("HttpService")
local VIM = cloneref(game:GetService("VirtualInputManager"))
local LocalPlayer = Players.LocalPlayer
local RS = game:GetService("ReplicatedStorage")
local SG = game:GetService("StarterGui")
local bindable = Instance.new("BindableFunction")
------------------------------------------------------------------------
-- Remotes
------------------------------------------------------------------------
local spawnRemote = RS:WaitForChild("requests"):WaitForChild("character"):WaitForChild("spawn")
local retryRemote = RS:WaitForChild("requests"):WaitForChild("character"):WaitForChild("retryraid")
local SellItem = RS:WaitForChild("requests"):WaitForChild("general"):WaitForChild("SellItem")
local UseItem = RS:WaitForChild("requests"):WaitForChild("character"):WaitForChild("use_item")
------------------------------------------------------------------------
-- Utilities
------------------------------------------------------------------------
task.delay(5, function()
bindable.OnInvoke = function(buttonPressed)
if buttonPressed == "Copy discord" then
setclipboard(".nul_")
end
end
SG:SetCore("SendNotification", {
Title = "Discord: .nul_",
Text = "Script by nul8629 on V3rm.\nContact if needed.",
Duration = 300,
Callback = bindable,
Button1 = "Copy discord",
Button2 = "Who asked 😂"
})
end)
local function pressSkill(key)
task.spawn(function()
VIM:SendKeyEvent(true, Enum.KeyCode[key], false, game)
task.wait(0.1)
VIM:SendKeyEvent(false, Enum.KeyCode[key], false, game)
end)
end
local function checkRaid()
if _G.raidFarm and game.PlaceId == 14890802310 then
local raidNpc = nil
if _G.raidType == "Dio" then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2793.927978515625, 950.7061157226562, 739.1791381835938)
while _G.raidFarm do
task.wait()
raidNpc = workspace.Npcs:FindFirstChild("???")
if raidNpc then
game:GetService("ReplicatedStorage").requests.character.dialogue:FireServer(raidNpc, "Raid.")
end
end
elseif _G.raidType == "Jotaro" then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1071.1651611328125, 884.2255249023438, 208.62164306640625)
while _G.raidFarm do
task.wait()
raidNpc = workspace.Npcs:FindFirstChild("Chumbo")
if raidNpc then
game:GetService("ReplicatedStorage").requests.character.dialogue:FireServer(raidNpc, "Raid.")
end
end
elseif _G.raidType == "Avdol" then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(349.5882263183594, 876.0821533203125, 1011.446533203125)
while _G.raidFarm do
task.wait()
raidNpc = workspace.Npcs:FindFirstChild("Muhammad Avdol")
if raidNpc then
game:GetService("ReplicatedStorage").requests.character.dialogue:FireServer(raidNpc, "Raid.")
end
end
else
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1035.4267578125, 875.6024780273438, -651.2505493164062)
while _G.raidFarm do
task.wait()
raidNpc = workspace.Npcs:FindFirstChild("Yoshikage Kira")
if raidNpc then
game:GetService("ReplicatedStorage").requests.character.dialogue:FireServer(raidNpc, "Raid.")
end
end
end
end
end
local function enableStand()
local charStand = "." .. LocalPlayer.Name .. "'s Stand"
local stand = LocalPlayer.Character:FindFirstChild("Stand_Weapon")
or game.Workspace.Effects:FindFirstChild(charStand)
if not stand then pressSkill("Tab") end
end
local function useSkills()
task.spawn(function()
for key, enabled in pairs(autoSkills) do
if enabled then pressSkill(key) end
end
end)
end
local function clickM1()
task.spawn(function()
enableStand()
VIM:SendMouseButtonEvent(0, 0, 0, true, game, 1)
task.wait(0.1)
VIM:SendMouseButtonEvent(0, 0, 0, false, game, 1)
end)
end
local function getChar()
local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
char:WaitForChild("HumanoidRootPart")
char:WaitForChild("Humanoid")
return char, char.HumanoidRootPart
end
local function strContains(haystack, needle)
local hLen = #haystack
local nLen = #needle
if nLen == 0 then return true end
if hLen < nLen then return false end
for i = 1, hLen - nLen + 1 do
local match = true
for j = 1, nLen do
if haystack:sub(i+j-1, i+j-1):lower() ~= needle:sub(j,j):lower() then
match = false
break
end
end
if match then return true end
end
return false
end
local function isValidTarget(model)
if model.Name == "Server" then return false end
for _, player in ipairs(Players:GetPlayers()) do
if player.Character == model then return false end
end
if strContains(model.Name, "Hostage") then return false end
local hum = model:FindFirstChildOfClass("Humanoid")
local root = model:FindFirstChild("HumanoidRootPart")
or model:FindFirstChildWhichIsA("BasePart", true)
return hum ~= nil and root ~= nil and hum.Health > 0
end
local function isListedNPC(modelName)
for _, name in ipairs(npcToFarm) do
if strContains(modelName, name) then return true end
end
return false
end
local function fightUntilDead(targetNPC, farmFlag)
local lockedRoot = targetNPC:FindFirstChild("HumanoidRootPart")
or targetNPC:FindFirstChildWhichIsA("BasePart", true)
if not lockedRoot then return end
print("[Farm] Locked onto: " .. targetNPC.Name)
local platform = Instance.new("Part")
platform.Size = Vector3.new(10, 1, 10)
platform.Anchored = true
platform.CanCollide = true
platform.Transparency = 1
platform.CanTouch = false
platform.CastShadow = false
platform.Parent = game.Workspace
local rsConn = true
task.spawn(function()
while rsConn do
task.wait()
local char = LocalPlayer.Character
if not char then continue end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local targetPos = lockedRoot.Position + Vector3.new(0, _G.farmDistance, 0)
platform.CFrame = CFrame.new(targetPos + Vector3.new(0, -1, 0))
if _G.farmDistance < 0 then
hrp.CFrame = CFrame.new(targetPos) * CFrame.Angles(math.rad(90), 0, 0)
else
hrp.CFrame = CFrame.new(targetPos) * CFrame.Angles(math.rad(-90), 0, 0)
end
end
end)
while farmFlag() do
local hum = targetNPC:FindFirstChildOfClass("Humanoid")
if not hum or hum.Health <= 0 or not targetNPC.Parent then break end
useSkills()
task.wait(0.1)
clickM1()
task.wait(0.1)
end
platform:Destroy()
rsConn = false
task.wait()
end
------------------------------------------------------------------------
-- Auto Sell helpers
------------------------------------------------------------------------
local function buildPipsTable(pips)
local t = {}
if pips then
for i, pip in ipairs(pips) do
t[i] = pip
end
end
return t
end
local function doSellPass()
local inventoryValue = LocalPlayer
:WaitForChild("PlayerData")
:WaitForChild("SlotData")
:WaitForChild("Inventory")
local raw = inventoryValue.Value
if raw == "" then return end
local ok, items = pcall(HttpService.JSONDecode, HttpService, raw)
if not ok then
warn("[AutoSell] JSON parse failed: " .. tostring(items))
return
end
local soldCount = 0
for _, item in ipairs(items) do
if item.ID and not item.Locked then
local args = {
[1] = {
[1] = {
["ID"] = item.ID,
["Pips"] = buildPipsTable(item.Pips),
["Name"] = item.Name,
["duplicates"] = 1
}
}
}
SellItem:FireServer(unpack(args))
soldCount += 1
print(string.format("[AutoSell] Sold '%s' (%s)", item.Name, item.ID))
task.wait(0.2)
end
end
if soldCount > 0 then
print(string.format("[AutoSell] Pass done - sold %d item(s).", soldCount))
end
end
------------------------------------------------------------------------
-- Startup
------------------------------------------------------------------------
if _G.raidFarm then
print("[Raid] Waiting for Main Menu...")
SG:SetCore("SendNotification", {
Title = "Smart Raid Detect",
Text = "Please wait!",
Duration = 10
})
local mainMenu = LocalPlayer.PlayerGui:WaitForChild("Main Menu", 10)
if mainMenu then
print("[Raid] Main Menu found!")
spawnRemote:FireServer()
print("[Raid] Fired spawn remote")
task.wait(1)
mainMenu.Enabled = false
print("[Raid] Main Menu disabled, starting farm...")
else
print("[Raid] Main Menu not found after 10s, skipping...")
end
end
checkRaid()
------------------------------------------------------------------------
-- Key Toggles
------------------------------------------------------------------------
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.L then
_G.raidFarm = not _G.raidFarm
print("[Raid] raidFarm " .. (_G.raidFarm and "ENABLED" or "DISABLED"))
elseif input.KeyCode == Enum.KeyCode.K then
_G.npcFarm = not _G.npcFarm
print("[NPC] npcFarm " .. (_G.npcFarm and "ENABLED" or "DISABLED"))
elseif input.KeyCode == Enum.KeyCode.J then
_G.autoSell = not _G.autoSell
print("[AutoSell] autoSell " .. (_G.autoSell and "ENABLED" or "DISABLED"))
elseif input.KeyCode == Enum.KeyCode.H then
_G.autoOpenChest = not _G.autoOpenChest
print("[AutoChest] autoOpenChest " .. (_G.autoOpenChest and "ENABLED" or "DISABLED"))
end
end)
------------------------------------------------------------------------
-- Raid Complete Watcher
------------------------------------------------------------------------
task.spawn(function()
while true do
local raidComplete = LocalPlayer.PlayerGui:WaitForChild("raidcomplete", math.huge)
_G.autoOpenChest = false
print("[Raid] Raid complete detected! Waiting 3s...")
task.wait(3)
retryRemote:FireServer()
print("[Raid] Fired retryraid remote, restarting...")
repeat task.wait(0.5) until not LocalPlayer.PlayerGui:FindFirstChild("raidcomplete")
end
end)
------------------------------------------------------------------------
-- Raid Farm Loop
------------------------------------------------------------------------
task.spawn(function()
while game.PlaceId ~= 14890802310 do
if not _G.raidFarm then task.wait(0.5) continue end
local liveFolder = game.Workspace:FindFirstChild("Live")
if not liveFolder then task.wait(0.5) continue end
local targets = {}
for _, npc in ipairs(liveFolder:GetChildren()) do
if isValidTarget(npc) then table.insert(targets, npc) end
end
if #targets == 0 then task.wait(1) continue end
print("[Raid] Found " .. #targets .. " targets, sweeping...")
for _, npc in ipairs(targets) do
if not _G.raidFarm then break end
local hum = npc:FindFirstChildOfClass("Humanoid")
if not hum or hum.Health <= 0 or not npc.Parent then continue end
fightUntilDead(npc, function() return _G.raidFarm end)
end
task.wait()
end
end)
------------------------------------------------------------------------
-- NPC Farm Loop
------------------------------------------------------------------------
task.spawn(function()
while game.PlaceId == 14890802310 do
if not _G.npcFarm then task.wait(0.5) continue end
local liveFolder = game.Workspace:FindFirstChild("Live")
if not liveFolder then task.wait(0.5) continue end
local targets = {}
for _, npc in ipairs(liveFolder:GetChildren()) do
if isValidTarget(npc) and isListedNPC(npc.Name) then
table.insert(targets, npc)
end
end
if #targets == 0 then task.wait(1) continue end
print("[NPC] Found " .. #targets .. " listed targets, sweeping...")
for _, npc in ipairs(targets) do
if not _G.npcFarm then break end
local hum = npc:FindFirstChildOfClass("Humanoid")
if not hum or hum.Health <= 0 or not npc.Parent then continue end
fightUntilDead(npc, function() return _G.npcFarm end)
end
task.wait()
end
end)
------------------------------------------------------------------------
-- Auto Sell Loop
------------------------------------------------------------------------
task.spawn(function()
while true do
if not _G.autoSell then task.wait(0.5) continue end
doSellPass()
task.wait(3)
end
end)
------------------------------------------------------------------------
-- Auto Open Chest Loop
------------------------------------------------------------------------
task.spawn(function()
while true do
if not _G.autoOpenChest then task.wait(0.5) continue end
UseItem:FireServer(unpack({
[1] = "Rare Chest",
[2] = { ["UseAll"] = true }
}))
print("[AutoChest] Opened Rare Chests")
task.wait(0.5)
UseItem:FireServer(unpack({
[1] = "Common Chest",
[2] = { ["UseAll"] = true }
}))
print("[AutoChest] Opened Common Chests")
task.wait(3)
end
end)
print("[Script] Loaded. L = Raid | K = NPC | J = AutoSell | H = AutoChest")Quick Actions
Similar Scripts
Bizarre Lineage: Auto Farm, Raid Farm & Teleports
8837 months ago
Bizarre Lineage Script (KEYLESS) Auto Storyline, Auto Level Farm, Auto Boss & ESP
7686 months ago
dead hub
907 months ago
Violence District - ESP, Anti Break Generator, HitBox, No Clip
5.8K11 months ago
Murder Mystery 2 Script – Aimbot, ESP, Fly, Teleport
3.6K7 months ago
Advertisements
Comments
0Did it work for you? Sign in to share your experience.
No comments yet
Tried it? Let others know if it works.