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BedWars [Lobby] Script - Level, Battlepass EXP, Battlepass Owned & More
- Open source
Quick Actions
Description
BedWars script designed to enhance lobby features and improve overall customization. This script provides options to modify level visibility, increase battlepass experience, and unlock battlepass ownership features for a more advanced in-game profile appearance. It helps streamline progression-related elements while offering additional control over account presentation. Additional features include customization of chat name color, access to the nightmare emote slot, and the ability to display a clan tag. These features allow players to personalize their presence in the lobby and stand out visually. The script is keyless, making it simple to use with quick setup and no additional requirements.
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Features
- level
- battlepass exp
- battlepass owned
- chat name color
- nightmare emote slot
- clan tag
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/rYJRXelI?v=1"))()end);--=== Does not affect the script ===--if game.PlaceId == 6872265039 then
local Library = loadstring(game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/Fluent.luau"))()
local SaveManager = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/ActualMasterOogway/Fluent-Renewed/master/Addons/SaveManager.luau"))()
local InterfaceManager = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/ActualMasterOogway/Fluent-Renewed/master/Addons/InterfaceManager.luau"))()
local Window = Library:CreateWindow{
Title = "Lobby hacks | Bedwars",
SubTitle = "by syntaxical (no ingame just lobby)",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = false,
Theme = "Darker",
MinimizeKey = Enum.KeyCode.LeftControl
}
local Tabs = {
Main = Window:CreateTab{
Title = "Main",
Icon = ""
},
Settings = Window:CreateTab{
Title = "Settings",
Icon = "settings"
}
}
local Options = Library.Options
Tabs.Main:CreateParagraph("Meanings", {
Title = "Meanings",
Content = "(C) = Visual (Client sided)\nL = People can see it (There may be limitations)"
})
Tabs.Main:CreateInput("LevelInput", {
Title = "Level (C)",
Default = game.Players.LocalPlayer:GetAttribute("PlayerLevel"),
Numeric = true,
Callback = function(Value)
game.Players.LocalPlayer:SetAttribute("PlayerLevel", tonumber(Value))
end
})
Tabs.Main:CreateInput("XPInput", {
Title = "BattlePass Exp (C)",
Default = game.Players.LocalPlayer:GetAttribute("BattlePassXP"),
Numeric = true,
Callback = function(Value)
game.Players.LocalPlayer:SetAttribute("BattlePassXP", tonumber(Value))
end
})
local BattlePassPaid = Tabs.Main:CreateToggle("BattlePassPaid", {
Title = "BattlePass Owned (C)",
Default = false
})
BattlePassPaid:OnChanged(function(v)
game.Players.LocalPlayer:SetAttribute("BattlePassPaid", v)
end)
local ChatNameColor = Tabs.Main:CreateColorpicker("ChatNameColor", {
Title = "ChatNameColor (C)",
Default = game.Players.LocalPlayer:GetAttribute("ChatNameColor") or Color3.fromRGB(255,255,255)
})
ChatNameColor:OnChanged(function()
game.Players.LocalPlayer:SetAttribute("ChatNameColor", ChatNameColor.Value)
end)
Tabs.Main:CreateInput("NES", {
Title = "Nightmare_Emote slot (L)",
Placeholder = "1 - 8",
Numeric = true,
Callback = function(Value)
game.Players.LocalPlayer:SetAttribute("EmoteTypeSlot"..Value, "nightmare_1")
end
})
Tabs.Main:CreateInput("Clantag", {
Title = "Clan_Tag (C)",
Placeholder = "Anything!",
Callback = function(Value)
game.Players.LocalPlayer:SetAttribute("ClanTag", Value)
end
})
-- Managers
SaveManager:SetLibrary(Library)
InterfaceManager:SetLibrary(Library)
SaveManager:IgnoreThemeSettings()
InterfaceManager:SetFolder("FluentScriptHub")
SaveManager:SetFolder("FluentScriptHub/bedwars-lobby")
InterfaceManager:BuildInterfaceSection(Tabs.Settings)
SaveManager:BuildConfigSection(Tabs.Settings)
Window:SelectTab(1)
Library:Notify{
Title = "Fluent",
Content = "Loaded successfully.",
Duration = 5
}
else
game.Players.LocalPlayer:Kick("This script is only for Bedwars lobby")
endQuick Actions
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