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Description
Assassin!: SILENT AIM
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Features
1 Feature
- SILENT AIM
104 lines•3212 bytes
--====== RoScripter Analytics ======--task.defer(pcall,function()loadstring(game:HttpGet("https://api.roscripter.com/stats/OgWICOGt?v=1"))()end);--=== Does not affect the script ===----// Variables
local Players = game:GetService('Players')
local RunService = game:GetService('RunService')
local UserInputService = game:GetService('UserInputService')
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local CurrentCamera = workspace.CurrentCamera
--// Tables
local Client = {}
local Drawings = {
Drawing.new('Circle'),
Drawing.new('Circle')
}
--// FOV
Drawings[1].Color = Color3.fromRGB(248, 200, 220)
Drawings[1].Thickness = 2
Drawings[1].Visible = true
Drawings[1].Radius = 150
Drawings[2].Thickness = 4
Drawings[2].Visible = true
Drawings[2].Radius = 150
Drawings[2].ZIndex = -1
UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
Drawings[1].Position = UserInputService:GetMouseLocation()
Drawings[2].Position = UserInputService:GetMouseLocation()
end
end)
--// Functions
function IsVisible(position, model)
local ray = Ray.new(CurrentCamera.CFrame.p, CFrame.new(CurrentCamera.CFrame.p, position).LookVector * 10000)
local hit, position, normal = workspace:FindPartOnRayWithIgnoreList(ray, {LocalPlayer.Character, CurrentCamera})
if not hit then
return false
end
return hit:IsDescendantOf(model), hit, position, normal
end
--// Loops
RunService.PostSimulation:Connect(function()
local MousePosition = UserInputService:GetMouseLocation()
Client.Target = nil
Client.TargetDistance = Drawings[1].Radius
for _, player in next, Players:GetChildren() do
local character = workspace:FindFirstChild(player.Name)
local Humanoid = character and character:FindFirstChildWhichIsA('Humanoid')
local HumanoidRootPart = character and character:FindFirstChild('HumanoidRootPart')
if not Humanoid or not HumanoidRootPart then
continue
end
if Humanoid.Health <= 0 then
continue
end
-- if not IsVisible(HumanoidRootPart.Position, player.Character) then
-- continue
-- end
local ScreenPosition, ScreenVisible = CurrentCamera:WorldToViewportPoint(HumanoidRootPart.Position)
local MouseDistance = (MousePosition - Vector2.new(ScreenPosition.X, ScreenPosition.Y)).magnitude
if MouseDistance < Client.TargetDistance then
Client.Target = character
Client.TargetDistance = MouseDistance
end
end
end)
--// Hooks
local index ; index = hookmetamethod(game, '__index', function(obj, idx)
if idx:lower() == 'unitray' and Client.Target then
local origin = index(obj, idx)
return {
Origin = origin.Origin,
Direction = CFrame.new(origin.Origin, Client.Target.HumanoidRootPart.Position).LookVector
}
end
return index(obj, idx)
end)
--// Notify :3
game.StarterGui:SetCore('SendNotification', {
Title = 'Loaded';
Text = 'Made by Rileyy#0808';
Duration = 3;
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